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#2 |
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http://www.playdota.com/forums/27746...reezing-field/
Add me I am also guessing that since Nothing has become a forum staff she passed onto you this thread? Or you necroed it yourself? |
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#3 |
Member
Join Date: Jul 2010
Location: Indonesia
Posts: 81
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i still have question there
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#4 |
Member
Join Date: Jan 2010
Location: Malaysia
Posts: 16
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Faceless Void (Neutral Agility) - takes no damage to physical and magical spell when FV is inside the chronosphere but he still prone to attack such as stun,hex silenced, purge and etc....(johnlaw653)
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#5 |
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Join Date: Jul 2010
Location: Indonesia
Posts: 81
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later i add it....
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#6 | |
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Quote:
Please do better decisions D:
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#7 |
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Join Date: Jun 2010
Posts: 1,109
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Note: These can be additions to existing upgrades.
Void (neut agi)-- Make Time Lock proc on every attack while inside Chronosphere. or -- Instantly move to anywhere inside the Chronosphere when a move order is issued. (aestropher) Invoker (neut int)-- Give a spellbook ability that could contain more than 2, (maybe 3/4/5/6 per level) spells inside. (aestropher) OD (scourge int)-- Increase intelligence by a percentage (maybe 10% current int) (aestropher) Medusa (neut agi)-- Stone Gaze petrifies creeps forever. (no Roshan) (aestropher) Sniper (sent agi)-- Assassinate also deals a percentage of attack damage (maybe 1x or 2x) and improves casting range to about 6000. (Is global too imba?) (aestropher) Phantom Lancer (sent agi)-- Max image increase to 6/7/8, and takes 375%/350%/325% damage. (aestropher) Balanar (Scourge str)-- Becomes invisible while not moving at night. (aestropher) |
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| Last edited by aestropher; 08-01-2010 at 05:19 PM. | |
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#8 |
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I just want to say something. If you want to be magic immune during channeling ultis, don't buy Aghanim's Scepter, get a BKB.
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#9 |
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Join Date: Jun 2010
Posts: 1,109
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Dragon Knight (neut str) -- Morph into Red/Blue/Gold dragon. Gold dragon has lightning attack similar to Razor's (very fast projectile and animation), splash attack, aoe slow (both same to Blue dragon, but visual effect is purge instead of frost), and BAT is decreased to 1.5. (aestropher)
Chaos Knight (scourge str) -- Phantasm has a 40% chance to generate 1/1/2 more image. (aestropher) Lich (scourge int) -- Chain Frost provides 30% aoe nova damage and small aoe slow each bounce. (aestropher) Zeus (sent int) -- After casting Thundergod's Wrath, Arc lightning and Thunderbolt 's casting range become global for 3/4/5 seconds. (aestropher) Windrunner (sent int) -- While in Focus Fire BAT is reduced to 1.6/1.5/1.4. (aestropher) Please choose the ones you like xD |
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| Last edited by aestropher; 08-01-2010 at 05:30 PM. | |
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#10 | ||
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Join Date: Jul 2010
Location: Indonesia
Posts: 81
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@NiKa: yes, that's right..
later i add it means i will decide first before i add it, because i have a lot of work (i have other suggestions and i work too in BvO forum) u have decide it, THx.... btw, ar u can do that to other reply?? @aesthropher: Quote:
invoker - i don't know obsidian - i think is the same as raising its times count(4x int,5x int,etc) medusa - 1 question, what is the petrify effect? (ar it likes time lock with another animation?) sniper - IMBA lancer - i like the max image increase to 6/7/8, not the other. balanar - i like it Quote:
chaos knight - i think isn't neccessary lich - i like it zeus - why don't u add increase static field to global AoE too, anyway its too IMBA windrunner - is that neccessary???(i think greater AS, reduced BAT, i don't know 'bout this)
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#11 |
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Join Date: Jun 2010
Posts: 1,109
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Void: yes, instant move inside chrono.
