Developer's Blog
Register Low Fi Mark Forums Read

Reply
 
Thread Tools
Old 08-13-2010, 04:42 PM   #1
ItIsNight
Member
 
ItIsNight's Avatar
 
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
ItIsNight is offline

Thumbs up Mask Of Madness >> some improvements


1st improvement is to make 2000gold-mask some better on cd:

Old Mask Of Madness:
Quote:
Recipe:
Mask of Death (900)
Mask of Madness (1000)
TOTAL = 1900 gold

Bonuses:
17% Lifesteal
active - Gives +100 attack speed and +20% movement speed but causes you to take 30% extra damage. Lasts 12 seconds, costs 25 mana, and has a 25 second cooldown.
New Mask Of Madness:
Quote:
Recipe:
Mask of Death (900)
Gloves of Haste (500)
Mask of Madness (600)
TOTAL = 2000 gold

Bonuses:
17% Lifesteal
+25 attack speed
active - Gives +75 attack speed and +20% movement speed but causes you to take 30% extra damage. Lasts 12 seconds, costs 25 mana, and has a 25 second cooldown.
Advantages:
+ Better stats when not active, same bonuses when active;
+ Gloves in recipe makes sense where IAS from;
+ Some more easy to get because of splitted cost;

Disadvantages:
- 100 gold higher total cost < because of better stats and splitted cost;
- So owerpowered??? o_O


2nd improvement is to change icon:

Advantages:
+ Realy fits madness, not Leonid, but rly good;
+ It's mask, not a Captain-America's helm;

Disadvantages:
- Icon already used for Troll Warlord's ulti, but i think as an item it's better.
__________________
Suggestions of remakes/tweaks:
Skills rescales, , , , ,

Visual suggestions: Akasha's overhaul,

Suggestions of improvements: Interface (gametime/safegold/timer)
  Reply With Quote
Last edited by ItIsNight; 08-19-2010 at 10:08 AM.
Old 08-13-2010, 04:44 PM   #2
†GodKing†
Member
 
†GodKing†'s Avatar
 
Join Date: Sep 2009
Location: PlayDota.com
Posts: 1,408
Blog Entries: 9
Send a message via Yahoo to †GodKing†
†GodKing† is offline
Default Re: Mask Of Madness >> some improvements

No! It should be the item component of Satanic instead of HotD!
  Reply With Quote
Old 08-13-2010, 05:37 PM   #3
BlizziC
Member
 
BlizziC's Avatar
 
Join Date: Nov 2009
Posts: 2,089
BlizziC is offline
Default Re: Mask Of Madness >> some improvements

no, it should get an upgrade, not satanic upg instead of hotd
like mask of chaos
__________________
Quote:
Originally Posted by Cyampagn View Post
I'll start charging anyone who quotes me on their sigs.
Charge at me Bro

  Reply With Quote
Old 08-13-2010, 08:52 PM   #4
ItIsNight
Member
 
ItIsNight's Avatar
 
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
ItIsNight is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by †GodKing† View Post
No! It should be the item component of Satanic instead of HotD!
Quote:
Originally Posted by Blizz_W View Post
no, it should get an upgrade, not satanic upg instead of hotd
like mask of chaos
Hey guys, is it some kind of trolling? How your posts fits the topic?

You don't understand the concept of Mom. Item's idea is a low-cost dps item with sided effect (vamp). And you wanna to make it upgradable to late-game item.
__________________
Suggestions of remakes/tweaks:
Skills rescales, , , , ,

Visual suggestions: Akasha's overhaul,

Suggestions of improvements: Interface (gametime/safegold/timer)
  Reply With Quote
Old 08-13-2010, 08:55 PM   #5
SpiderPig
Banned
 
Join Date: Oct 2009
Location: In my home.
Posts: 3,822
Send a message via Yahoo to SpiderPig
SpiderPig is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by Blizz_W View Post
no, it should get an upgrade, not satanic upg instead of hotd
like mask of chaos
agreed
  Reply With Quote
Old 08-14-2010, 01:49 AM   #6
dominator02
Member
 
dominator02's Avatar
 
Join Date: Sep 2009
Location: Philippines
Posts: 7,764
dominator02 is online now
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by †GodKing† View Post
No! It should be the item component of Satanic instead of HotD!
Then the bonuses and cost would be:

Cost:6200(+50)

Gives
25 Strength
20 Damage
5 Armor
25% LifeSteal
Unholy Rage

Skill Information

Unholy Rage
Causes the user to have 175% Lifesteal and 100% IAS but the user takes 30% damage.


This would be a direct buff to Slark but nerfs to other carries who benefits HotD to be used on early game to farm like Drow,Troll,etc because MoM makes them paper with the exception to Slark as he can prevent the 30% damage take by Shadow Dance while HotD doesn't.

