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#221 |
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#222 |
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Join Date: May 2010
Location: Land of the Vermillion sky. PH
Posts: 1,623
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@ava: think about it. if you made the story call the item again and again. well, the story losses it's luster after the 5th use.
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#223 |
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Join Date: Apr 2010
Location: Scotland
Posts: 2,071
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So what your trying to say is if many writers use the same item in their stories that it will lose it's appeal?
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#224 | |
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Join Date: Aug 2010
Location: Philippines
Posts: 15
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I am completely aware of the theme, but my response was directed at Nia's statement, the one concerning Mortred and Shendy. I can't for the life of me, recall where I alluded to the theme in that post. As for your spirited reaction to the word 'Elementary' I was merely quoting the words of Sir Arthur Conan Doyle's most famous character, perhaps that was lost on you? I pray that it wasn't. Nevertheless, because of the stern and hasty construction of your response I feel that your reply deserves a response from me, no matter how much you seem to be insinuating that the story we used showcased the characters rather than the items. As far as I can ascertain, our entries do fulfill the parameters of this writing exercise, or at least I did and I can't really pass judgment on the work of the others since I have yet to read them, though I trust they did use two items as per the conditions of the competition. And isn't it, by using these items as critical plot devices we did accomplish the objectives laid out by the judges? The items only have to play a key role in the story, the tale doesn't have to revolve around the items alone I think... Though perhaps one of the judges could enlighten us. Desu~ Also, I share the same sentiments with Nia. The items, while critical to the story, doesn't have to dominate it. |
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#225 | ||||||
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you repeated your defense thrice now. |
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#226 |
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Join Date: May 2010
Location: Land of the Vermillion sky. PH
Posts: 1,623
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ether chan got my point.
i mean think of a story with 1700 words. and the items (lets say desolator) gets called out 400 times. the output would be. well, weird. that's what i meant.
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#227 | ||
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(Deleted portion of post)
Now, as for the question at hand, which were started off by these questions: Quote:
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Anyone familiar with the Ring from the Lord of the Rings? Or the Dagger of Time in Prince of Persia? And perhaps even the best example I can offer, the Soul Edge and the Soul Calibur in the Soul Calibur series? These are stories wherein the item itself is the plot, where all the persons involved, their actions and reactions, are all based on the main item. Without the Ring, Frodo and the rest never had to go to Mordor on such haste. Without the Dagger of Time, Nizam wouldn't be able to ascertain the vengeance he longed for. Without the Soul Edge and the Soul Calibur, the Azure Knight wouldn't have become Nightmare, nor Raphael yearning for revenge. These stories are those with the most ideal (not required, but ideal) use of the theme. Did these items dominate the story? In a sense, yes, but isn't that the challenge of this competition? It is up to the writer's insight and creativity to mold that "awkward" domination into a powerful, gripping story. TL;DR version (although I recommend reading the main text so as not to misinterpret my words): While stories involving heroes instead of items as the main plot are not disallowed, stories having the items the central plot itself is the best way to go with this competition's theme. Hope I've made myself clear with this rhetoric of mine. ![]() Reminder: This viewpoint is allegedly false, at least according to Sandata. If you want to read his argument, please click here.
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| Last edited by Kriegskanzler; 09-01-2010 at 04:05 AM. | |||
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#228 | |
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#229 |
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Join Date: Jun 2009
Posts: 536
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Yare, yare. Some things never change. You're still unwilling to let people argue and debate. Don't mistake your influence as a power trip, Krieg. it may be your competition, but if you don't allow people to discuss, then they will not learn. Stop absorbing blows for everyone, it isn't helping. They weren't even mildly threatening banter yet.
