Developer's Blog
Old 07-30-2010, 11:50 PM   #1
KEJO_NACHO
Member
 
KEJO_NACHO's Avatar
 
Join Date: Oct 2009
Location: Florianópolis-SC, Brazil
Posts: 403
Send a message via Skype™ to KEJO_NACHO
KEJO_NACHO is offline

Default Fire damage sources


Concerning Batrider, his first skill (sticky napalm) and possible synergies, i'd like to ask if someone knows all possible Fire damage sources in the game. So far i only know about Ogre Magi and, testing with Clinkz and Huskar got me only negatives...

Thanks in advance
  Reply With Quote
Old 07-30-2010, 11:56 PM   #2
Foede
Forum Staff
 
Foede's Avatar
 
Join Date: Jun 2009
Location: Argentina
Posts: 10,246
Awesome 
Send a message via MSN to Foede Send a message via Skype™ to Foede
Foede is offline
Default Re: Fire damage sources

Actually, only damage coming from Batrider himself is considered as "fire damage", and will be amplified, as long as the damage done is higher than 32 for heroes, and 40 for creeps.

Moved to mech.
__________________

Quick Help Mod // Mech fag wannabe Mod // Sugg lurker Mod // Spanish translator



My suggs:
  Reply With Quote
Old 07-31-2010, 12:01 AM   #3
CelestialRice
Member
 
CelestialRice's Avatar
 
Join Date: Jan 2010
Location: DotA 2 Beta
Posts: 699
CelestialRice is offline
Default Re: Fire damage sources

Quote:
Originally Posted by KEJO_NACHO View Post
Concerning Batrider, his first skill (sticky napalm) and possible synergies, i'd like to ask if someone knows all possible Fire damage sources in the game. So far i only know about Ogre Magi and, testing with Clinkz and Huskar got me only negatives...

Thanks in advance
No no no, it does NOT work like that. All damage from batrider is amplified by sticky napalm. This includes items, attacks, and spells. The only exception is Radiance.

NOTHING ELSE GETS ITS DAMAGE AMPLIFIED
  Reply With Quote
Old 07-31-2010, 12:08 AM   #4
KEJO_NACHO
Member
 
KEJO_NACHO's Avatar
 
Join Date: Oct 2009
Location: Florianópolis-SC, Brazil
Posts: 403
Send a message via Skype™ to KEJO_NACHO
KEJO_NACHO is offline
Default Re: Fire damage sources

Ahn... I was so sure ogre's dmg improved when i stickied someone's :P.
That's sad news! thx
  Reply With Quote
Old 07-31-2010, 02:14 AM   #5
RainClouds
Member
 
Join Date: Jun 2010
Posts: 50
RainClouds is offline
Default Re: Fire damage sources

shivas doesnt work either, as it overrides the buff that sticky napalm gives
but celestialrice is right, everything except radiance
  Reply With Quote
Old 07-31-2010, 02:24 AM   #6
Shamanics
Banned
 
Join Date: Aug 2009
Location: Deep in the ocean
Posts: 2,286
Send a message via Skype™ to Shamanics
Shamanics is offline
Default Re: Fire damage sources

No, anything over 33 damage for heroes and over 40 for creeps and the firefly damage , that is different than anything other than radiance. For example a unit is under the effect of Natural Order, then if Batrider has radiance it will get amplified by sticky napalm. Example 2: Enemy is under Guardian Angel buff, batrider attacks but damages too low for it to reach 33 damage, sticky napalm doesnt amplify.
  Reply With Quote
Reply


Forum Jump

Thread Tools