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Old 08-27-2010, 10:33 AM   #1
Klagger
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Default [ULTIMATE] Secret Life


 Secret Life_________ When <hero>'s life is fatal, he retaliates once more even if he dies from weakening.
  Ability Type: Passive
  Targeting Type: N/A
  Ability Hotkey: F


Level 
Mana Cost
 
Cooldown
 
Casting Range
 
Area of Effect
 
Duration
 
Allowed Targets
 
Effects
1
 
N/A
 
60 sec.
 
N/A
 
N/A
 
8 sec.
 
Self
 
Gains back 20% of his max HP.
2
 
N/A
 
45 sec.
 
N/A
 
N/A
 
12 sec.
 
Self
 
Gains back 30% of his max HP.
3
 
N/A
 
30 sec.
 
N/A
 
N/A
 
16 sec.
 
Self
 
Gains back 40% of his max HP.

Notes
  • When <hero>'s HP falls to 1% of his max HP, he gains back a portion of his max HP. If duration ends and <hero>'s HP is below the gained HP, <hero> dies. However, if <hero>'s HP is above gained HP, <hero> lives with current HP.
  • Can't use Boots of Travel and Scroll of Town Portal while in this state.


Sorry for broken english....

Plz leave a comment after read !
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Last edited by Klagger; 04-19-2011 at 12:02 AM. Reason: Add icon
Old 08-27-2010, 11:13 AM   #2
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Default Re: Uti n a skill - The secret of the body

Dunno if iz codable but the idea is kinda cool...
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Old 08-27-2010, 12:15 PM   #3
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Default Re: Uti n a skill - The secret of the body

Hope can codeable....but nid to have support from u all....plz comment after read..tq
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Old 08-27-2010, 03:17 PM   #4
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Default Re: Uti n a skill - The secret of the body

Pretty awesome idea. Codeable, but the hero will seem to be at 1 HP I guess. Pseudo Shallow Grave with limits.
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Old 08-27-2010, 03:26 PM   #5
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Default

With the skill of blood regeneration , this hero might can have more than 1 hp after the uti ^^!

Add icon see whether suitable or not...^^

Plz leave a comment after u read...tq ...

Quote:
Originally Posted by Klagger View Post
Sorry because no icon this ability just also a concept !!

The secret of the body-
Attachment 25179
The power that cannot believe happen when someone facing trouble !

Level 1 - When the hero lose his hp until 0 , then it can be count in negative hp which can only reach until 20% of the hero hp in 10 sec (if the hero take more than 20% , or caring the negative hp more than 10 sec that hero straight die ). But if the hero can replace the hp until positive value in 10 sec , it burst the damaged taken to 400 AoE .

Level 2 - When the hero lose his hp until 0 , then it can be count in negative hp which can only reach until 30% of the hero hp in 10 sec (if the hero take more than 30% , or caring the negative hp more than 10 sec that hero straight die ). But if the hero can replace the hp until positive value in 10 sec , it burst the damaged taken to 450 AoE.

Level 3 - When the hero lose his hp until 0 , then it can be count in negative hp which can only reach until 40% of the hero hp in 10 sec (if the hero take more than 40% , or caring the negative hp more than 10 sec that hero straight die ). But if the hero can replace the hp until positive value in 10 sec , it burst the damaged taken to 500 AoE.


This is just a concept ...
but how to replace the negative hp within 10 sec
See below


Blood regeneration (passive)
Attachment 25178
Level 1 - This ability active when enemy unit keep attack or cast spell to user, when hero lose his hp up to 90%, the hero gains 0.5% hp regenerate and also increase hero 30 ms . For each enemy hero die in a 650 AoE when this ability is active , the user will gains 0.25 % hp regenerate more for each enemy hero die .

Level 2 -This ability active when enemy unit keep attack or cast spell to user, when hero lose his hp up to 80%, the hero gains 0.75% hp regenerate and also increase hero 30 ms . For each enemy hero die in a 650 AoE when this ability is active , the user will gains 0.25 % hp regenerate more for each enemy hero die .

Level 3 -This ability active when enemy unit keep attack or cast spell to user, when hero lose his hp up to 75%, the hero gains 1% hp regenerate and also increase hero 30 ms . For each enemy hero die in a 650 AoE when this ability is active , the user will gains 0.25 % hp regenerate more for each enemy hero die .

