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Old 07-31-2010, 10:02 AM   #1
Terresquall
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Default [FIX] Laser


Introduction

Tinker's Laser uses an imported model for its missile art. There are a few small problems with this model:
  1. The model doesn't have proper 'birth' and 'death' animations. This makes the animation look a little weird because there is no transition as the laser comes out of the Tinker. The large beam appears atop the Tinker and flies towards the enemy, whereby it suddenly just disappears.
  2. The model is disproportionately large (I actually mistook the damage to be AoE the first time I saw it).
The New Model

These are the few things I've done to the model:
  1. Given the model transition animations (birth and death animations) so it doesn't appear/disappear so suddenly.
  2. Scaled down the model by 30%.
  3. Tweaked the sound effects a little. It sounds less electrical and more plasmic.
  4. There is MSI; the new model that replaces the old one is about 200 bytes larger.
Find the imported model here.

There are no pictures here because still pictures don't capture the transition animation well enough. There is a testmap that you can find here to see it in action.

Custom Buff Effect

This isn't a part of the main suggestion, but I've also created a custom buff effect for Laser's blind effect to replace the current non-fitting yellow buff effect. This effect is included in the testmap.



The model can be found here.

Miscellaneous

Again, not part of the suggestion, but there is a slight visual discrepancy when Laser is cast on a target. If you look closely, you will see that the damage is applied a short moment before the missile hits the target. This can be easily fixed by changing the code such that when the spell takes effect, a a slight delay (using a timer) is put on before damage is applied.

The delay (in seconds) is gotten from a simple formula: Distance between Tinker and the Target ÷ Laser's missile speed.
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Last edited by Terresquall; 08-03-2010 at 05:03 AM.
Old 07-31-2010, 10:17 AM   #2
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Default Re: [FIX] Laser

T-up.all your suggestions deserver t-up .and this is well explained too.
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Old 07-31-2010, 10:25 AM   #3
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Default Re: [FIX] Laser

Terresquall's thread, instant T-Up .
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Old 07-31-2010, 10:34 AM   #4
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Default Re: [FIX] Laser

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Old 07-31-2010, 10:35 AM   #5
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Default Re: [FIX] Laser

Sounds good to me. And it is well-explained, so...

T-UP
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Old 07-31-2010, 10:35 AM   #6
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Default Re: [FIX] Laser

great findings....T-UP for sure!
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Old 07-31-2010, 10:44 AM   #7
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Default Re: [FIX] Laser

I don't actually like this Terrasquall thread :<
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Old 07-31-2010, 10:50 AM   #8
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Default Re: [FIX] Laser

T-Up on the main sugg
The coding however I have to deny. Tinker's dmg is there first in order to provent most abuses, though the skill itself is broken (not blocked by linken as it's supposed to)
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Old 07-31-2010, 11:01 AM   #9
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Default Re: [FIX] Laser

T-UP from here too. .
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Old 07-31-2010, 11:08 AM   #10
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Default Re: [FIX] Laser

T-Up, but:
Quote:
Originally Posted by Terresquall View Post
I actually mistook it for an AoE spell the first time I saw it
It actually is an AoE spell.
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Old 07-31-2010, 11:54 AM   #11
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Default Re: [FIX] Laser

It is, technically, an AOE spell.


But i gotta say that i love it. T-UP, and i'll keep bumping this 'till it gets implemented. Looking at how i'm maining tinker, this is raping my eyes all the time.

WAIT WTF?

I have russian version of Warcraft, even though text's all english...

And tinker's speaking in english. ONLY TINKER.

FUCK YEAH, THE ONLY HERO WHO GOT SHITTY RUSSIAN VOICE(I DON'T GIVE A SHIT ABOUT FIRELORD AND ALCHEMIST) IS NOW FIXED.
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Old 07-31-2010, 11:57 AM   #12
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Default Re: [FIX] Laser

Quote:
Originally Posted by prokatdn View Post
Terresquall's thread, instant T-Up .
Pretty much. Added bonus is that this thread is also epic. T-up.
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Old 07-31-2010, 12:53 PM   #13
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Default Re: [FIX] Laser

I look at OP's Name. MAN ITS TERRESQUALL, T-UP!
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Old 07-31-2010, 12:58 PM   #14
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Default Re: [FIX] Laser

Great T-Up
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Old 07-31-2010, 01:37 PM   #15
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Default Re: [FIX] Laser

T-up!!
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Old 07-31-2010, 02:11 PM   #16
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Default Re: [FIX] Laser

t-up
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Old 08-01-2010, 05:23 AM   #17
Terresquall
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Default Re: [FIX] Laser

Quote:
It is, technically, an AOE spell.
It is, but the AoE blind effect is hardly noticable. The main point of Laser is its obscene single-target damage, and the current missile makes it look like the damage is AoE, which it is not.
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Old 08-01-2010, 06:07 AM   #18
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Default Re: [FIX] Laser

T-Up for both. And yes, I thought it was AoE as well at first
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Old 08-01-2010, 08:35 AM   #19
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Default Re: [FIX] Laser

Quote:
It is, but the AoE blind effect is hardly noticable. The main point of Laser is its obscene single-target damage, and the current missile makes it look like the damage is AoE, which it is not.
Gotta agree, even though i read the description first and it didn't mention any AOE.

I'm still really amused by how some of the voices in my game changed 0-0
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Old 08-01-2010, 10:19 AM   #20
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Default Re: [FIX] Laser

Quote:
Originally Posted by prokatdn View Post
Terresquall's thread, instant T-Up .
this...
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