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Old 08-05-2010, 08:20 AM   #1
Redeemed A.I.
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Default Tweak Shadowfiend's Ultimate


Hi guys,

I was wondering,why did Mirana/Lucifer/Razor/Viper and Puck got buffs (smaller or bigger) on their abilities but SF didn't.

Before you misjudge the last part for trolling,think about it: Shadowfiend doesn't have ultimate at level 1.AT ALL.And by that I mean:

-deals smaller damage than razes which are spammable and not channeling
-doesn't slow enough the enemy

I don't see most people (if any) leveling ultimate at level 6,which would be nice if Requiem actually had a good slow.15% for 4 seconds though,is not that great.

So bring the level 3 or at least level 2 slow at level 1 ,which is 25%/20% respectively.That way the already nice ganger SF will be more of a reasson to pick him.It would actually add some sort of disable for his early game.

TL;DR

Ultimate should scale better early game.
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Old 08-05-2010, 08:47 AM   #2
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Default Re: Tweak Shadowfiend's Ultimate

no, it shouldnt.
there already 3 skill with 900 dmg in 1.3 sec.
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Old 08-05-2010, 08:53 AM   #3
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Default Re: Tweak Shadowfiend's Ultimate

He lacks a lot of disables though,which is why there are other competitive heroes prefered instead of him (aka Lion).I was thinking,keeping his dps the same while improving his ganging potential.SF shouldn't be played as a farmer anyway and casting a potentially good ultimate at level 6 plus 3 razes would deplete his mp.

Sounds fair doesn't it?
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Old 08-05-2010, 09:05 AM   #4
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Default Re: Tweak Shadowfiend's Ultimate

Quote:
Originally Posted by Kasad View Post
He lacks a lot of disables though,which is why there are other competitive heroes prefered instead of him (aka Lion).I was thinking,keeping his dps the same while improving his ganging potential.SF shouldn't be played as a farmer anyway and casting a potentially good ultimate at level 6 plus 3 razes would deplete his mp.

Sounds fair doesn't it?
man, lion havent +60 dmg, lion havent 900 dmg casts every 10 seconds, lion cant farm full creeps pack for 1.3 sec.

Lack of disables easily refunded by allies and overhelming damage
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Old 08-05-2010, 09:15 AM   #5
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Default Re: Tweak Shadowfiend's Ultimate

Improving slow at lv1 sounds ok. Yes, I agree it's pretty weak at lv 1
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Old 08-05-2010, 09:20 AM   #6
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Default Re: Tweak Shadowfiend's Ultimate

I agree it is not strong enough in Lvl 1 so T-up on scaling..
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Old 08-05-2010, 09:39 AM   #7
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Default Re: Tweak Shadowfiend's Ultimate

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Originally Posted by DracoLich View Post
man, lion havent +60 dmg, lion havent 900 dmg casts every 10 seconds, lion cant farm full creeps pack for 1.3 sec.

Lack of disables easily refunded by allies and overhelming damage
Well,I've made quite the arguments with one of my friends with who we watch competitive replays(I recently started watching a lot of them after ESWC) and we both agree were arguing about ganger Lion doing a lot more damage using disables.Also decent harass in the lane.

And yeah,in recent replays I see a lion solo mid winning more often than a solo mid SF.
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Old 08-05-2010, 10:06 AM   #8
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Default Re: Tweak Shadowfiend's Ultimate

Quote:
Originally Posted by Kasad View Post
Well,I've made quite the arguments with one of my friends with who we watch competitive replays(I recently started watching a lot of them after ESWC) and we both agree were arguing about ganger Lion doing a lot more damage using disables.Also decent harass in the lane.