Level 4 -This ability active when enemy unit keep attack or cast spell to user when hero lose his hp up to 70%, the hero gains 1.5% hp regenerate and also increase hero 30 ms . For each enemy hero die in a 650 AoE when this ability is active , the user will gains 0.25 % hp regenerate more for each enemy hero die .


Sorry for broken english....

Plz leave a comment after read !
my icon fit??
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Last edited by NoThlnG; 04-19-2011 at 02:53 PM.
Old 08-30-2010, 03:43 AM   #6
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Default Re: Uti n a skill - The secret of the body

woaah dude dont quadruple post!
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Old 08-30-2010, 02:33 PM   #7
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Default Re: Uti n a skill - The secret of the body

hahaha....want some feedback ma...TT
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Old 08-31-2010, 01:35 AM   #8
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Default Re: Uti n a skill - The secret of the body

your 1st spell sounds cool...i like it!
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Old 08-31-2010, 05:22 AM   #9
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tq.....
plz comment after see...plz

Some comment plz...
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Last edited by NoThlnG; 04-19-2011 at 02:53 PM.
Old 03-29-2011, 10:56 AM   #10
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Default Re: Uti n a skill - The secret of the body

Nice idea. You can use this to make tank heroes
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Old 03-29-2011, 11:13 AM   #11
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Default Re: Uti n a skill - The secret of the body

Haha...thx ya...^^
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Old 03-29-2011, 01:02 PM   #12
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Default Re: Uti n a skill - The secret of the body

If you want comments use Templates.
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Old 03-29-2011, 02:39 PM   #13
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Default Re: Uti n a skill - The secret of the body

Done...^^
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Old 03-29-2011, 02:44 PM   #14
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Default Re: Uti n a skill - The secret of the body

don't you think that 10/14/18 sec duration is too long? maybe rescale that into 8/10/12 sec...seems a lot more balance to me...
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Old 03-29-2011, 02:54 PM   #15
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Default Re: Uti n a skill - The secret of the body

Ya...maybe...but can rescale to 10/12/14 ?
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Old 03-29-2011, 04:21 PM   #16
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Default Re: Uti n a skill - The secret of the body

Pls use something like this that doesn't hurt others' eyes.. It'll attract more reviewers
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Old 03-29-2011, 11:27 PM   #17
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Default Re: Uti n a skill - The secret of the body

^ True.

The skill concept is awesome. But basically the problem is codeability and balance.
This hero got bonus 18 secs to run/TP into fountain or use salves. Kinda imba.
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Old 03-30-2011, 02:13 AM   #18
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Default Re: Uti n a skill - The secret of the body

Quote:
Originally Posted by Vot1_Bear View Post
^ True.

The skill concept is awesome. But basically the problem is codeability and balance.
This hero got bonus 18 secs to run/TP into fountain or use salves. Kinda imba.
I'm not a mech-fag or anything but... If hero reaches death, he suddenly gets max HP based on 40% of max HP of hero... If hero is damaged and didn't regen to full HP, the hero dies in the duration...
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Old 03-30-2011, 06:51 AM   #19
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Quote:
Originally Posted by Vot1_Bear View Post
^ True.

The skill concept is awesome. But basically the problem is codeability and balance.
This hero got bonus 18 secs to run/TP into fountain or use salves. Kinda imba.
I changed.....the hero in negative hp cant use TP or BOT ...but healing salves still can...

Quote:
Originally Posted by D' Eradicated View Post
I'm not a mech-fag or anything but... If hero reaches death, he suddenly gets max HP based on 40% of max HP of hero... If hero is damaged and didn't regen to full HP, the hero dies in the duration...
Ya...this hero need other skills to give him survives...
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Last edited by NoThlnG; 04-19-2011 at 02:52 PM.
Old 03-31-2011, 12:07 AM   #20
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Default Re: Uti n a skill - The secret of the body

@ D'era: It can't work like that.
Imo it should be that hero gets back 40% of his HP and as long as his HP is >40% he survives. But that will ruin the fun of seeing a hero with 0 HP walking around...
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