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Old 08-14-2010, 08:48 PM   #1
Zephirdd
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Default Rocking!


Community Guide to Tiny
~Tiny's Story
Although his name seems fitting at first, over time Tiny the Stone Giant will grow both in size and strength. His immense strength allows him to grab the closest enemy and toss them through the air towards a target unit. Combining this with Tiny's Avalanche spell gives him incredible area of effect damage. However, Tiny is also extremely dangerous in one on one situations. With proper timing Tiny can Toss an enemy who is taking damage from Avalanche, and if the target lands back in the Avalanche they will take double damage. This is often enough to instantly kill more fragile heroes, although tougher heroes should be wary of engaging the Stone Giant as well. Tiny's Craggy Exterior can occasionally stun close range attackers, giving him time to escape or punish them with his crushing blows. If possible, it's best to keep this mobile mountain at arm's length.
~Tiny's Introduction
He likes longs walks on the beach ow wait this is not a dating site. Tiny is a known drummer throughout the world of Azeroth, yet not for his amazing drum solo's. He's known for his lust for whacking at everything he sees while using a tree to make "his" music. He loves to make nice serenades at the enemy encampments. His Stone Skin prevents his groupies to oppose his way or he'll just grab and uses them for his Music. His greatest dream in life is to have a drum solo with the World Tree as his drumstick.
~Tiny's Info & Stats
Strength
Agility
Intelligence
24 + 3
9 + 0.9
14 + 1.6
Pros:
[+] Excellent burst damage. Can easely show those stupid ballads fan that rock is way more awsome.
[+] Good STR and STR gain.
[+] Excellent anti-carry, especially melee's. Buld in anti perma-bash, to keep the groupies away.
[+] Good animation and base damage for last-hitting.
[+] Not much item dependant.
[+] Can clear creep waves fast.
[+] Good pushing ability, excellent with aghanim's.
[+] Best casting animation/backswing in game: 0.001/0, which is instant.
[+] Makes awsome music, wiht his tree


Cons:
[-] Worst agility ingame, and consequently, worst attack speed.
[-] Ultimate makes his weak-ass attack speed even slower.
[-] 0.3 base armor, making him very weak to harassment.
[-] Bad base movespeed, which is offset by ultimate.
[-] Really bad manapool for a caster hero. He's in need of some good muse to inspire him to make lots of music, though some mana does help.
[-] BKB shuts him down completly.
[-] Nearly useless alone without dagger.
[-] Without proper items, can't scale into lategame.
[-] No talent for singing not even a gazillion singing lessons can help him from that.

For complete stats, click below:

~The Guide




Skill Usage

Avalanche
Basic AoE disable, Avalanche is a very strong skill. It has a weird scalling - 100/180/260/300 damage, making it not worth skilling past 3 until Toss is maxed and Grow! is leveled. Costs 120 mana and has a 17 second cooldown at all levels.
The skill's animation can fool some people. When using the skill, keep in mind it will stun with a little delay from when it was cast(usually 0.75 second, but it can vary) and that, although the animation is misleading, it will only stun on the area you targeted. This means it is possible that someone walks straight in the rocks direction but take no stun/damage, because they weren't on the targeted area.
Also note that even though the game shows the area to be 200, you can stun people unders a radius of 275 around the target point, so the area is slightly wider than it looks like. This is useful when multi-targeting or chasing.
All-in-all, you will use this skill for initiating and saving mostly. Remember it is AoE, so taking as much heroes as possible with it is useful.
Clearer image of the AoE and misleading animation:

A small note about it, when you Toss an unit when he is taking damage from Avalanche, Avalanche's damage will be doubled, which means it will deal 200/360/520/600 damage, plus Toss(and Grow!) damage, and that is what makes tiny a really deadly combo-whore.

Long Story short: Whack the groupies with your rocks using this, but be sure to whack them twice by throwing them up and down.


Toss
Toss is probably one of the funniest skills in game, apart from Techies' mines. It has many uses: Free-blink dagger for allies, throwing people into mines, throwing people into cliffs, throwing people into your whole team, and most importantly: extremly high burst damage.

It is leveled after Avalanche, but maxed first. Deals 75/150/225/300 damage and has a 120 mana cost and 10 second cooldown at all levels. Also, units that are tossed take some damage: 20% for allies or when you haven't leveled Grow!, 35%/50%/65%/80% for enemy units, depending on level of Grow!. See the table below for an accurate damage for each level of the skill and ultimate.

Units can be thrown at up to 700/900/1100/1300 range, which is really, really long. Also, units that are magic immune can be thrown, as long as you target a non-magic immune unit. They won't take damage, however.
To have an idea, this is how long you can throw an unit:

Remember to combo it with Avalanche, so you double your avalanche damage. Also, since it has a cooldown lower than Avalanche, don't be afraid of using it when Avalanche is on cooldown.