OT:
Your suggestion just only nerf it for +100 gold but 25% IAS as an constant as a buff.I don't know if it should be.null vote.
__________________


  Reply With Quote
Old 08-14-2010, 02:04 AM   #7
NoThlnG
Forum Staff
 
NoThlnG's Avatar
 
Join Date: Jun 2009
Location: Nowhere
Posts: 14,371
Blog Entries: 8
Send a message via MSN to NoThlnG Send a message via Skype™ to NoThlnG
NoThlnG is offline
Default Re: Mask Of Madness >> some improvements

T-D.

Can you really give me a 'good' reason why we must buff/change MoM?
  Reply With Quote
Old 08-14-2010, 02:12 AM   #8
†GodKing†
Member
 
†GodKing†'s Avatar
 
Join Date: Sep 2009
Location: PlayDota.com
Posts: 1,408
Blog Entries: 9
Send a message via Yahoo to †GodKing†
†GodKing† is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by dominator02 View Post
Then the bonuses and cost would be:

Cost:6200(+50)

Gives
25 Strength
20 Damage
5 Armor
25% LifeSteal
Unholy Rage

Skill Information

Unholy Rage
Causes the user to have 175% Lifesteal and 100% IAS but the user takes 30% damage.


This would be a direct buff to Slark but nerfs to other carries who benefits HotD to be used on early game to farm like Drow,Troll,etc because MoM makes them paper with the exception to Slark as he can prevent the 30% damage take by Shadow Dance while HotD doesn't.

OT:
Your suggestion just only nerf it for +100 gold but 25% IAS as an constant as a buff.I don't know if it should be.null vote.
Indeed. But I guess we can add little spice to satanic with 5% increase ms. ^^
  Reply With Quote
Old 08-14-2010, 04:42 AM   #9
Dispel~
Member
 
Dispel~'s Avatar
 
Join Date: Aug 2010
Posts: 109
Send a message via ICQ to Dispel~ Send a message via AIM to Dispel~ Send a message via MSN to Dispel~ Send a message via Yahoo to Dispel~ Send a message via Skype™ to Dispel~
Dispel~ is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by NoThlnG View Post
T-D.

Can you really give me a 'good' reason why we must buff/change MoM?
+1 to that. I don't see a part of MoM's concept that is broken. Especially the icon.
__________________


Want some more variety on Ancient Camps? click here!
  Reply With Quote
Old 08-14-2010, 01:53 PM   #10
ItIsNight
Member
 
ItIsNight's Avatar
 
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
ItIsNight is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by NoThlnG View Post
Can you really give me a 'good' reason why we must buff/change MoM?
Mask of death is a crappy item for this cost. 10% vamp is like +3~+4 hp on hit (with armor), most hero's starting cd is 1.7, it's near 1.5 with agility => so it's like to buy RoR.

Making HoD (1900 total gold) takes bonuses from HoD, increase mask's vamp by 5% and adds 20 damage (!!!) from nothing to fit it's cost. Getting +20 damage at 5-7 lvl is like +25-35% dps boost. And some useful Domination ability ofc.

Mom is same cost as HoD, but there is no +5 armor and +20 damage, vamp is 2% difference. On activating mom, you get +100 as, with pt and 30 agility, it's like +60% dps boost, but hero takes 30% more damage, so dps vs him is +30% boosted too, it's 1.6/1.3=1.23 koof of effectiveness, equal to HoD, but hod's dps bonus is constant.

Getting +25AS for unactive mom is small buff. Ofc, HoD is some OP, but Mom looks like phase boots vs PT.
__________________
Suggestions of remakes/tweaks:
Skills rescales, , , , ,

Visual suggestions: Akasha's overhaul,

Suggestions of improvements: Interface (gametime/safegold/timer)
  Reply With Quote
Old 08-15-2010, 11:58 PM   #11
Kanashimi
Member
 
Kanashimi's Avatar
 
Join Date: Aug 2009
Location: Brazil
Posts: 1,254
Kanashimi is offline
Default Re: Mask Of Madness >> some improvements

T-UP for everything. Except the icon of course.
__________________
~Kanashimi



  Reply With Quote
Old 08-16-2010, 03:10 AM   #12
NoThlnG
Forum Staff
 
NoThlnG's Avatar
 
Join Date: Jun 2009
Location: Nowhere
Posts: 14,371
Blog Entries: 8
Send a message via MSN to NoThlnG Send a message via Skype™ to NoThlnG
NoThlnG is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by ItIsNight View Post
Mask of death is a crappy item for this cost. 10% vamp is like +3~+4 hp on hit (with armor), most hero's starting cd is 1.7, it's near 1.5 with agility => so it's like to buy RoR.

Making HoD (1900 total gold) takes bonuses from HoD, increase mask's vamp by 5% and adds 20 damage (!!!) from nothing to fit it's cost. Getting +20 damage at 5-7 lvl is like +25-35% dps boost. And some useful Domination ability ofc.