Medusa: Yes it's like Time Lock probably with some tints making it look more like stone. Zeus's is fine because it still takes time for him to farm agh. Static field is not added because it's little use for collecting fleeing enemies with little HP ,which is the point of the suggestion. It seems others have came up a suggestion for CK similar to mine, so maybe I will change it to: Chaos Knight (scourge str) -- Phantasm illusions now share casting gestures like PL's images. When Nessaj uses Chaos Bolt, Phantasm illusions casts Chaos Bolt along with him that deals half damage and stuns. (so avg of 250 damage per Chaos Bolt with lvl3 Phantasm, and no prolonged stun since they occur at the same time, just more chances to get 4 sec stun) Also, every time Nessaj casts Reality Rift his Phantasm illusions is empowered to last 3 seconds longer. (aestropher) For Windrunner it's already max ias, so adding more won't help. Reduced BAT on the other hand, is always helpful. And there's more I thought about today. Mortred (scourge agi) -- For every 3/2/1 critical blow (from ult) in the last 4 seconds, resets cooldown of Stiffening Dagger and Phantom Strike. (aestropher) Necrolyte (scourge int) -- Heals self for 40% damage dealt through Reaper's Scythe. (aestropher) Batrider (neut int) -- Every enemy unit that collides with the lasso'd unit receives 40/60/80 damage and small knockback, the lassoed unit also receives 40/60/80 damage per collision. (aestropher) Bristleback (neut str) -- When Warpath is at its stack limit (5 casts) the pig gets excited, Goo is spreaded to everyone in a 200/300/400 aoe everytime he casts it, and damage cap for Quill Spray is raised to 210/270/330. (when pig was solid pick there was no damage cap, and current is 180) (aestropher) Pugna (scourge int) -- Life Drain slows ms of the target by the percentage of missing health times 0.2/0.3/0.4. (aestropher) Leshrac (neut int) -- If targets flamed by Pulse Nova has mana, Pulse Nova will drain mana equal to 10% damage dealt from them and give it to Leshrac. or -- Pulses every 0.9/0.8/0.7 second instead of 1 second, every target flamed by Pulse Nova will emit 1/5 damage taken in a 200 aoe. (aestropher) Silencer (sent int) -- Global Silence disables team chat in the duration. (codeable?) (aestropher) Tinker (neut int) -- When Rearm is used Tinker's inherent skills could be used twice with a lesser cooldown. (8/4/1 seconds) Example: Laser and lvl 2 Rearm. Rearm is used, Laser is used, now after 4 seconds Laser could be used again and then return to normal cooldown. (aestropher) Note: Consider Robo-tinker for the agh visual effect. Also you might wanna change the title to something like "Creative aghanim upgrade suggestions". Current one is kind of unclear. |
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| Last edited by aestropher; 08-04-2010 at 07:00 AM. | |
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#12 |
Member
Join Date: Jul 2010
Location: Indonesia
Posts: 81
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void - move order = instant blink, if order move out of the sphere, instantly blink to the edge of the sphere. ADDED
medusa - 1 question, what is the petrify effect? (ar it likes time lock with another animation?) ADDED lancer - i like the max image increase to 6/7/8, not the other. ADDED balanar - i like it ADDED lich - i like it ADDED for others i'll view it later
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| Last edited by insan6; 08-03-2010 at 12:31 AM. | |
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#13 |
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Join Date: Aug 2009
Posts: 3
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Ancient Apparation - Kaldr
Addition when equipped with Aghs. - Reduced cooldown of Ice Blast from 45 seconds to 30 seconds. NOTE: Since they uber-nerf his Ice Blast CD, reducing its CD maybe one of the good reasons to give Kaldr an Aghs support. Thank you. |
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#14 |
Forum Staff
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@insan6 : For DK, having another Dragon form is beside imba, it is more like lv4 upgrades that's why I never accepted them
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#15 | ||
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Abadon - Strength Scourge
- Give Skill Curse of Forstmune (Passvie): Quote:
Quote:
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#16 |
Member
Join Date: Jun 2010
Posts: 1,109
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How about also giving PL an active ultimate that removes image cap for 1/2/3 seconds? I think for him buying Agh just for an additional 3 weak images (that he could only potentially generate) at lvl16 is not that attractive.
New ideas: Naix (scourge str) -- Infest now can target enemy/allied heroes. Naix could "hug" the hero for a maximum of 2/3/4 seconds, in the meantime Naix could attack and cast normally, and people could also attack Naix. If Naix / the hugged hero is damaged by physical attacks from other units besides them, the hugged hero / Naix will also take 30% of that damage. If the hugged hero blinks, teleports, or becomes invisible Naix will be too. (When the enemy hero becomes invisible, he is revealed to Naix in the same faction as BS's thrist , for the Infest duration) When Infest ends Naix will grab a chunk of flesh equal to 20% damage dealt in the Infest time from the enemy hero, and heals self by the same amount. Gives a subskill that ends the hug. (aestropher) ------------------------------------------------ Lina (sent int) -- Damage type changed to universal (magical damage ignoring immunity), and refreshes cooldown to 30/20/10 seconds if a hero is directly killed by Laguna Blade. (aestropher) Note: To me changing pure magical damage ults into universal damage is not imba since they provide no disable, and Lina/Lion's ults could target immune units despite the fact it deals NO damage, which doesn't make any sense. ------------------------------------------------ Admiral (sent str) -- Torrents the crash site. (takes place 2s after ship crashes) (aestropher) ------------------------------------------------ Rhasta (neut int) -- Adds 1/10 of Rhasta's current HP (while casting Ward) to Wards' HP, and they could move at 40/70/100 ms. (aestropher) |
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| Last edited by aestropher; 08-04-2010 at 06:57 AM. | |
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#17 |
Member
Join Date: Jul 2010
Location: Indonesia
Posts: 81
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@carding: not unique
@demondance: i don't know............ maybe not @aestropher: later i'll review it (too many from you)
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#18 |
Member
Join Date: Jun 2010
Posts: 1,109
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^Yea I'm glad to see a thread like this xD.
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#19 |
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Sven (Sent Str) - All around trees chopped down by your cleaving strikes, while ulti used (Guardian AngeL)
Morphling (Sent Agi) - Can replicate towers. Tower illusion's can't move. (maybe can) (Guardian AngeL)
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| Last edited by Guardian AngeL; 08-03-2010 at 03:06 PM. | |
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#20 |
Member
Join Date: Jun 2010
Posts: 1,109
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^The idea of Morph being able to replicate towers is interesting... Is the tower image available for allies teleports?
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