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| Affiliation: | Sentinel |
| Damage: | Damage |
| Armor: | Armor |
| Movespeed: | Movespeed |
| Starting HP/MP: | Number/Number |
| Attack Range: | AttackRange |

Electric Charge - (Passive)
Allows user to charge units with eletricity at will.
Notes:
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 N/A N/A N/A N/A N/A Gives two sub-skills 2 N/A N/A N/A N/A N/A Gives two sub-skills 3 N/A N/A N/A N/A N/A Gives two sub-skills 4 N/A N/A N/A N/A N/A Gives two sub-skills
- Icon won't be shown
- Units with different buffs from this skill will be dragged 100 range toward each other when the distance between them is between 351 and 251
Positive Charge - (Active)Saw - (Active)
Charges a unit with positive electricity.
Notes:
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 60 4 500 N/A 2 400*/200** 2 65 3 550 N/A 2.5 350*/250** 3 70 2 600 N/A 3 300*/300** 4 75 1 650 N/A 3.5 250*/350**
- Affected units cannot go away from negatively charged units more than *
- Affected units cannot come near positively charged units more than **
- Gives targeted enemy a debuff
- Can be casted on the saw blade
Negative Charge - (Active)
Charges a unit with negative electricity.
Notes:
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 60 4 500 N/A 2 400*/200** 2 65 3 550 N/A 2.5 350*/250** 3 70 2 600 N/A 3 300*/300** 4 75 1 650 N/A 3.5 250*/350**
- Affected units cannot go away from positively charged units more than *
- Affected units cannot come near negatively charged units more than **
- Gives targeted enemy a debuff
- Can be casted on the saw blade
__________ __________
Ejects a saw blade that deals damage every second. The saw blade moves until it reaches max range.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown Range AoE Duration Effects 1 90 14 1200 250 N/A 20 damage per 0.25 seconds 2 100 11 1500 250 N/A 30 damage per 0.25 seconds 3 110 8 1800 250 N/A 40 damage per 0.25 seconds 4 120 5 2100 250 N/A 50 damage per 0.25 seconds
Notes:
- Damage type: physical
- The saw blade moves at a speed of 522
- Destroys trees
- Trees destroyed by this skill is considered harvested by ultimate skill
- Gives sub-skill Reverse:
Fast and Furious - (Passive)[*]Bonus Stats icon won't be shown
Change the direction that the saw blade moves toward. Costs 50 mana and has no cooldown.
__________ __________
Loss of mana decreases the heat and cools Ygrenys' engine down, bringing it nearer to the state of superconductivity. Gives Ygrenys one instance of bonus damage.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 N/A N/A N/A N/A 1 instance +0.5 damage for each point of mana lost 2 N/A N/A N/A N/A 1 instance +0.6 damage for each point of mana lost 3 N/A N/A N/A N/A 1 instance +0.7 damage for each point of mana lost 4 N/A N/A N/A N/A 1 instance +0.8 damage for each point of mana lost
Notes:Fuel of War - (Toggle)
- Bonus damage is added the next time he deals damage to hostile units
- Damage type: physical
- No cap
__________ __________
Passively allows user to harvest wood. When activated, burns harvested wood with mana to increase user's power.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 20 mana and 1 wood per second N/A N/A N/A Until deactivated 15 damage 2 30 mana and 1 wood per second N/A N/A N/A Until deactivated 20 damage 3 40 mana and 1 wood per second N/A N/A N/A Until deactivated 25 damage
Notes:
- Damage type: magical
- Damage is dealt to units damaged by user or the saw blade
- Damage is dealt every second to enemy units having debuff(s) from user
- Enemy units that have many debuffs from user will suffer damage many times every second depending on the amount of said debuffs
- User can harvest wood by attacking trees
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#3 |
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#4 | |
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so does the saw damages the unit even when it went back to the user?
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#5 |
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Join Date: Jan 2010
Posts: 1,779
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This is an awesome hero upto now. T-Up
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#6 | |
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@The Lord God and Jajeczko
Thank you. It's nice to know that I'm going toward the right direction. Quote:
Well, it deals damage as long as it flies. Therefore, it deals damage on both ways, back and forth. It's destroyed upon returning to him. I'm sorry for my bad description. @Nivo Yes, it's only up to now. This suggestion needs a good third skill. Right now I have no idea for third skill, which I plan to make a passive ability. So here's SYNERGY FOR DUMMIES (not supposed to be offensive): ![]()
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| Last edited by kanzakill; 08-29-2010 at 07:02 AM. | ||
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#7 |
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Join Date: Nov 2009
Location: Europe
Posts: 884
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So you can charge the saw, then charge an enemy and he will have to stick to the saw and suffer the 200 dps for 3.5 seconds, which would be 700 dmg ? seems a bit unbalanced to me.
