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Old 07-26-2010, 11:55 AM   #1
Fixthemix
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Thumbs down Slark Skill Build?


I've only played this hero ~10 times since he was released, and I'm still in doubt as to how his skill setup should look?

Currently I'm going;
1: Pounce
2: Dark Pact
3: Dark Pact
4: Essence Shift
5: Pounce
6: Shadow Dance
7: Dark Pact
8: Dark Pact
9: Essence Shift
10: Pounce
11: Shadow Dance
12: Essence Shift
13: Essence Shift
14: Pounce
15: Stats
16: Shadow Dance

Input would be awesome.
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Old 07-26-2010, 11:59 AM   #2
doomsheep
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Default Re: Slark Skill Build?

i see no reason to take 2 levels of pounce
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Old 07-26-2010, 12:02 PM   #3
Fixthemix
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Default Re: Slark Skill Build?

Hmm, you have a point, although I find it alot more useful for escaping with an extra point (100 extra range), but you're probably right seeing as the cooldown doesn't improve and all you get for your skill point is that 100 range and 25 damage.
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Old 07-26-2010, 12:04 PM   #4
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Default Re: Slark Skill Build?

I play him
Pounce
DP
ES
Pounce
Pounce
Shadow Dance
Pounce
ES
ES
ES
Stats/DP
Ulti
Stats/DP
Stats/DP

Then Stats and always Ulti when able.
Darkpact isnt needed more then 1 Times, for the deactive of a disable.
Essence Shift is good for harassing
Pounce is maxed first because of the Damage Range and disable
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Old 07-26-2010, 12:06 PM   #5
doomsheep
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Default Re: Slark Skill Build?

i also take ES at level 2 since 75 damage nuke is next to nothing.
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Old 07-26-2010, 12:07 PM   #6
Adun
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Default Re: Slark Skill Build?

ES/Pounce
ES/Pounce
DP
DP
DP
Shadow Dance
DP
Pounce
Pounce
Pounce
Shadow Dance
ES
ES
ES
Stats
Shadow Dance

Since Slark has good STR at lvl 1, I don't really have to get Pounce at Lvl 1 all the time.
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Old 07-26-2010, 12:07 PM   #7
Fixthemix
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Default Re: Slark Skill Build?

@Lejinx
I'm not really sure why you would max Pounce first, seeing as the difference between level 1 and 4 is 75 more damage and 300 range.
The idea of just getting a single point in Dark Pact to get rid of debuffs is interesting though.

@doomsheep
Good point, but it also means you won't have a 150 nuke at level 3. I guess it really depends on your lane partner and your lane enemies.

@Adun
I see you also get Essence Shift at level 2(1), is this the general build? I can also see why maxing Pounce instead of Essence Shift would have its advantages, although you wouldn't WTFOMGBBQ the jungle after a succesful gank.
___

By the way, what would happen if you use Dark Pact and Lucifer uses Doom on you right after? Will Doom be removed?
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Old 07-26-2010, 12:13 PM   #8
Fearsome
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Default Re: Slark Skill Build?

Pounce
ES
DP
DP
DP
Ult
That's the best build.
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Old 07-26-2010, 12:14 PM   #9
Schafusmatus
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Default Re: Slark Skill Build?

I dont think Dark Pact has many uses before maxed out (or at least level 3) so my skillbuild goes :

1. Pounce
2. Essence Shift
3. Dark Pact
4. Dark Pact
5. Dark Pact
6. Shadow Dance
7. Dark Pact
8. Pounce
9. Pounce
10. Pounce
11. Shadow Dance
12. Essence Shift/Stats
13. Essence Shift/Stats
14. Essence Shift/Stats
15. Stats/Essence Shift
16. Shadow Dance

Leveling the nuke first seems like the best idea seeing that the Pounce dissable time remains the same and Essence Shift steels the same amount on every level.
Maxing pounce after for more range and a bit more burst damage.
After maxing out Dark Pact and Pounce decide if you take Stats or Essence Shift.
Stats for more survivability or Essence Shift for lengthy fights.
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Old 07-26-2010, 12:21 PM   #10
Fixthemix
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Default Re: Slark Skill Build?

@Schafusmatus
Hmm, I don't like the idea of getting Stats instead of Essence Shift. If I get into combat ~25 seconds after a gank, I'd still have all the stats from last battle, and thus having a huge advantage on my new target. This seems a bit too good to pass up on, in my opinion.


edit:
Would also decrease farming after succesful ganks/teambattles.

edit2:
Just realized it would increase farming when you haven't ganked, so I guess that argument is nullified.
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Old 07-26-2010, 12:26 PM   #11
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Default Re: Slark Skill Build?

