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Old 09-05-2010, 07:58 PM   #1
Nizaris
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Default [STR][Sent]Eyna The Ultimate Warrior[REMAKE]



Ultimate Warrior
Eyna

Description: Because of Sentinel don't have female melee hero, i made one. Her role is a tank and anti-hero (arguable). She is a total damage dealing hero (also arguable). Surely she is not a support hero because have no disable and any supportive spells (kinda selfish ), but she have 3 defensive skills and 3 offensive. She is a Hybrid. The defensive skill is for survival and stay longer while her only offensive is damage dealing from the ultimate that is the player must activate simultaneously to give higher damage. So before reaching level 6, the player must play defensive.

Background Story: Eyna is a special trained Watcher in combat. She is fearless in combat and can face any enemies with defensive and offensive tactics. She learn how to survive long in any battle. She is the force to be reckon with.Her goal is to become an ultimate warrior for the Sentinel.
Strength - 22 + [2.0]
Agility - 18 + [2.0]
Intelligence - 20 + [2.0]

______________
Affiliation:Sentinel
Damage:45-55
Armor:2.5
Movespeed:300
Starting HP/MP:568/260
Attack Range:melee


Back Fire – Autocast
Type: autocast
Targeting: self
Hotkey: e
With training, she learn to back fire hex, stun and slow attacks to her to the one who cast it although not perfectly


 ManaCooldownRangeAoEDurationEffects
15011---back fire hex, slow and stun cast on her to the caster with random duration
2409---back fire hex, slow and stun cast on her to the caster with random duration
3307---back fire hex, slow and stun cast on her to the caster with random duration
4205---back fire hex,slow and stun cast on her to the caster with random duration
  • auto activated when hex, stun and slow cast on her
  • the casters who got stunned, slowed and hexed with random duration


B]Asorb[/B] – Passive
Type: autocast
Targeting: self
Hotkey: -
she learn to block some of all type damage and convert it into her mana


 ManaCooldownRangeAoEDurationEffects
1-----10% damage blocked replenish mana
2-----20% damage blocked replenish mana
3-----30% damage blocked replenish mana
4-----40% damage blocked replenish mana
  • percentage of the damage she resist add to her mana pool
  • as for code issue, it is like this, when she receive let say 100 damage, she block 10%, now what add to her mana is not from 10% of 100 actually but 10% from 100 out of no where. So it will be as if she block the damage and replenish her mana


Healing – Autocast Healing
Type: autocast
Targeting: self
Hotkey: g
The ability to heal wound in combat is crucial for a warrior. Eyna can heal wound for each seconds


 ManaCooldownRangeAoEDurationEffects
1201---heal 20 HP
2201---heal 30 HP
3201---heal 40 HP
4201---heal 50 HP
  • when autocast, healing is automatic whenever HP drop from initial value
  • mana drained each seconds for healing
  • Similar like Diablo 2 Paladin "Pyarer Aura" to compare with


Strike – Toggle Attack
Type: Attack
Targeting: enemy unit
Hotkey: t
Different techniques in using her special weapon


 ManaCooldownRangeAoEDurationEffects
1-----Level 1
2-----Level 2
3-----Level 3


Sub Skills

Strike – Toggle Attack
Type: Attack
Targeting: enemy unit
Hotkey: z
Heavy strike on an enemy


 ManaCooldownRangeAoEDurationEffects
110015melee-- +150 physical damage
212510melee-- +225 physical damage
31505melee-- +300 physical damage
  • damage is physical
  • damage is add from current damage
  • must press hotkey toggle a target and click


Strike – Toggle Attack
Type: Attack
Targeting: enemy unit
Hotkey: x
Leap into the air and give a blow when land on enemy


 ManaCooldownRangeAoEDurationEffects
110015600-- +150 pure damage
212510700-- +225 pure damage
31505800-- +300 pure damage
  • damage is pure
  • damage is add from current damage
  • must press hotkey toggle a target and click


Strike – Toggle Attack
Type: Attack
Targeting: enemy unit
Hotkey: c
Strike all enemies at one time.


