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Old 07-20-2010, 08:04 PM   #21
Nonirik
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Default [STR-NEU] Sasquatch - The Advocate Elder (Testmap)


To be honestly i REALLY don't like the hero picture, (The one with you CHOSE the hero you know ?) it's too real...

The ultimate it's not imba at all..

But it's kind of meh, you know ?? I prefer the troll aura than this.....

True!! Try to change the Ultimate =(

But for the rest T-UP!!!
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Old 07-21-2010, 12:40 AM   #22
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

thanks for your review...

Quote:
Originally Posted by Nonirik View Post
To be honestly i REALLY don't like the hero picture, (The one with you CHOSE the hero you know ?) it's too real...

i dont understand...is it the hero icon, hero animation or hero iconset? zzz and whats the problem if it is too real? are you afraid of real thing? joking...

The ultimate it's not imba at all..

But it's kind of meh, you know ?? I prefer the troll aura than this.....

True!! Try to change the Ultimate =(

i see what i can do to remake the ultimate.

But for the rest T-UP!!!

thanks...
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Old 07-21-2010, 01:24 AM   #23
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Two questions:

1. If all of the damage from the hero is physical, then why is the hero's ultimate lowers magic resistance? It doesn't make your hero flow that well unless you are doing for support but even the first skill seems to promote physical fighters rather than casters.

2. Is the ultimate an orb effect?
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Old 07-21-2010, 01:50 AM   #24
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Good question!!

Quote:
Originally Posted by Torchic Maniac View Post
Two questions:

1. If all of the damage from the hero is physical, then why is the hero's ultimate lowers magic resistance? It doesn't make your hero flow that well unless you are doing for support but even the first skill seems to promote physical fighters rather than casters.
It increase his magic resistance, not decrease...as it will increase his chances as a tanker, and at the same time as an excellent ganker/caster...

2. Is the ultimate an orb effect?
nope...should it be orb effect?
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Old 07-21-2010, 02:32 AM   #25
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

I misread the ultimate (sorry!) So the ultimate gives better when the enemy is weak, which make the other skills flow better (maybe even imbal with the third skill since using spells on him when he is powered up would be suicide). That leaves me to my next question.

How long does the buffs lasts? For example, the ultimate is at level 3, I whack an enemy down to 25% of his HP but enemy disablers approach to save his ass and so I run away. How does those bonuses last?
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Old 07-21-2010, 02:38 AM   #26
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Quote:
Originally Posted by Torchic Maniac View Post
I misread the ultimate (sorry!) So the ultimate gives better when the enemy is weak, which make the other skills flow better (maybe even imbal with the third skill since using spells on him when he is powered up would be suicide). That leaves me to my next question.

its okay...

How long does the buffs lasts? For example, the ultimate is at level 3, I whack an enemy down to 25% of his HP but enemy disablers approach to save his ass and so I run away. How does those bonuses last?

the bonus apply when you're attacking a unit...and it has cap...so when you're not attacking the opponent anymore, so the buff will disappear instantly....
hope i answer your question...
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Old 07-21-2010, 04:34 AM   #27
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

this would be a imba counter to alchemist, his ulti gives him 60 hp regen, that makes -240 hp regen while 1% max hp lose, and with a lategame alch you have about 4000 hp, that means 80 hp is 2%...self explantation
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Old 07-21-2010, 07:24 AM   #28
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Quote:
Originally Posted by Blizz_W View Post
this would be a imba counter to alchemist, his ulti gives him 60 hp regen, that makes -240 hp regen while 1% max hp lose, and with a lategame alch you have about 4000 hp, that means 80 hp is 2%...self explantation
its not like that actually...the scale should be 100/200/300/400% regen reduction....i forgot to edit that....sorry.

btw thanks for your comment!
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Old 07-21-2010, 05:08 PM   #29
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

u need to fix this hero cause it is really imba

- high base MS
- high base stats
- high stats gain

and also the imba skill

- 2nd skill, ward cannot be destroy and have 1400 aoe. Hp regen -400% ? and Everytime the enemies lose 2% of their max hp, they'll get 1% more max hp lose. Cooldown very fast and duration almost same with the cooldown. Kinda imba in pub and more IMBA in clan war.