Small note about Toss, if you toss a unit nearby a tower, the tower will take a third of the AoE damage(25/50/75/100), so you can use it for pushing.

Damage TableNon-tossed No Grow! Grow! Lv 1 Grow! Lv 2 Grow! Lv 3 Grow! Lv 4(Aghanim's)
Level 17590101112124135
Level 2150180203225248270
Level 3225270304338371405
Level 4300360405450495555
*Non-tossed means AoE damage the skill does when the target lands, 1/3 of value for towers.
*Values are for the total damage an unit will take when landing.
*Allies take only 15/30/45/60 damage regardless of Grow! level.

Long story short: Throw people in the air and that will make great sounds. Throw rocks into them while in the air, and the sounds will sound two times better. The bigger you are, the better the sound!


Craggy Exterior
Anti-carry, defensive skill. It offsets your extremly weak armor, and also adds a (not mini) stun for those who try to kill you at low range.
Some people prefer to level stats over it, or to at least delay it until a bit later in the game. It really depends on the oponent's lineup. If they have at least one hero who needs to attack at melee range, don't hesitate to level it up, as it will work really well as a counter.

Long story short: If a guy is mad at you and tries to attack you close enough, he just ends up hitting himself.


Grow!
Grow! is a really fun skill, and also a really hated skill by bad players. Besides making you big, it increases your base damage by a lot, but also greatly reduces your attack speed - which is already very poor due to your lack of agility. That makes your attacks more like nukes rather than attacks, which increases to your burst damage ability.
Other effects include increasing your MS by 10 per level and the extra damage to tosed units by 15% per level.
Grow! recently received an aghanim's upgrade. When you have aghanim's, you can now pick a tree so you can have a 50% cleaving damage or deal 3x damage to towers for three attacks, which transforms Tiny into an excellent pusher. Remember that you can clear creep waves with avalanche and toss, so hold the attacks for the tower. Warclub has a 30 second cooldown.
Aghanim's also increases the damage dealt to tossed units by another 15%, which means toss can deal up to 555 magical damage to a tossed enemy, totalizing 1155 magical damage in a single combo to a unit, plus your normal base damage, which is usually enough to insta-gib most heroes in the game, or at least leave them on very deep low health.

Long story short: You grow, and you don't need a girl. The bigger you are, the better sounds you make when throwing people, so this adds to your sound. Remember that you will drum stronger but slower.

~Conclusion
Tiny has awesome rhythms, and is very fun to play with. Use him to beat and bash people on their head, and watch they kill themselves when you wear a Spiked Jacket aka. Blademail. Be sure to make them listen to your music, and have fun playing!
~Credits
- Ramomar for his Hero guides template.
- Don Corleone, reyrey629, Sinisterz, Yank Fan, Goremeister, elsoloist, ReytheViper, SirDumpling, Crossing, killergeist7, Fenrizzie, and anyone else I may have forgotten for their help in the writting of this guide.
- Special thanks to Lycan for the help on the guide's theme, and for providing most of the "themed" images!
~Changelog
08/07/2010
- Guide created
08/08/2010
- Added item build
- Added strategy, small changed on item build
08/09/2010
- Added "Countering Tiny" tab
- Added Orchid and Eul's to situationals, small note about Toss' damage.
08/10/2010
- Added anchors
- Added damage table for Toss
- Added Hero Synergies
- Fixed some typos
- Added a note about roaming Tiny
08/11/2010
- Finished Guide with "Funny Stuff" and "Key Points", which include "When to pick" and a not about runes.
- Added Lycan's theme stuff
- Changed most colors from Orange to Cyan or Navy
- Lycan's introduction
- Changed Header image(Lycan again! :P)
- Also added some of the theme to the skill usage tab, for teh lulz.
08/12/2010
- Themes everywhere! Except Strategy.
- Changed moar colors
- Conclusion sucks, but it is there at least.
- Main color of the guide is NavyBlue now.
- Changed Avalanche's color to #6633FF so it is different from Toss and don't mix up with the guide itself.
- Rewrote SkillBuild part due to some calculations. You get more burst damage from leveling avalanche on 8 rather than leveling Toss, so the build is now ava/toss/ava/toss/ava/tossx2/ava/grow/...
- Added new images, thanks Lycan!
08/14/2010
- Moved to Draft Guides
- Centered Lycan's images
- Added replays, kinda rewrote "Funny Stuff" into "More Stuff"
08/18/2010
- Published!
- Added a table showing tiny's stats.
- Please view the topic at Community Guide to Tiny - DotA Guides because it is better formatted there.
09/25/2011
- SPOTLIGHTED thanks guys!!
- Fixed/re-wrote part of the guide for better grammar and less repetitive words
- Added Janggo and Tuskarr

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Last edited by Zephirdd; 09-25-2011 at 08:06 PM.
Old 08-14-2010, 09:31 PM   #2
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Default Re: Rocking!

you should center the images showing toss and avalance aoes
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Old 08-14-2010, 09:52 PM   #3
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Default Re: Rocking!

