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#1 | ||
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Join Date: Sep 2009
Posts: 516
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Spellblade of Azuregos Bought from: Arcane Sanctum Story: Once given to a powerful wizard by a legendary dragon, Azuregos. With this blade Kel'Thuzad created havoc on the battlefield in the time he served the kingdom of Lordaeron but the blade was taken to Quel'Thalas upon his death to be protected in the Arcane Sanctum. Bonus: +25 Damage +200% mana regeneration +30 intellect Recipe: Claymore - 1400 Void Stone - 875 Mystic staff - 2700 Recipe - 500 Final Cost: 1400 + 875 + 2700 + 500 = 5475 |
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Active:
Flash Freeze Encases the target in ice, making it unable to move. After the iceblock has received 250 damage it releases the person inside. Both sides can attack iceblock and it has to be destroyed before target can take damage. Lasts maximum of 10 seconds. Can target allied and enemy heroes only. Cooldown: 60 seconds Mana cost: 120 Casting range: 800 Important notes: -Target inside the block can't destroy ice -Allies and enemies can attack ice block. -While hero is inside ice block it won't receive damage from any sources -Ice block is destroyed if someone else uses this ability on different target inside 2000 range. -The spell should be based on Entangling Roots, so it would be like CM's frostbite without damage and target is still unable to blink away. |
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#2 |
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Its nice. Set a CD and manacost to abiliti!
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#3 |
Member
Join Date: Jan 2010
Location: somewhere without english language
Posts: 874
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offensive version of shiva? the skill is not good enough i guess..
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#4 |
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hurmmm T-NULL for now...
they will be slowed, but you dont mention how much they gonna be slowed...30%? 70%?...
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#5 |
Member
Join Date: Sep 2009
Posts: 516
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From maximum slow to 0% slow of course like Naix's
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#6 |
Member
Join Date: Jun 2009
Location: melbourne
Posts: 198
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1. This item gives too much damage, Don't go higher than 45 damage.
2. The skill is not very unique, it is basically Chaos Knight's stun with a duration of 1, mixed with a slow. Personally, unless you come up with something different, I'd completely get rid of Flash Freeze, the item is very good on it's own. T-up on the Bonuses and build. T-down on the skill. |
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#7 |
Member
Join Date: Sep 2009
Posts: 516
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Battlefury 65 damage 4350 gold
Mkb 80 damage 5400 gold Buriza 81 damage 5750 gold Radiance 60 damage 5150 gold Need I say more? Edit: also Demon Edge on it's own grants more than 45 damage. |
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#8 |
Member
Join Date: Jun 2009
Location: melbourne
Posts: 198
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Oh i thought Demon edge gave 36 damage. But anyway you've buffed the damage too much, it's as powerful as a relic.
You have to remember, this item gives more than just damage. It gives you stats + mana regen, a 20% chance to restore 4% of mana. AND FLASH FREEZE. A lot of Bonuses, something here needs balancing, and I think it's the damage that needs it. |
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#10 |
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Seems good in concept, but few fails here:
1. you don't need the % chance to restore mana since it already gives you 150% mana regen and 10 INT. 2. if you want to add active spell, than recipe is needed, to balance things 3. 65 damage is ridiculous, nerf it, you already got 10 o all stats so no need to change bonus damage from Demon Edge. Maybe a good item, but I don't think it's needed in the game now. T-null, leaning t-down |
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#11 | |
Member
Join Date: Sep 2009
Posts: 516
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Quote:
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#12 |
Member
Join Date: Jan 2010
Location: somewhere without english language
Posts: 874
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can it be attacked by self? will the target recieve the dmg to destroy the iceblock?
hard to balance the active i guess since there is big difference of effectiveness between pro allies and pub.. try to consider it.. |
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#13 |
Member
Join Date: Sep 2009
Posts: 355
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Too expensive.. for that cost I just buy an orchi and have 30 damage, 30% AS, almost unlimited mana and can shut their mouth up
With yours it give 56 damage, not much mana and hp.. Btw your skill is pretty good.. T-up for that skill |
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| Last edited by connguatrang; 09-03-2010 at 03:44 PM. | |
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#14 |
Member
Join Date: Oct 2009
Location: Uruguay
Posts: 636
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t-up for the concept and the epic skill but i think you must rework on numbers or in items that you use to form the item
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#15 |
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OK it's better now, and I can take your explanation that the price already high enough to put a recipe there. IMO if you want to add an active skill, it's like enchanting an item so a recipe is needed. Well it's just conceptual though. And the damage....Since you already add 10 stats there, maybe +35 damage is enough IMO (35 + 10 = 45 dmg total you'll have, more balanced)
anyway, I changed my mind. T-up on concept, need work on numbers
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#16 |
Member
Join Date: Jan 2010
Posts: 1,551
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the active spell is really nice, since it can be used as a disable, but also to save an ally from a finishing off nuke, and giving him time to regenerate a bit of hp. Kinda like euls but with the stats it brings more useful for damage dealers than casters.
Can the frozen hero attack and cast spells? And can you target self? |
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#17 |
Member
Join Date: Sep 2009
Posts: 516
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Ok, added recipe and replaced demon edge with claymore, now it has overall less bonus damage.
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#18 |
Member
Join Date: Sep 2009
Posts: 355
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Do u think the cost is very high just for that ability ?
The item is not very powerful with stats.. just for mana regen and a skill.. Spellblade.. u should add 10 int staff instead of recipe.. +10 int too.. |
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#19 | |||||||||||||||
Member
Join Date: Sep 2009
Posts: 516
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Compare to Guinsoo:
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#20 |
Member
Join Date: Jan 2010
Posts: 318
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T-up for the concept and unique name(spellblade sounds really cool)
i got a few qns: 1.When the target got Flash freeze(FF), can they still cast spells like CM's frostbite? 2.If the ans to qn1 is no, then i think it would be too imba. Imagine am getting 2 of these by 30th min mark, they could just initiate and after that, FF 2 of them, instantly turning a 5v5 into 3v5. Raping the rest of the 3 and push to the win. I understand that enemies could save their own allies but by the time they finished saving them, they would have already died. 3. 60 sec cd is really like they could use it in every team fights. Increase the cd 4. In your pros and cons, u said it is a good ganker item. Well, ganking happens during early to mid-late game. By the time they could get SoA, it would be already too late. 5.The bonus it provides is abit contradictory since it made for mana intensive heroes. These heroes do not usually need that dmg.[COLOR="Silver"] |
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