If a hero lost more than 60% max hp, they will lost 30% max hp, and without regen ... u can imagine that... any hero lost 60 % max hp while they are full hp may die anytime. Imagine while they are not full hp ...

Nevermore early game (lvl 7), his raze 300 dmg. AGI / INT hero maximum hp at lvl 7-8 normally around 800. 3 raze under the ward, what will happen ? I guess is straight die. 900 Damage - 25% = 675 ...
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Old 07-22-2010, 04:07 AM   #30
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Quote:
Originally Posted by Yuri Bakura View Post
u need to fix this hero cause it is really imba

- high base MS
- high base stats
- high stats gain

will reduce some...XD

and also the imba skill

- 2nd skill, ward cannot be destroy and have 1400 aoe. Hp regen -400% ? and Everytime the enemies lose 2% of their max hp, they'll get 1% more max hp lose. Cooldown very fast and duration almost same with the cooldown. Kinda imba in pub and more IMBA in clan war.

If a hero lost more than 60% max hp, they will lost 30% max hp, and without regen ... u can imagine that... any hero lost 60 % max hp while they are full hp may die anytime. Imagine while they are not full hp ...

Nevermore early game (lvl 7), his raze 300 dmg. AGI / INT hero maximum hp at lvl 7-8 normally around 800. 3 raze under the ward, what will happen ? even without his ward, they will SURE die LoL...XD...I guess is straight die. 900 Damage - 25% = 675 ...

the hp lost must be gain either from his skill or his attacks only, other hero damage wont contribute in imbalancing his wards degen...please note that!
thank you for commenting...i hope i do answer your question...
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Old 07-22-2010, 09:32 AM   #31
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

As requested:

1 skill is pretty good but restoring mana for enemies is bad idea imho. I can imagine usage of this skill on enemy only as lasthit.
2 skill is difficult for me. I can't understand it well.
3 skill is unique and nice.
Ulty is pretty unique too. With this ulty he can be also carry imo.

1 skill: 3/5
2 skill: ?/5
3 skill: 4/5
Ulty: 4/5

Stats: 4/5

Model, name and icons: 3/5 (because name "Sasquatch" is ice themed)

Theme: 4/5 (Nature theme is pretty good)

Last comment: I will be glad if u can explain to me second skill cuz i don't understand it. Also no one max mark cuz this hero not so interesting to me.
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Old 07-22-2010, 12:39 PM   #32
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

thnx for your review...

Quote:
Originally Posted by RoniRizz View Post
As requested:

1 skill is pretty good but restoring mana for enemies is bad idea imho. I can imagine usage of this skill on enemy only as lasthit.

this skill is kinda synergize well with his 3rd skill. u restore their mana, so that they can cast spells on you, but when they cast spell on you, they will receive the punishment...

2 skill is difficult for me. I can't understand it well.

its like reverse of Pugna's ward, instead of mana degen its your hp. then every 2% max hp lose (either by Sasquatch skills or attacks ONLY), the unit will receive 1% more max hp degen...let say you lose 10% max hp due to Sasquatch's attacks, you will get 5% additional max hp degen for that...

3 skill is unique and nice.
Ulty is pretty unique too. With this ulty he can be also carry imo.

1 skill: 3/5
2 skill: ?/5
3 skill: 4/5
Ulty: 4/5

Stats: 4/5

Model, name and icons: 3/5 (because name "Sasquatch" is ice themed)

sorry, i didnt noe that Sasquatch is ice-kinda-themed...hahaha XD !

Theme: 4/5 (Nature theme is pretty good)

Last comment: I will be glad if u can explain to me second skill cuz i don't understand it. Also no one max mark cuz this hero not so interesting to me.