Mom is same cost as HoD, but there is no +5 armor and +20 damage, vamp is 2% difference. On activating mom, you get +100 as, with pt and 30 agility, it's like +60% dps boost, but hero takes 30% more damage, so dps vs him is +30% boosted too, it's 1.6/1.3=1.23 koof of effectiveness, equal to HoD, but hod's dps bonus is constant.

Getting +25AS for unactive mom is small buff. Ofc, HoD is some OP, but Mom looks like phase boots vs PT.
Wait2, what do you mean by +60%? +100 AS with PT and 30 Agiliy it's 100 + 25 + 10 + 30 = 165% AS boost. While AS boost is almost same with dps boost (100% AS bonus = 2x attack in same time = 100% dps boost) so it's 165% dps boost.
  Reply With Quote
Old 08-16-2010, 03:24 AM   #13
Wimpex
Member
 
Wimpex's Avatar
 
Join Date: Jun 2009
Posts: 480
Wimpex is offline
Default Re: Mask Of Madness >> some improvements

i like this changes so T-Up! of course, excepting icon =))
__________________
  Reply With Quote
Old 08-16-2010, 03:43 AM   #14
ItIsNight
Member
 
ItIsNight's Avatar
 
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
ItIsNight is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by NoThlnG View Post
Wait2, what do you mean by +60%? +100 AS with PT and 30 Agiliy it's 100 + 25 + 10 + 30 = 165% AS boost. While AS boost is almost same with dps boost (100% AS bonus = 2x attack in same time = 100% dps boost) so it's 165% dps boost.
Sry, my bad, i was calculate with old Str-PT (+30 AS). So, its 155/165 for str-or-int-/agi-boots. While MoM is activated, it provides +100 as buff, then you get 155+100=255% as. So 255/155=1.64 = +64% dps. Doesn't change anything, just 1% missing.
__________________
Suggestions of remakes/tweaks:
Skills rescales, , , , ,

Visual suggestions: Akasha's overhaul,

Suggestions of improvements: Interface (gametime/safegold/timer)
  Reply With Quote
Old 08-16-2010, 04:09 AM   #15
NoThlnG
Forum Staff
 
NoThlnG's Avatar
 
Join Date: Jun 2009
Location: Nowhere
Posts: 14,371
Blog Entries: 8
Send a message via MSN to NoThlnG Send a message via Skype™ to NoThlnG
NoThlnG is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by ItIsNight View Post
Sry, my bad, i was calculate with old Str-PT (+30 AS). So, its 155/165 for str-or-int-/agi-boots. While MoM is activated, it provides +100 as buff, then you get 155+100=255% as. So 255/155=1.64 = +64% dps. Doesn't change anything, just 1% missing.
The calculation isn't right because you included AS in both base and added but you didn't included damage. Or, you should exclude the initial AS and count only bonus one (which +100% dps boost)
  Reply With Quote
Old 08-16-2010, 04:38 AM   #16
ItIsNight
Member
 
ItIsNight's Avatar
 
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
ItIsNight is offline
Default Re: Mask Of Madness >> some improvements

Quote:
Originally Posted by NoThlnG View Post
The calculation isn't right because you included AS in both base and added but you didn't included damage. Or, you should exclude the initial AS and count only bonus one (which +100% dps boost)
What a damage you means? Hero's attack Damage? Formula: Damage*AS/CD=dps. Damage is static and i don't need it to calculate the dps changes on active/unactive mom. AS is 100% base +IAS (agility,PT,mom). So here is 100+30+25 bonuses without buff and 100+30+25+100 when mom is active. Dps grows up for 255/155 multiplier, coz CD is constant and dam did not changed.
__________________
Suggestions of remakes/tweaks:
Skills rescales, , , , ,

Visual suggestions: Akasha's overhaul,

Suggestions of improvements: Interface (gametime/safegold/timer)
  Reply With Quote
Old 09-16-2010, 08:35 PM   #17
BenchBreaker
Member
 
Join Date: Mar 2010
Posts: 1,004
BenchBreaker is offline
Default Re: Mask Of Madness >> some improvements

yeah MoM is really bad compared to HotD, since Dmg is better than AS due to the nature of the heroes starting attributes.

everyone starts with 40-60 Dmg but 115-130 AS, and both grow by 2-3 per level

because base AS is so much higher, % increase is much less. Obviously there are many more items that give Dmg then AS, your aim is to keep both at equal amounts for optimum dps.
  Reply With Quote
Old 09-17-2010, 06:01 AM   #18
Monsterlord
Banned
 
Join Date: Sep 2009
Posts: 5,837
Monsterlord is offline
Default Re: Mask Of Madness >> some improvements

I like the icon suggestion, I'd go and make a real topic just for that. Hate the captain america mask myself >,>
  Reply With Quote
Reply
  Defense of the Ancients Suggestions Remakes


Forum Jump

Thread Tools