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#1 | |||||
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Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
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Recipe: Mask of Death (900) Mask of Madness (1000) TOTAL = 1900 gold Bonuses: 17% Lifesteal active - Gives +100 attack speed and +20% movement speed but causes you to take 30% extra damage. Lasts 12 seconds, costs 25 mana, and has a 25 second cooldown. |
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Recipe: Mask of Death (900) Gloves of Haste (500) Mask of Madness (600) TOTAL = 2000 gold Bonuses: 17% Lifesteal +25 attack speed active - Gives +75 attack speed and +20% movement speed but causes you to take 30% extra damage. Lasts 12 seconds, costs 25 mana, and has a 25 second cooldown. |
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#2 |
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No! It should be the item component of Satanic instead of HotD!
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#3 |
Member
Join Date: Nov 2009
Posts: 2,089
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no, it should get an upgrade, not satanic upg instead of hotd
like mask of chaos |
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#4 | ||
Member
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
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Quote:
Quote:
You don't understand the concept of Mom. Item's idea is a low-cost dps item with sided effect (vamp). And you wanna to make it upgradable to late-game item.
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Suggestions of remakes/tweaks:
Skills rescales, Visual suggestions: Akasha's overhaul, ![]() Suggestions of improvements: Interface (gametime/safegold/timer) |
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#5 |
Banned
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#6 | ||
Member
Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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This would be a direct buff to Slark but nerfs to other carries who benefits HotD to be used on early game to farm like Drow,Troll,etc because MoM makes them paper with the exception to Slark as he can prevent the 30% damage take by Shadow Dance while HotD doesn't. OT: Your suggestion just only nerf it for +100 gold but 25% IAS as an constant as a buff.I don't know if it should be.null vote. |
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#7 |
Forum Staff
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T-D.
Can you really give me a 'good' reason why we must buff/change MoM?
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#8 | ||
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Quote:
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#9 |
Member
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+1 to that. I don't see a part of MoM's concept that is broken. Especially the icon.
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#10 | |
Member
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
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Quote:
Making HoD (1900 total gold) takes bonuses from HoD, increase mask's vamp by 5% and adds 20 damage (!!!) from nothing to fit it's cost. Getting +20 damage at 5-7 lvl is like +25-35% dps boost. And some useful Domination ability ofc. Mom is same cost as HoD, but there is no +5 armor and +20 damage, vamp is 2% difference. On activating mom, you get +100 as, with pt and 30 agility, it's like +60% dps boost, but hero takes 30% more damage, so dps vs him is +30% boosted too, it's 1.6/1.3=1.23 koof of effectiveness, equal to HoD, but hod's dps bonus is constant. Getting +25AS for unactive mom is small buff. Ofc, HoD is some OP, but Mom looks like phase boots vs PT.
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Suggestions of remakes/tweaks:
Skills rescales, Visual suggestions: Akasha's overhaul, ![]() Suggestions of improvements: Interface (gametime/safegold/timer) |
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#11 |
Member
Join Date: Aug 2009
Location: Brazil
Posts: 1,254
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T-UP for everything. Except the icon of course.
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#12 | |
Forum Staff
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Quote:
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#13 |
Member
Join Date: Jun 2009
Posts: 480
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i like this changes so T-Up! of course, excepting icon =))
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#14 |
Member
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
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Sry, my bad, i was calculate with old Str-PT (+30 AS). So, its 155/165 for str-or-int-/agi-boots. While MoM is activated, it provides +100 as buff, then you get 155+100=255% as. So 255/155=1.64 = +64% dps. Doesn't change anything, just 1% missing.
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Suggestions of remakes/tweaks:
Skills rescales, Visual suggestions: Akasha's overhaul, ![]() Suggestions of improvements: Interface (gametime/safegold/timer) |
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#15 |
Forum Staff
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The calculation isn't right because you included AS in both base and added but you didn't included damage. Or, you should exclude the initial AS and count only bonus one (which +100% dps boost)
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#16 |
Member
Join Date: Aug 2010
Location: Snowy Russia
Posts: 581
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What a damage you means? Hero's attack Damage? Formula: Damage*AS/CD=dps. Damage is static and i don't need it to calculate the dps changes on active/unactive mom. AS is 100% base +IAS (agility,PT,mom). So here is 100+30+25 bonuses without buff and 100+30+25+100 when mom is active. Dps grows up for 255/155 multiplier, coz CD is constant and dam did not changed.
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Suggestions of remakes/tweaks:
Skills rescales, Visual suggestions: Akasha's overhaul, ![]() Suggestions of improvements: Interface (gametime/safegold/timer) |
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#17 |
Member
Join Date: Mar 2010
Posts: 1,004
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yeah MoM is really bad compared to HotD, since Dmg is better than AS due to the nature of the heroes starting attributes.
everyone starts with 40-60 Dmg but 115-130 AS, and both grow by 2-3 per level because base AS is so much higher, % increase is much less. Obviously there are many more items that give Dmg then AS, your aim is to keep both at equal amounts for optimum dps. |
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#18 |
Banned
Join Date: Sep 2009
Posts: 5,837
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I like the icon suggestion, I'd go and make a real topic just for that. Hate the captain america mask myself >,>
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