What happens you charge a unit positive and another one negativ, but the one being negativly charged is more than 250 range away? I imagine that at a certain point the units would be pulled together, like 350 range or sth. like that. Overall, I like the Idea and theme, so t-up from me!
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#8 | |||
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Thank you for the great input. I hope you can help me more with the above mention matter.
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#9 | |||
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Join Date: Nov 2009
Location: Europe
Posts: 884
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I don't really have a sense for it either, since i'm just starting to be getting active in this forum. Alright^^ Quote:
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#10 |
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This is one of the uniquest heroes ive ever seen O:
U need a backstory, stat gain, ...etc tho. Then it would be perfect!
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#11 |
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Join Date: Nov 2009
Location: Europe
Posts: 884
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Once a lumberjacking goblin(?)-slave, to the powerful Warsong Clan, the Dynamic Shredder has now acquired his freedom. He has thus joined forces with the Sentinel, to take revenge on his former oppressors. He brings along his mighty saw, to cut down any foes foolish enough to cross his ways. Being driven by vengeance, he even mastered the elements itself, in order to achieve his goal.
Something kinda like that
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#12 |
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"Being driven by vengeance"
Lol, a guy on the sentinel seeking vengeance? Take that line out, otherwise its all good.
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#13 |
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T-UP!
A really good suggestion. I enjoy seeing the stats not filled out. They would just pull people off topic. |
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#14 |
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Short review:
Skill 1: I just have to say that this skill's concept is awesome and I really hope to see something like this in dota. Fun and unique. One of the best skills Ive seen on this forum Worthy of 10/10, but Im too lazy to do scores now ![]() Skill 2: Reminds me a bit too much of Rexxar's Axes, although it has some differences (speed, always going to max range) Skill 3: Again, a pretty awesome and unique passive, I really like the idea ![]() Ult: Idea is interesting, but how do you harvest wood? I mean you can with Saw, but thats pretty limited. Imo you should add some method to harvest wood. Question: Does this also increase your normal damage? Suggestion for Saw: Make it similar, but not coming back. Instead add a subskill which allows you to change the direction of travel of the saw. After using the subskill, the saw will travel for the rest of the remaining units until max range in targeted direction. Would be more unique and interesting, but still similar concept and synergizing (perhaps even more synergizing) Credits to SlashStrike (Hope I wrote the right name), this would be a skill Ive seen in one of his hero suggestions, if you think its a good idea, Id search it and give you link
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#15 |
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Join Date: Aug 2010
Location: Mystic Falls
Posts: 335
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i love the saw skill. i think the skill will be more epic, if the saw can be control by you. gee~~
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#16 |
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Join Date: Nov 2009
Location: Europe
Posts: 884
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I think there might be some problems occuring with the ms of the saw, since it's quite low for a projectile and i remember reading something about objects with low ms getting blocked by certain spells, thralls field in that case, iirc.
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#17 | |||||||||||||
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Thanks. Still, I think that Diceman's heroes are more unique. Quote:
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Another reason is that I have no sense of balance. Quote:
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I don't think it's too slow. Invoker's meteors move at 300 ms. Quote:
Thrall will be either Ygrenys' best ally or worst enemy. Editing the suggestion. EDIT: Done.
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| Last edited by kanzakill; 09-04-2010 at 01:15 AM. | ||||||||||||||
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#18 | ||
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![]() Well, now its 100% clear ![]() Quote:
Its kind of a pseudo bonus-damage ![]() True ![]() Glad that you like my suggestion and added it, this really fits to the hero and makes the skill more fun to play. Well you have three subskills now, so I guess this subskill will replace the main skill icon as long as the Saw travels, right. Overall, I have to say that your suggestion is one of the most complete ones Ive seen on this forum. All your skills are original and fun, there are synergies and even more comboes and last but not least you have a fun, coherent and unique gameplay. Really great hero, Id like to see this one implemented
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#19 | |||
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I think that not showing the Bonus Stats icon is better. Thank you for pointing this issue out. Quote:
Glad that it can give fun.
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