Quote:
~Credits

- Ramomar for his Hero guides template.
- Don Corleone, reyrey629, Sinisterz, Yank Fan, Goremeister, elsoloist, ReytheViper, SirDumpling, Crossing, killergeist7, and anyone else I may have forgotten for their help in the writting of this guide.
Wtf? In which way did I helped?
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Old 08-14-2010, 09:57 PM   #4
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Default Re: Rocking!

Nice guide, but i think u should make color a bit brighter, it is kinda difficult to read it
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Old 08-14-2010, 10:20 PM   #5
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Default Re: Rocking!

Quote:
Originally Posted by killergeist7 View Post
Wtf? In which way did I helped?
Anchor tags, at Garena rooms. doh.
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Old 08-15-2010, 05:57 AM   #6
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great guide!! :D
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Old 08-15-2010, 07:16 PM   #7
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Default Re: Rocking!

Good guide. Definitely liked it since you put a theme into it.
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Old 08-15-2010, 07:19 PM   #8
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Default Re: Rocking!

Great guide i like it 10/10
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Old 08-15-2010, 08:58 PM   #9
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Default Re: Rocking!

Niceee read..
Sometimes there are more nukers in the game and in that case it may be better to get stats in place or craggy ext.. I am not requesting you to add an alternate skill built for that.. but just mention that after maxing out toss and ava you should choose what you need right now.. armor or stats..
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Old 08-15-2010, 09:49 PM   #10
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Default Re: Rocking!

Quote:
Originally Posted by Dr.Goebbels View Post
Niceee read..
Sometimes there are more nukers in the game and in that case it may be better to get stats in place or craggy ext.. I am not requesting you to add an alternate skill built for that.. but just mention that after maxing out toss and ava you should choose what you need right now.. armor or stats..
I thought that too, but for the making of this guide I decided to try many games with Tiny, with varied builds. In 100% of the cases, Craggy Exterior provided to be better than raw stats. The reason is that it adds a lot of armor for someone with close to 0 armor, and your mana problems can be solved with little trouble - which would be either power treads or arcane boots and bottle. The armor also provides more EHP than +str and +agi would, and you are also very tanky already. Last but not least, the 24% chance to stun IS NOT NEGLIGIBLE AT ALL. Even against ranged bitches - it's not like they will always be outside the 300 range. You have 1/4 of chance to stun them for whole 1.2 second, which is more than most mini-stuns in the game - it is actually double the lucent beam's. There was never a situation where stats helped me more than craggy exterior would.

Also, for his mana consumption - 240 mana per 17 seconds - he has mana troubles only early game, but be is ok after it.

e: and thanks for the feedback people. By the way, this is STILL a community guide, so feel free to suggest something!
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Old 08-18-2010, 08:45 AM   #11
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YES! first vote! anyways... good guide. only thing is, i would have liked a starting items build. Yes, the items there do kinda reflect what your starting items will be (nulls/bottle/ring etc.) but a lot of people like the starting items separately stated. good guide.
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Old 08-18-2010, 08:52 AM   #12
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he has starting item build under strategy -.- better first read the whole guide than pointing out things that are already here. anyway, great guide 10/10
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Old 08-18-2010, 09:33 AM   #13
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Nice guide 10/10. Keep up the good work XD.
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Old 08-18-2010, 11:33 AM   #14
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awesome guide. u rule haha 10/10
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Old 08-18-2010, 12:28 PM   #15
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Dude your way of making guides will make even the dumbest players understand! Nice description at silencer btw xD 10/10
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Old 08-18-2010, 02:46 PM   #16
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Default Re: Rocking!

layout copied from rexxar's guide

1/10
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Old 08-18-2010, 03:23 PM   #17
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Default Re: Rocking!

Quote:
Originally Posted by Nikmar-official View Post
layout copied from rexxar's guide

1/10
U didnt read guide completely right?
Read in "Credits" section:

Quote:
Originally Posted by Zephirdd
Credits:
Ramomar for his Hero guides template.
Ramomar shared his guide template for EVERYONE and if u use it, U can just credit it. That's all. Read carefully, he gave credits to Rexxar's guide's author, Ramomar.
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Old 08-18-2010, 03:47 PM   #18
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Default Re: Rocking!

nice guide, although there were some typos.
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Old 08-18-2010, 04:33 PM   #19
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change that dark black font... I barely see what u wrote... I have to select what I read so I can read...
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Old 08-18-2010, 05:43 PM   #20
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...don't pick tiny if enemie have nortrom or naix?..Nice anti-carry but useless late game? . . . 4/10
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