And yeah,in recent replays I see a lion solo mid winning more often than a solo mid SF.
ofc more often.
sf havent disable, just as u said.
and if noone came to him to help, it obvious fail
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Old 08-05-2010, 10:08 AM   #9
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Default Re: Tweak Shadowfiend's Ultimate

The last thing SF needs is a stronger early game, lol. He's good as he is, t-down.
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Old 08-05-2010, 10:19 AM   #10
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Default Re: Tweak Shadowfiend's Ultimate

T-up.
Lv1 Requiem is almost useless :s.
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Old 08-05-2010, 10:20 AM   #11
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Default Re: Tweak Shadowfiend's Ultimate

Quote:
Originally Posted by DracoLich View Post
ofc more often.
sf havent disable, just as u said.
and if noone came to him to help, it obvious fail
The point over we were arguing was even though sf deals more magical damage,lion can cover that damage gap by excessive use of disables.And most importantly,Lion has an ultimate at level 6,while SF doesn't =/
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Old 08-05-2010, 05:26 PM   #12
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Default Re: Tweak Shadowfiend's Ultimate

T-up, SF as he is right now doesn't level up his ultimate until he can skip straight to level 2 =/
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Old 08-06-2010, 07:51 PM   #13
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Default Re: Tweak Shadowfiend's Ultimate

I agree.. I hate his ulti neways..
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Old 08-06-2010, 07:57 PM   #14
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Default Re: Tweak Shadowfiend's Ultimate

Still no one is gonna pick it even with 25% slow for 4 secs. At lvl 6 with 15 souls, I can do more damage with auto attack.
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Old 08-06-2010, 08:07 PM   #15
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Default Re: Tweak Shadowfiend's Ultimate

Quote:
Originally Posted by NoThlnG View Post
Improving slow at lv1 sounds ok. Yes, I agree it's pretty weak at lv 1
But it's also overpowered at level 2 and 3.
So if you want to buff his already overpowered early game, then nerf his mid and late game a bit.
Else t-down.
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Old 08-06-2010, 08:32 PM   #16
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Default Re: Tweak Shadowfiend's Ultimate

Quote:
Originally Posted by BiH-Kira View Post
But it's also overpowered at level 2 and 3.
So if you want to buff his already overpowered early game, then nerf his mid and late game a bit.
Else t-down.
And what EXACTLY is op about his ulti in lvl2,3? He needs positioning item, thats all, without it its shit ulti - just aoe slow with dmg of his one raze. Take sk for instance, he has semi-positioining skill in his burrowstrike+ his ulti is actually useable from lvl1 even without dagger. Another thing is, that sf is actually shit late gamer if he doesnt outcarry opponents completely, i hope we can agree on that.

From me its T-up.
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Old 08-06-2010, 08:35 PM   #17
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Default Re: Tweak Shadowfiend's Ultimate

Yeah seroiusly can't we get bats flying out of this guy?!
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Old 08-06-2010, 09:31 PM   #18
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Default Re: Tweak Shadowfiend's Ultimate

He has 900 nuke and +60 damage early game and can be 11 quickly, so it balances ( sort of ) him out.
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Old 08-06-2010, 10:11 PM   #19
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Default Re: Tweak Shadowfiend's Ultimate

Quote:
Originally Posted by Almayce View Post
And what EXACTLY is op about his ulti in lvl2,3? He needs positioning item, thats all, without it its shit ulti - just aoe slow with dmg of his one raze. Take sk for instance, he has semi-positioining skill in his burrowstrike+ his ulti is actually useable from lvl1 even without dagger. Another thing is, that sf is actually shit late gamer if he doesnt outcarry opponents completely, i hope we can agree on that.

From me its T-up.
Yh, its really hard to outcarry someone when you can creep 1 wave with 150 mana.

Sk may have positioning, but he doesnt have 900 nuke damage + great creeping abilitys + 60 FREE damage... cmon, if he gets dagger and can place a good ulti he can 1-hit-KO most of the heroes. Nevermore is actually one of the most balanced heroes in this version imho, hes picked and sometimes banned in competitive games. All in all, a great carry-ganger-soloer... he can even solo heroes without disables.

T-Down
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Old 08-06-2010, 11:29 PM   #20
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Default Re: Tweak Shadowfiend's Ultimate

It is 600 nuke,the z raze is hardly ever landed,unless you have dagger or invisibility-hooklike ally.Same goes for ulti,it is heavily item dependent.Check out the newest replays were SFs fail by rushing bkb without initiation items.

Anyway,if you think it is weak on the first level,I suggest the aoe of slow also be increased from 600 to 700.At least it will slow sufficient even if it doesn't damage (which IS the point of the ultimate at level 1 afterall).
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