There is a saying: If you do not allow the forge's fire to burn, the steel will come out soft. Besides, your analysis of item relevance is wrong. What drove the soul calibur story is not the soul edge. It was what motivated the characters, true, but what is central to the story is not the blade, but the redemption of of the characters. What is central to the Lord of the Rings is not the One Ring, but the unification of races against the dark lord, the acceptance of the wandering reluctant prince as king of his realm, and the passover of elves to the rule of man. What is central in Prince of Persia is not the blade, but the growth of the prince in differentiating what he change from what he must change. When items are important to motivate a story, they are called MacGuffins. Your analysis is wrong, especially because in the first paragraph, the scenarios you listed are examples of macguffins while going on to demonstrate the same in the second. Literary Analysis lessons brought to you by: A guy who writes for a living.
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#230 |
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Join Date: Mar 2010
Location: Philippines
Posts: 4,593
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I'm screwed! Barely three days left and I still haven't wrote an entry.
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#231 | |
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Join Date: Jan 2010
Location: Somewhere in Asia
Posts: 1,965
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Young love is love born out of convenience, old love is love born out of nostalgia. All love to me is born out of memories.
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#232 |
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Let me begin by saying: Welcome back, Sandata.
![]() Now onward to my reply. Let me make myself clear: No. I am not hindering a debate. I am merely attempting to start a sort of recessional, if you may. Once they've had cooler heads, then they can resume their brainstorming. I was never against it. In fact, I encourage it. However, when the tones seemed to change, I felt a small intervention was needed. That was it. As for the next argument... well, I stand corrected then. My view about the stories may have been, as madeener put it, "tunneled." And please, I exhort you not to misread my intervention as a "power trip." I never had power nor influence to begin with. People who "power trip" are only those people who've had power, influence or knowledge and use these to influence others' beliefs and viewpoints. If you think I do, then my alleged influence is apparently absent, at least from my perspective. ^^
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#233 |
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Join Date: Mar 2010
Location: Philippines
Posts: 4,593
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I probably should stick around here and learn from you! I'm just a kid and I hope to be like you someday!
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#234 | |
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Join Date: Jun 2009
Posts: 536
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That, I simply cannot abide by. It was a great discussion. One where asam3 - ridiculously untalented as he is - could have greatly benefited. If you truly thought that they would return with cooler heads anyway, then you shouldn't have said anything to begin with. Besides, don't misappropriate yourself. You are influential in this part of the forums. Pretending otherwise doesn't make it any less true. But hey! It's not like anyone's joined that's worth giving a glance over anyway...unless Madeener joined, or some of the 3-4 writers I actually enjoy in this part of the forum. Sore ja.
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#235 |
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Krieg's and Sandata's posts pretty interesting to read. Both seem so wise @@
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#236 | |||
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Some things don't change indeed.
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#237 |
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Join Date: Jan 2010
Location: Somewhere in Asia
Posts: 1,965
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![]() For they are far more wiser than we, they have their own goal and purpose, while we are just mere kids messing around.
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Young love is love born out of convenience, old love is love born out of nostalgia. All love to me is born out of memories.
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#238 |
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Indeed. I do know the '3-4 writers' he's talking about, it probably was back at DotA-Allstars. They are on a whole new level at that time, and now...? Couldn't imagine.
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#239 |
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Join Date: May 2010
Location: Land of the Vermillion sky. PH
Posts: 1,623
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^ amen brother. amen.
BTW, sandata are you Filipino? the word sandata means weapon in tagalog.
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| Last edited by Hikatsu Nia; 09-01-2010 at 08:44 AM. | |
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#240 | |
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By the way, what sort of professional writing do you do? Do you write novels or...? Just wondering because I'm interested in the field of professional writing as well. Both of you have valid points, I personally think that the items in the first examples that Krieg gave are important for a brief period (not sure about FF though, I've never played it), whereas the items in the second example are important throughout the story, but there are other plots going on at the same time (Again, not sure about Soul Caliber, never played it). PS: You seem to have a low view of most of our writing abilities (Not sure who the 3-4 people are, so I'll assume they are people who are now inactive), why not point out flaws you see. As a professional writer (this is intended with no sarcasm/irony), you obviously have a lot of experience, and any sort of constructive criticism helps untalented people become more talented.\ @Nia: Do you know why you have a little + next to your name in the users viewing this thread? Just wondering Lol.
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