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#1 | |||||
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Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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REQUEST ON HERO ICON Gabriel, Seraphim ![]() Credits to expresso from the hiveworkshop Background Story- Descended from the heavens, the gods choose Gabriel to aid the sentinel against their struggle on the scourge. The gods granted Gabriel the ability to ravage through the Scourge's ranks. By his devotion he shall protect his allies away from harm, His grace can heal his allies even just passing them. Gabriel shall ensure their win against their battle on the scourge for the safety of Azeroth Strength- 25 + 3 Agility- 18 + 1.5 Intelligence- 18 + 2.1 Advance Statistics Affilation: Sentinel Damage: 41-57 Armor: 2 Movement speed: 310 Attack Range: 120(melee) Sight Range: 1500/1200 Learns Devotion Link, Punishment, Seraph's grace, and,Transcendent Wings |
Devotion Link- reduces all damage being received and shares it with other linked units. lasts for 5 sec Lvl 1- links 2 units Lvl 2- links 3 units Lvl 3- links 4 units Lvl 4- links 5 units Cooldown: 20 sec Manacost: 100 Cast Range: 850 Note - damage type: Magical - you are directly included to the linked units In depth explanation |
Punishment- punishes does enemies who attacks others instead of Gabriel, in each attack done to others will increases its damage, if you are the one being attacked by the targeted enemy, it reduces the damage being taken by the enemy. Lvl 1- does 20 hp/sec damage and 8% ms slow. increases the damage taken by 20 every attacks that is not done to you. reduces the damage taken by 10 when the target attacked you, lasts for 8 sec. max DoT 200 Lvl 2- does 40 hp/sec damage and 8% ms slow. increases the damage taken by 20 every attacks that is not done to you. reduces the damage taken by 10 when the target attacked you, lasts for 8 sec. max DoT 200 Lvl 3- does 60 hp/sec damage and 8% ms slow. increases the damage taken by 20 every attacks that is not done to you. reduces the damage taken by 10 when the target attacked you, lasts for 8 sec. max DoT 200 Lvl 4- does 80 hp/sec damage. increases the damage taken by 20 every attacks that is not done to you and 8% ms slow. reduces the damage taken by 10 when the target attacked you, lasts for 8 sec. max DoT 200 Cooldown: 15 sec at all levels Manacost: 110/120/130/140 Cast Range: 800 Note - if the enemy attacks any kind of unit(ex. seige, creeps, summons) except Gabriel. He shall receive increased damage - if the enemy attacks Gabriel. The DoT damage shall be reduced In depth Explanation |
Seraph's Grace- heals allies globally Lvl 1- heals 0.5 hp/sec globally Lvl 2- heals 0.75 hp/sec globally Lvl 3- heals 1 hp/sec globally Lvl 4- heals 1.5 hp/sec globally Note - allies on AoE shall be affected by this spell Hidden Synergy |
Transcendent Wings- all damage being received by Gabriel shall be released. Lvl 1- releases all the damage received in 400 AoE Lvl 2- releases all the damage received in 500 AoE Lvl 3- releases all the damage received in 600 AoE Cooldown: 130/120/110 Manacost: 150/175/200 Note - Damage Type: Mixed In depth explanation |

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#2 |
Member
Join Date: Jun 2010
Posts: 649
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It's weak. Plus what happened to the 'eyes burn upon looking at a god' rule? Of course I know Zeus bypasses that, but in his profile he was cast out so he's no longer a god.
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#3 |
Member
Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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Weak? How can you say that? a hero that the stat gain on Str is 3 weak? And the stat gain synergizes with his spells
Plus seraphim is not a god. its an angel, and if you scan on his background story, it is stated that he is sent by the gods of Azeroth
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#4 |
Member
Join Date: Jul 2010
Posts: 174
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I see a good synergy between his skills
1st skill synergize with ulti 2nd skill synergize with ulti 3rd skill over all synergy Ulti quite independent Aint that forced synergy?
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#5 |
Member
Join Date: Jul 2010
Location: At Your Girlfriend's Bedroom
Posts: 121
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Nice model! I see that support Str heroes is the new trend on DotA
1st skill- good AoE supporting skill 2nd skill- makes enemy hit only you 3rd skill- support by healing and mana regeneratio Ulti- Synergizes with other skill Aint Gabriel an Archangel not a Seraphim?