 ManaCooldownRangeAoEDurationEffects
110015melee600- +150 damage, 100 damage to all enemies, magic
212510melee600- +175 damage, 125 damage to all enemies, magic
31505melee600- +200 damage, 150 damage to all enemies, magic
  • damage is magical
  • when hit on target, all enemies 360 degree in 600 AoE from her receive damage.
  • must press hotkey toggle a target and click

==========================================

September
-remove +AS from ultimate
-tweaking the cooldown in skill 1
-tweaking +MS in skill 1
-increase casting range in skill 1
-remove the casting range in skill 1
-tweaking skill 1 and 2
-changing the damage for skill 1 to Physical
-reduce mana cost for skill 2
-reduce the cooldown for skill 2
-changing the hero from STR to AGI
-changing from AGI to STR
-changing skill 1
-changing ultimate
-increase the cooldown for skill 1
-increase mana cost for skill 3
-again increase mana cost for skill 3[
-reduce cooldown in skill 1 and 2
-changing the effect of ultimate, add primary attribute more than other attribute and increase mana cost and cool down as Hellhound suggest
-level the mana cost of the ultimate
-increase stats gain
-change skill 2
Shield – Buff
Type: buff
Targeting: self
Hotkey: e
Using her inner strength to create a protective barrier on her skin making her more resistance to any type of wound


 ManaCooldownRangeAoEDurationEffects
17520--10resist 20% damage
210020--10resist 30% damage
312520--10resist 40% damage
415020--10resist 50% damage
  • resist all type of damage in duration

-reduce skill 1 cd to 10 seconds
-making skill 1 into 3 subskills
-reduce the damage in skill 1/2 and skill 1/3, also reduce the cooldowns
-tweaking the damages
-remake
-remove the ultimate
Ultimate Warrior - Buff
Type: buff
Targeting: self
Hotkey: r
She summons her inner power to make her an Ultimate Warrior by increasing her strength, guile and wisdom


 ManaCooldownRangeAoEDurationEffects
120060--20+10 STR, +5 AGI, +5 INT
220060--20+30 STR, +15 AGI, + 15 INT
320060--20+50 STR, +25 AGI, + 25 INT
  • all attribute add temporarily according to number

-making skill 1 as ultimate
-add new skill
-change skill 1
-tweaking skill 1 as Sven2k suggestion
-change skill 1 effect into percentage
-reduce mana cost in skill 4/1 and increase the range
-increase stats
-making correction to skill 4/3
-reducing mana cost, cooldown and damage in ultimate
-put in hex in skill 1
-change damage type to pure in skill 4/2
-tweaking skill 4/1
-tweaking skill 3
-remove skill 2
Healing – Autocast Healing
Type: autocast
Targeting: self
Hotkey: g
The ability to heal wound in combat is crucial for a warrior. Eyna can heal wound for each seconds


 ManaCooldownRangeAoEDurationEffects
1201---heal 20 HP
2201---heal 30 HP
3201---heal 40 HP
4201---heal 50 HP
  • when autocast, healing is automatic whenever HP drop from initial value
  • mana drained each seconds for healing
  • Similar like Diablo 2 Paladin "Pyarer Aura" to compare with


-add new skill
-return skill 2 to original, correcting the detail
-change skill 1
Resist – Autocast
Type: autocast
Targeting: self
Hotkey: e
With training, she learn to resist hex, stun and slow attacks


 ManaCooldownRangeAoEDurationEffects
15011---decrease hex, slow and stun duration cast on her by 50%
2409---decrease hex, slow and stun duration cast on her by 50%
3307---decrease hex, slow and stun duration cast on her by 50%
4205---decrease hex,slow and stun duration cast on her by 50%
  • auto activated when hex, stun and slow cast on her
  • as for code issue, i have read Mountain Giant can reduce stun and slow efect on them, so i think there will be no problem


-change skill 2
Asorb – Passive
Type: autocast
Targeting: self
Hotkey: -
she learn to block some of all type damage and convert it into her mana


 ManaCooldownRangeAoEDurationEffects
1-----10% damage blocked replenish mana
2-----20% damage blocked replenish mana
3-----30% damage blocked replenish mana
4-----40% damage blocked replenish mana
  • percentage of the damage she resist add to her mana pool
  • as for code issue, it is like this, when she receive let say 100 damage, she block 10%, now what add to her mana is not from 10% of 100 actually but 10% from 100 out of no where. So it will be as if she block the damage and replenish her mana