The thing is Dark pact, is , like said not rly needed.
Essence shift doesnt need to be maxed out, since 1minute is rly much.
Then there is Pounce and Stats, slark doesnt got the range for using Punce before he got the ms from ulti so Pounce is maxed first.
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Old 07-26-2010, 12:33 PM   #12
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Default Re: Slark Skill Build?

Quote:
Originally Posted by Lejinx View Post
The thing is Dark pact, is , like said not rly needed.
Essence shift doesnt need to be maxed out, since 1minute is rly much.
Then there is Pounce and Stats, slark doesnt got the range for using Punce before he got the ms from ulti so Pounce is maxed first.
I just don't think the 300 range and 75 damage is worth 3 skill point, when you could have 225 more aoe nuke damage at 10 second cooldown instead.
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Old 07-26-2010, 12:53 PM   #13
Fearsome
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Default Re: Slark Skill Build?

Quote:
Originally Posted by Lejinx View Post
The thing is Dark pact, is , like said not rly needed.
Essence shift doesnt need to be maxed out, since 1minute is rly much.
Then there is Pounce and Stats, slark doesnt got the range for using Punce before he got the ms from ulti so Pounce is maxed first.
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Old 07-26-2010, 01:01 PM   #14
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Default Re: Slark Skill Build?

i max es, those that make me a nub?
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Old 07-26-2010, 01:07 PM   #15
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Default Re: Slark Skill Build?

Well if u think u can stand the Damage taken from Darkpact by your Itembuild, then do it.
If not, play Pounce.
everyones owns
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Old 07-26-2010, 01:11 PM   #16
-SuPerNuKer-
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Default Re: Slark Skill Build?

yeah
early game u don't need to get 2 Pounce.
lvl1-6: 1 Pounce, 1 Essence Shift, 3 Dark Pact, 1 shadow dance.
i think u should get Dark Pact maxed first.If u want, 1 Pounce next and max Essence Shift.
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Old 07-26-2010, 05:41 PM   #17
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Default Re: Slark Skill Build?

I've had more success with just a level of DP. Slark does enough damage as it is. Stats REALLY improve survivability. One level of DP is for obvious reason.
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Old 07-26-2010, 05:46 PM   #18
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Default Re: Slark Skill Build?

Single letters for me. p e d p p s p d e d s d e e stats s. I always feel the need for pounce because I don't want them seeing me when I gank or when I need to close the gap
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Old 07-26-2010, 05:57 PM   #19
banjkan3
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Default Re: Slark Skill Build?

Depends really, a point in pounce forsure, a point in statsteal forsure, then you can take a level of darkpact if there're disables you can dodge.

Stats can be really useful on this hero, since levelling darkpact can often do more harm than good, levelling pounce doesn't actually give you much, and, at least early-game, one or two levels on ES is just as effective as 3-4 would be. If you can get 4-5 levels of stats by level 10 or so, then you have ~900-1000 hp rather than 700-800, as well as 10 more agi and lots of bonus mana. Since you spend a good deal of your time right-clicking people, this can actually make a pretty big difference.
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Old 07-26-2010, 06:04 PM   #20
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Default Re: Slark Skill Build?

I go pure stat stealing.
Essence
P
stats
stats
DP just to cancel debuffs
ulti
stats
essence
stats stats ulti

PMS
Wand
PT
Skadi
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Old 07-26-2010, 06:05 PM   #21
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Default Re: Slark Skill Build?

Quote:
Originally Posted by Fixthemix View Post
I've only played this hero ~10 times since he was released, and I'm still in doubt as to how his skill setup should look?

Currently I'm going;
1: Pounce
2: Dark Pact
3: Dark Pact
4: Essence Shift
5: Pounce
6: Shadow Dance
7: Dark Pact
8: Dark Pact
9: Essence Shift
10: Pounce
11: Shadow Dance
12: Essence Shift
13: Essence Shift
14: Pounce
15: Stats
16: Shadow Dance

Input would be awesome.
pounce
ess
dp
dp
dp
ulti
dp
ess
ess
ess
ulti
pounce
pounce
pounce
stats
ulti
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Old 07-26-2010, 06:56 PM   #22
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Default Re: Slark Skill Build?

pounce
es
pounce
dp
pounce
sd
pounce
dp
dp
dp
sd
es
es
es
stats
sd

bitches dont know how to play slark, i bet you all suck with him
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Old 07-26-2010, 07:30 PM   #23
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Default Re: Slark Skill Build?