May i know why?
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Old 07-22-2010, 12:41 PM   #33
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Sasquatch would be a pain in the ass with Nortrom and Necro`lyte .
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Old 07-22-2010, 12:46 PM   #34
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Quote:
Originally Posted by OrNy View Post
Sasquatch would be a pain in the ass with Nortrom and Necro`lyte .
Silencer? Why? He need the opponents to cast spell to him to deal the damage? ohh you mean the Curse of the Silent?

Necrolyte..yeah his best buddy...with the Heartstopper Aura...

thanks...maybe will add Synergy later...
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Old 07-26-2010, 09:05 AM   #35
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

i don't know how to review hero ideas.

maybe some other time.
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Old 07-26-2010, 01:48 PM   #36
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

As requested:

AGI and INT can be reversed since your ultimate already gives you the DPS you need. The INT on the other hand will enable you to spam your skills more.

1st Skill - It is underpowered. A level 4 Heart Stopper Aura has 1% of Max HP per sec. in 7 Sec. it deals 7% of Max HP, the damage is hp-removal so it cannot be reduced and its AoE(BIG). Compared to this 6.5% every 7 Sec. at a single target while also giving it mana just plain sucks.

At the very least buff it up, since now HeartStopper Aura beats this even if it has the heal to allies.

2nd Skill - I like how it totally screws up regen and gets stronger as they stay there, making this guy a potent tank. The problem is the duration, 14 sec. with a 20 Sec. cooldown ensures that this skill could be active the whole mid-game to late-game and percentage skills hurt almost any time in the game.

Maybe 10 Sec. oh and this also makes Radiance an excellent item for him.

3rd Skill - Passive Mana Flare? I'm not sure as to how this will fare in-game. Not just numbers, I mean the concept itself. Pugna's Nether Ward had this the downside was that it can be destroyed. This skill is passive and is on a STR hero. More theorycrafting is needed.

Not sure about this.

Ultimate - Another skill which seems good on paper but not looking so good in practice. I mean he already has two powerful AoE skills in the form of the 2nd and 3rd Skill. Giving him a skill which lets him bulk up might be too good.

Again, I'm 100% sure.

Overall - 1st Skill just sucks balls. His other three skills though are extremely potent when paired with each other. I question the balance of this hero not just number-wise but also concept-wise. But TBH wait for the feedback of the other members as to what they think about your hero.

Still, concept is solid. Good luck!
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Old 07-26-2010, 02:00 PM   #37
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Quote:
Originally Posted by asam3 View Post
i don't know how to review hero ideas.

maybe some other time.
but you're on the list where the thread is listing assisstant who can help in cerTain thingy...and your name listed as one of the person that can help in reviewing hero idea...LoL...

@Zephyr~
well, actually the mana gain with the damage is good to ensure the opponents that you're attacking to spam their spell to you. with that spamming, they will be punish with his 3rd spell.

it is kinda a force-ynergy but in real game this gonna be kick ass. For example:

You chase Zeus, Cast 1st spell on him. Zeus try to run, and after that spam his 2nd skill (as he wanna ministun you, in order to run away successfully)....but then he been cursed by your 3rd spell...boom HOLYSHIT...
what i mean here is, this hero is a good chaser...and any people that in "running away" process tend to feel nervous. As they are nervous, anything can happen....maybe they wanna stun you or anything, but then they will be punished instead....

and thanks for your feedback...
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Old 07-27-2010, 11:07 AM   #38
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Dont like the model. Somehow is not linked to the abbilities icon set, but is good one like idea and rework the ulti!
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Old 07-27-2010, 11:17 AM   #39
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Quote:
To be honestly i REALLY don't like the hero picture, (The one with you CHOSE the hero you know ?) it's too real...
What!? it's a tauren puffing smoke, you can't get more epic than that! I love it haha, in close inspection sasquatch and the tauren do look alike.
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Old 07-27-2010, 11:41 AM   #40
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Default Re: [STR-NEU] Sasquatch - The Advocate Elder

Skill 2 is a 50% damage increase.
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