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Old 08-20-2010, 01:46 PM   #1
kanzakill
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Default La Variable


September 1
Increased recipe's cost (thanks to Black_Arrow and ZeldaFreak75)



La Variable

Recipe:
++=
1400+1500+433=3333

Description:
A weapon so unstable that it can be changed into anything.

Before:
+42 damage
20% chance to deal 40 bonus damage

After:
  • +60 strength
  • -1140 hit points
  • -1.8 HP regeneration
  • Change Form (active)
  • +60 agility
  • -8.6 armor
  • -60 attack speed
  • Change Form (active)
  • +60 intelligence
  • -780 mana
  • -2.4 mana regeneration
  • Change Form (active)

Change Form
Changes the item into another form
Change Strength into Intelligence, Intelligence into Agility, and Agility into Strength

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Last edited by kanzakill; 09-01-2010 at 11:44 AM.
Old 08-20-2010, 02:01 PM   #2
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Default Re: La Variable

So basically it gives 60-0-0 damage right? The only other use for this would be by Silencer, Morph, Destroyer and Pudge (others?). Would also disadvanteage Int type heroes against nerub.
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Old 08-20-2010, 10:45 PM   #3
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Default Re: La Variable

Quote:
Originally Posted by Black_Arrow View Post
So basically it gives 60-0-0 damage right? The only other use for this would be by Silencer, Morph, Destroyer and Pudge (others?). Would also disadvanteage Int type heroes against nerub.
This.



What's the point of adding stats if you remove their effects? just the damage? if yes, then well, get a freaking Sacred Relic, it's only 800 gold more expensive and can be upgraded into two items.
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Old 08-20-2010, 10:50 PM   #4
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Default Re: La Variable

damage from stats is better than just pure damage, for one thing images can use, for another its increased by command aura.

Personally I kinda like this item.
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Old 08-21-2010, 07:17 AM   #5
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Default Re: La Variable

I like it... Since some stats based dudes need something of their own...
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Old 08-21-2010, 10:44 AM   #6
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Default Re: La Variable

T-up
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Old 08-21-2010, 12:17 PM   #7
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Default Re: La Variable

Quite an unique item. Perfectly makes sense and another must have for heroes with illusions. T-up
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Old 08-21-2010, 02:18 PM   #8
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Default Re: La Variable

it gives 60-60-60 damage plus technical stats. I could see its use on stat reliant heroes such as silencer, obsidian, riki, etc.

edit:
I have a question. Since illusions do not benefit from raw damge, are they affected by the - damage? if not then this is viable on illusion hjeroes
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Old 08-21-2010, 03:46 PM   #9
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Default Re: La Variable

Quote:
Originally Posted by LEM0NS View Post
Damage from stats is better than just pure damage, for one thing images can use, for another its increased by command aura.
Quote:
Originally Posted by carloparis14 View Post
I have a question. Since illusions do not benefit from raw damge, are they affected by the - damage? if not then this is viable on illusion hjeroes
derp
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Old 08-22-2010, 07:26 AM   #10
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Default Re: La Variable

Quote:
Originally Posted by LEM0NS View Post
damage from stats is better than just pure damage, for one thing images can use, for another its increased by command aura.

Personally I kinda like this item.
Hmm. Never thought of it that way. But in that way I think it to be too overpowered for it's price range, maybe increase the recipe cost a bit. T-null for now.
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Old 08-22-2010, 12:45 PM   #11
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Default Re: La Variable

I like this item. T-up
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Old 08-23-2010, 02:44 AM   #12
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Default Re: La Variable

Spanish FTW.
It is a good item for illusion using heroes ( Nessaj, Naga, PL,) since the illusions will benefit from it also.
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Old 08-23-2010, 06:09 AM   #13
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Default Re: La Variable

Quote:
Originally Posted by exzeta View Post
Spanish FTW.
It's supposed to be French.
And yes it means the same in Spanish.
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Old 08-27-2010, 08:59 PM   #14
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Default Re: La Variable

t-up! Illusion heroes aren't seen too competitively these days since they can't keep up with range.

I hate drow >.<
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Old 08-27-2010, 09:51 PM   #15
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Default Re: La Variable

interesting item t-up
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Old 08-27-2010, 09:59 PM   #16
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Default Re: La Variable

I really like the overall idea of this item. Same way i like powertreads. Numbers can be tweaked a little imo though. This item would make Heart completely useless, even more than it is now.
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Old 08-27-2010, 10:07 PM   #17
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Default Re: La Variable

Quote:
Originally Posted by FlyingDutchie View Post
I really like the overall idea of this item. Same way i like powertreads. Numbers can be tweaked a little imo though. This item would make Heart completely useless, even more than it is now.
Um, you serious? How would it make heart weaker? If this item is turned on STR, you actually don't gent any benefit beside the +str. You have the same hp you had before and regen too. Same applies for other forms.

This item is, I mus say, very innovative. It would be, certainly very good for heroes whose skills you have mentioned. This would just awesome on Huskar and Sven. But the numbers should be reduced IMO. Like +40 to the chosen stat and bonuses tweaked accordingly.

Anyway, concept itself is very good, I support this.
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Old 08-28-2010, 07:12 AM   #18
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Default Re: La Variable

This may be imbal for illusion as they do new 'benefit' from raw IAS. In another word, the -60% IAS does not affect them at all and thus the illusion would have +60 dmg and +60 IAS.
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Old 08-28-2010, 09:42 AM   #19
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Default Re: La Variable

Quote:
Originally Posted by alexjz View Post
This may be imbal for illusion as they do new 'benefit' from raw IAS. In another word, the -60% IAS does not affect them at all and thus the illusion would have +60 dmg and +60 IAS.
I think it can be solved, as Illusions benefit from Endurance Aura, so the -IAS could be based on this. If it would work, Illusions would have same AS as hero.
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Old 08-28-2010, 01:10 PM   #20
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Default Re: La Variable

Quote:
Originally Posted by alexjz View Post
thus the illusion would have +60 dmg
Only in Chaos Knight's case. Most of the times illusions don't deal 100% damage.
Thanks.

Quote:
Originally Posted by Kikut View Post
I think it can be solved, as Illusions benefit from Endurance Aura, so the -IAS could be based on this. If it would work, Illusions would have same AS as hero.
Thank you.
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