Quote:
Originally Posted by doomsheep View Post
i see no reason to take 2 levels of pounce
Quote:
Originally Posted by Fixthemix View Post
Hmm, you have a point
No, he's made no point -.- Maxing Pounce gives a HUGE advantage if you'r skilled on it; greater range; not only for catching people from afar, but from avoiding arrows/hooks/some disables, or simply running away if needed xD

Slark's build depends, as any other hero, on his allies and enemies, so you can't just consider a "skill build"; you should, instead, consider "skill routes" according to different things:

If you'r soloing, max pounce mostly for using it as a escape mechanism. A single early (lv2) level of Essence Shift can land you a luck kill if your foe is unskilled or doesn't represent a serious threat early on (heroes without disables for instance, of without any heavy disables like early Void, Warlock, Dazzle, etc etc)

If you are laning with a hero with good disables (for the most effect; Rhasta), maybe a single level of Pounce would be enough. If you are facing two heroes, and/or continuous ganks, consider leveling Essence Shift, as the extra duration would come handy. If you'r facing a single opponent or both of them fall easily, then start maxing Dark Pact as soon as you get Pounce and Essence Shift.

As a rather stable law, you NEED both Pounce and Essence Shift for killing people, except rare cases in which you can exclusively rely on your allies for disabling the target. Once you have obtained them both (single levels of each), you need to set yourself a goal:
  1. If according to the game flow, teamclashes are becoming a little bit too frecuent, leveling Shift is a wise choise; extra duration would turn you into a damn painful little monster.
  2. If you rely on your solo ganking mostly for getting kills, maxing Pounce as soon as possible and getting a single level of Dark Pact (for purging debuffs just after pouncing in), with a single level of Essence Shift should do it. You won't need Shift that much for ganks, as you'd mostly face 1/2 heroes at a time.
  3. If you rely on farming instead of kills to get equipped, level pounce up to 1/2, mostly for escape purposes, and get a single level of Shift, as told before, for eventual lucky kills; but over all, max Dark Pact ASAP. With it, and your ulti for regen, you can lane-farm with astonishing ease.
  4. As a final general rule, get Pounce and Essence Shift AS MUCH AS NEEDED, and AFTER that, max Dark Pact asap, for farming your items fast, and devoting yourself to ganking and teamkilling.
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Old 07-26-2010, 08:46 PM   #24
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Default Re: Slark Skill Build?

This is how I play him:

Pounce
Essence Shift
Stats
Pounce
Pounce
Shadow Dance
Pounce
Stats
Stats
Stats
Shadow Dance
Dark Pact
Essence Shift
Essence Shift
Essence Shift
Shadow Dance

I may take Pact earlier if they have some sort of DoT or a long duration stun. If they dont I just delay it since I only want it for Dust in mid game.
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Old 07-26-2010, 09:08 PM   #25
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Default Re: Slark Skill Build?

Put more common sense, please... now, what is dark pact? Answer is clear, yea, its a nuke with omgwtfbbq dodge and omgqtfbbq 50manacost iirc and what do we do with these awesome nukes? Yes, you re right, we max them first, because they ll lose effectiveness later into the game. So, according to this statement my build goes like this - pounce, es, pact, pact, pact, ult, pact pounce next preferably es last. And u ask why es last u noooob? It doesnt scale good at all ,u could play a whole game with lvl 1 es imo.
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Old 07-26-2010, 10:44 PM   #26
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Default Re: Slark Skill Build?

Dark Pact maxed first for easier and speedier farming. I rush skadi on Slark. It provides stats and a reliable slow.
Dark Pact can be spammed with just a ring of basilius or sobi mask
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Old 07-26-2010, 11:54 PM   #27
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Default Re: Slark Skill Build?

ES/Pounce
Pounce/ES
DP x3
Ulti
DP
ES x3
Ulti
Pounce x3

Maxing DP because it costs less mana,less cooldown and more damage.
ES is maxed after because you`re not supposed to land Pounce in a gank without help,so the extra agi helps pumping you up.
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Old 07-27-2010, 12:02 AM   #28
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Default Re: Slark Skill Build?

I play him:

Pounce
Essence/DP
DP
DP/Essence
DP
Ult
DP
Max Pounce
Max Essence

Whether I get Essence or DP at 2/4 respectively depends upon my lane. If I can afford to trade hits with enemy melees (or if I'm with a strong ganker) I get essence - if I'm against a harder lane with stuns, I go early DP to avoid getting chainstunned and dying.

I don't really see any reason to max Essence until later - the only improvement is in the length that you retain stats, and 15 seconds is usually plenty to kill an enemy and escape successfully earlier. Besides, you should usually be focusing on trying to farm a core item (Either armlet/diff/MoM/yasha/whatever) before you start ganking, since Slark's just far too fragile to do it earlier on.
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