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Old 07-31-2010, 11:49 PM   #1
Dr_JP
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Cool [remake]Furion ult castability


After 6.63, when his ult has become a global cast, finally Wrath of Nature would be able to finalize fleeing enemies/destroying all creeps when you're pushing toward a tower.

I propose to make it castable like Boots of Travels: from the minimap, if we click at creeps at other lane, the nearest enemy unit is chosen to be cast with Wrath of Nature.
This way, we would be able to cast it at other lane within the minimap, not losing vision of fleeing enemy/pushed tower/enemies around.

We all know the far away it is cast, the more powerful it'd become, regarding the achieve of max number of bounces. While chasing (thanx to Teleportation), I found it very difficult to execute a good cast properly, since I got to lose my hero's sight to find out other lane creeps to cast it.


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Wrath of Nature - Active, target: Unit (make this chose an unit even from minimap)
__________
__________
Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage. Number of bounces increases per level.



______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
1150
90
globalglobalN/ADeals 140 (155*) base damage , has a maximum of 12 targets
2175
60
globalglobalN/ADeals 180 (210*) base damage, has a maximum of 14 targets
3200
60
globalglobalN/A1Deals 225 (275*) base damage, has a maximum of 16 targets

Notes:
  • • Damage type: magical
    • Although the range of the additional bounces is map-wide, only currently visible enemies can be hit.
    • Can be improved by Aghanim's Scepter (* shows the improved values).
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Last edited by Dr_JP; 08-30-2010 at 02:55 AM.
Old 08-01-2010, 12:27 AM   #2
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Default Re: [remake]Furion ult castability

i really do not understand it...
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Old 08-01-2010, 12:32 AM   #3
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Default Re: [remake]Furion ult castability

Quote:
Originally Posted by phantom146 View Post
i really do not understand it...
Let me try to clarify: start a test mode match and pick Furion.
Raise his level to 6, spawn some creeps and, from your base, try to cast Wrath of Nature at lane creeps from minimap. It is impossible.

Buy a Boots of Travel, and try to 'hit' any ally unit: you'll be transported to there, casting it from minimap.

Clearer?

I made an edit trying to make it easier to understand.
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Old 08-01-2010, 01:04 AM   #4
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Default Re: [remake]Furion ult castability

Quote:
Originally Posted by Dr_JP View Post
Let me try to clarify: start a test mode match and pick Furion.
Raise his level to 6, spawn some creeps and, from your base, try to cast Wrath of Nature at lane creeps from minimap. It is impossible.

Buy a Boots of Travel, and try to 'hit' any ally unit: you'll be transported to there, casting it from minimap.
.
Well, pretty convenient though t-up..
and this comment(quoted) is a much more better explanation
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Old 08-01-2010, 01:30 AM   #5
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Default Re: [remake]Furion ult castability

yes it is much more betterer
t-up
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Old 08-01-2010, 03:44 PM   #6
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Default Re: [remake]Furion ult castability

Bump!!!


Does none else think this should be helpful if implemented?
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Old 08-01-2010, 05:01 PM   #7
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Default Re: [remake]Furion ult castability

Its much more helpful if you cast it on someone's face (and let it bounce) when you see your allies about to gang up on someone (by the look on the map), as Furion won't be able to last long against equally farmed carries (i.e. they need the money more than you).

But this helps if your intended target is in your face, t-up.
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Old 08-03-2010, 12:27 AM   #8
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Default Re: [remake]Furion ult castability

Quote:
Originally Posted by Dynes View Post
Its much more helpful if you cast it on someone's face (and let it bounce) when you see your allies about to gang up on someone (by the look on the map), as Furion won't be able to last long against equally farmed carries (i.e. they need the money more than you).

But this helps if your intended target is in your face, t-up.
Like any other kinds of damage-spells, Wrath of Nature can be used to nuke or to lastblow (sometimes kill-steal). It depends only on player judgement.

However, due to its global range, it's great to finish fleeing heroes, virtually like Zeus's ult.

Once Furion has a very good semi-disable (sprout) and probably another disable (hex, orchid's silence), he's also likely to be close to enemies, thus, as you have already said, this would help greatly to damage heroes right in front of you.

Thanks for your support.
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Old 08-10-2010, 06:15 AM   #9
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Default Re: [remake]Furion ult castability

well..t-up) sometimes really needed
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Old 08-15-2010, 02:15 PM   #10
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Default Re: [remake]Furion ult castability

Bumping!
I think this is a very simple and more skillful way to improve the fun while playing Furion.

Dont you guys want a minor change to make it more useful?
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Old 08-15-2010, 02:19 PM   #11
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Default Re: [remake]Furion ult castability

T-Up!
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Old 08-15-2010, 02:39 PM   #12
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Default Re: [remake]Furion ult castability

This is something that I forget about suggesting every time I play him. Obvious t-up.
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Old 08-15-2010, 03:58 PM   #13
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Default Re: [remake]Furion ult castability

useless.
but dont imbalanced.
tup
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Old 08-29-2010, 01:54 AM   #14
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Default Re: [remake]Furion ult castability

Thanx for supports, guys.
Need more comments to make this more noticeable.

Quote:
Originally Posted by DracoLich View Post
useless.
but dont imbalanced.
tup

It's like any command: just let exist the possibility to use to whom wanna use it.

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Old 08-29-2010, 02:15 AM   #15
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Default Re: [remake]Furion ult castability

.no one likes to use his ultimate on moving the screen when there is an enemy hero/heroes because he/she/they will sometimes will attack or harass you.
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Old 08-29-2010, 06:41 AM   #16
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Default Re: [remake]Furion ult castability

T-up!
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Old 08-29-2010, 06:44 AM   #17
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Default Re: [remake]Furion ult castability

I support!
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Old 09-04-2010, 01:31 AM   #18
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Default Re: [remake]Furion ult castability

You got my support.
T-up
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Old 09-04-2010, 01:45 AM   #19
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Default Re: [remake]Furion ult castability

T-Up. Good idea + ease of use.
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Old 09-06-2010, 06:21 AM   #20
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Default Re: [remake]Furion ult castability

obvious T-UP.
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