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#1 |
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Join Date: Jun 2009
Location: Stockholm, Sweden
Posts: 861
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| Last edited by Robzor; 07-26-2010 at 06:34 PM. | |
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#2 | |
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Interesting read as always.
Yea.
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Dazzle is imba.
Duct tape fixes everything. And Multicasts before 6.60. Those fixed everything as well.
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#3 |
Forum Staff
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Will the rest of the Multi-Attack guide be ported soon, too?
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#4 |
Member
Join Date: Jul 2010
Posts: 96
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What other multi attacks are there?
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#5 |
Forum Staff
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Cleave and Bouncing Attack (I know that Cleave is already on the Mech-page, but the D-A guide was depicting them all).
If going for non-hardcoded, you could say Psi Blades as well.
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#6 |
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Join Date: Jul 2010
Posts: 96
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Hmm ok, what about split shot (barrage) was there a guide on that as well?
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#7 |
Forum Staff
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It was most likely included in Robzor's guide. I can't really remember, but Robzor does his guides properly, always.
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#8 |
Member
Join Date: Jul 2010
Posts: 96
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Ok, I was just wondering. Thanks for the fast reply.
On a unrelated note, whats up with your avatar picture? |
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#9 |
Forum Staff
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Here's the only-text cache of that guide. The full version didn't load
![]() And regarding SoletLuna's avatar, he decided he doesn't want to be loved, so he removed the cutest avatar ever in exchange for some weird pink tapir/pig mutation. |
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#10 |
Member
Join Date: Jun 2009
Location: Stockholm, Sweden
Posts: 861
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Maybe, I've been thinking about Barrage, Pulverize and Moon Glaive, but I don't feel urged to port anything more at this very moment.
Cleaving Attack, Splash, Moon Glaive, Barrage, Pulverize and Psi Blades were included. |
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#11 |
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Join Date: Jun 2010
Location: Australia
Posts: 454
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enlightening read (though i already new it all coz im imba h4x0r)
you could also mention where the given multi-attack occurs in dota. ie splash is in dk dragons lvl2/3, rhasta wards..etc
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#12 | |
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Join Date: Jun 2009
Location: Stockholm, Sweden
Posts: 861
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Quote:
I look at it more as reference material when people ask about the properties of splash, for a list about the units having the designated attack type is a lot easier to compile and may be altered on a version to version basis as compared to this information. |
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#13 | |
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Join Date: Sep 2009
Location: Land of Asura
Posts: 1,189
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Hi all !
@Robzor : You wrote this : Quote:
In an applied case, if B has a Butterfly, the Evasion's effect isn't to multiply the incoming DPS by 0.7, but by 0.85, right ? See you |
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#14 | |
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Derp, yes its correct.
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#15 | |
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Join Date: Jun 2009
Location: Stockholm, Sweden
Posts: 861
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Quote:
However, remember that the missile launched is not guaranteed to hit as it loses its homing properties if the attack is evaded. You could put it that way, but it presumes that your target always remain at a certain location when you miss in order for the splash to hit, meaning that it's not exactly a reliable calculation. It does however represent one of the extreme points. |
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#16 |
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Join Date: Sep 2009
Location: Germany
Posts: 571
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If a hero doesn't have homing missles, the enemy could evade his attacks by running around ? The MissDamageConstant will not apply in such a case ?
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#17 | |
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It applies but only to units inside the AoE of the splash. So if an attack misses and has a small AoE the target could avoid all damage by simply moving outside of the AoE of the attack by the time the projectile reaches its destination.
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Kool BeansI like notes. Quote:
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#18 |
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Join Date: Sep 2009
Location: Germany
Posts: 571
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No no, I mean if the hero hasn't got homing missles like medusa or tinker and the attack misses because of the movement of the target (no evasion, no blind etc.). Or is the attack considered as missed if the primary target is not inside of the AoE ?
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#19 | |
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Quote:
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#20 |
Member
Join Date: Sep 2009
Location: Germany
Posts: 571
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Yeah for normal attacks it's just a visual bug. For Incinerate on ranged units it behaves strange if the visual doesn't hit, so I think the same could apply for splash attacks.
Edit: Made some tests, you can evade splash attacks if the hero hasn't got homing missles, the attack will splash and deal full damage(no MissDamageConstant). |
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