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#6 |
Member
Join Date: Aug 2010
Posts: 32
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Good ideas,den u wan think more ideas for Archangel Michael?=P
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#7 | |
Member
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Devotion - What's the percentage?
Punishment - This is an epic skill. It's a little bit like axe's call, except it isn't quite as explicit. It's much to strong though. 100 damage a second would be more than enough. Grace - It's fairly boring. I'd say make the hp regen global, and remove the mana regen. The mana regen isn't needed, and global HP regen(too heroes) would be quite good on a support tank like this. Transcendent - OMG. This is extremely imbalanced. Is the aoe damage distributed among the targets, or do they all take the full damage? If he has 3k hp, he would be able to nuke for 2000 damage in a 600 aoe at only 1/3 of his life. Quote:
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#8 |
Member
Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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the percentage would be
lvl 1- 50% lvl 2- 40% lvl 3- 30% lvl 4- 20% would be received by each well i think it has balance problems, might increase its cooldown ill be taking your advice uo11, Well i just changed the ulti damage type to mixed? is it good now?
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#9 |
Member
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Oh hey, it's Tyr from WoW
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#10 |
Member
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1 - Why is it that you share the damage? That's insane. Your supposed to DIVIDE it, not EQUALLY receive damage. That's crazy. Fix this please.
2 - Fix the in-depth explanation, you switched which was what. Quite interesting, but please tone down the tool-tip, its quite hard to understand. 3 - Scrap. Please. Imbalance and just unoriginal. On a side-note, how big is the AoE? Ulti - Good concept, good ulti. The only skill in the set that actually is worth having on Gabriel. There is some synergy, yes, but I think you need to tweak the first 3 skills to make sure your ultimate comes out GREAT! Overall - Synergy. Balance. These are the things you need to work on. Fairly good hero with bad execution of abilities. I'll be back next time to see how this hero would progress. |
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#11 |
Member
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Love the model!
I think skills are nice , but i dont really like linked skills maybe change it or something ?
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#12 |
Member
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I basically disagree with King James on every post he made.
1-Know that I understand this skill better, it's really not that bad. It seemed a bit overpowered at first, and probably still is. I' reduced the duration to 3-4 seconds. Thing is, it's godlike against single target anything. Giving essentially 80% damage reduction. But vs AoE, it's much less effective. 2-Still like the concept. 3-I think it's probably too strong. Lowering the regen to 1/2/3/4. 4-This skill doesn't seem to fit the hero. He has three supporting spells, and then this, which is really just a suicide without having to kill yourself, and is potentially much stronger. I don't like the concept, but especially not on a support tank. It seems like an initiators spell. And this hero is definitely not an initiator.
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#13 |
Banned
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i like it , t-up
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#14 |
Member
Join Date: Jul 2010
Posts: 193
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He looks like one of those powerful late game heroes. Though i cant be too sure.
Imo very good synergy among skills, but i guess ive seen some of these skills before, eg 1st and 3rd skills, though 2nd and ult are really innovative. I guess something you can really improve on is to tighten all the synergies with Gabriel's first 3 skills, so his ulti really shines. 3rd skill is already something that increases his tanking abilities (if possible imrpve his armor too), why not implement something to the first 2 skills to attract more enemies to attack him so that he can release all that pent up damage for the ulti finale a la Axe's Berserker's Call?And also, something has to be done with the indepth of the 2nd skill. For some reason it just doesnt match the skill desc. *EDIT* The % for the 1st skill isn't clear to me. And also, just after the stats of the hero, you put down AMPLIFYING LIGHT as a 2nd skill. Is this a new or old skill? Please correct it
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#15 | ||
Member
Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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Quote:
Quote:
thanks to others who helped me on the balance
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#16 |
Member
Join Date: Jul 2009
Location: Philipppines / Pilipinas / Perlas ng Silanganan
Posts: 388
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Nice hero T-up
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#17 |
Member
Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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thanks, to all who supported my hero suggestion ^^
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#18 |
Member
Join Date: Jul 2010
Posts: 174
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Ok thanks, ill return the favor.
1st skill- nice, the bond will give him the shared damage. Which means it synergizes with ulti 2nd skill- an axe like skill. combination of axe's 1st skill and 2nd skill but only single targeted 3rd skill- seems balanced. Ulti- synergy of all skills, but you need to keep your hp low in order to work well.
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#19 |
Member
Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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Ulti is mixed damage which means the damage to be expected would be lesser. Can someone help me on the balance or in the concept? it would be appreciated.
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