-change skill 3
Drain - Magic
Type: magic
Targeting: units
Hotkey: r
Drain enemies spiritual energy to heal self and allies


 ManaCooldownRangeAoEDurationEffects
110030-60010drain 10 enemies mana, heal 10 self and allies Hp
212530-60010drain 20 enemies mana, heal 20 self and allies HP
315030-60010drain 30 enemies mana, heal 30 self and allies HP
417530-60010drain 40 enemies mana, heal 40 self and allies HP
  • animation should be like Mana Shield but effect like fountain
  • drain enemies mana in 600 AoE surround her and heal self and allies in 600 AoE surround her


>change again
Rejuvenation Aura – Passive Aura
Type: passive aura
Targeting: self
Hotkey: self and units
She is blessed with an aura that can heal physical and spiritual


 ManaCooldownRangeAoEDurationEffects
1---600-2 HP and MP regen/sec
2---600-4 HP and MP regen/sec
3---600-8 HP and MP regen/sec
4---600-10 HP and MP regen/sec
  • regen HP and MP for self and allies in AoE
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Last edited by Nizaris; 09-19-2010 at 07:33 PM.
Old 09-05-2010, 08:33 PM   #2
Cainer
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by Nizaris View Post
[STR][Sent]Eyna The Ultimate Warrior
Quote:
Originally Posted by Nizaris View Post
Strength - 22 + [2.0]
Agility - 18 + [1.5]
Intelligence - 16 + [2.0]
Is she STR or AGI then???

Stats are fine.

1st skill: With Power Threads you gain 530 MS on lvl 2! Decrease it. A lot. Something like 20/25/30/35 should be enough.
2nd skill: Imba. Compare with other defensive skills. 50% reduction to everything in 2/3 of time. Bristleback have 40% reduction when hit on back.
3rd skill: I don't think it fits her theme. First skill and ulti provides run&kill strategy, so heal is not the right thing. If you want to say "but Yurnero has heal too", IMO it doesn't fit Yurnero too
4th skill: Ok, but too simple. Not original at all.

Summary: Nerf, remake 3rd skill and perhaps ulti to some more original skill. Every skill except first one is too simple. Icons should be changed too, but it is just a visual that doesn't have influence on hero.
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Old 09-05-2010, 09:23 PM   #3
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by Cainer View Post
Is she STR or AGI then???
STR

Quote:
Originally Posted by Cainer View Post
1st skill: With Power Threads you gain 530 MS on lvl 2! Decrease it. A lot. Something like 20/25/30/35 should be enough.
It is temporary for the attack only and can be canceled by blocking and spell casting (slow,stun,ect)

Quote:
Originally Posted by Cainer View Post
2nd skill: Imba. Compare with other defensive skills. 50% reduction to everything in 2/3 of time. Bristleback have 40% reduction when hit on back.
It is temporary also...only for 10 seconds. she will run out of mana to always activate it.

Quote:
Originally Posted by Cainer View Post
3rd skill: I don't think it fits her theme. First skill and ulti provides run&kill strategy, so heal is not the right thing. If you want to say "but Yurnero has heal too", IMO it doesn't fit Yurnero too
4th skill: Ok, but too simple. Not original at all.
she will not always run and kill

Yunero is AoE heal, she is not. And it is autocast, whenever she got hit, it will drain mana to heal. Tell me which hero have similar skill to make this one not original as you say it?

Quote:
Originally Posted by Cainer View Post
Summary: Nerf, remake 3rd skill and perhaps ulti to some more original skill. Every skill except first one is too simple. Icons should be changed too, but it is just a visual that doesn't have influence on hero.
I want to make her simple, and i love simple hero. 3rd skill is original. About her ultimate, it is original too..and it is (so called) synergy with 1st skill...and she have no nuclear power...

About icons, well....

Thanks for your comment
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Old 09-05-2010, 09:34 PM   #4
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

yeah..the concept of your 3rd skill is indeed original, but it is not suit with this hero IMO. it is very priest-ish...
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Old 09-05-2010, 09:38 PM   #5
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by P_L[Maniac] View Post
yeah..the concept of your 3rd skill is indeed original, but it is not suit with this hero IMO. it is very priest-ish...
i always thought healing more suit a fighter/warrior...self healing.
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Old 09-06-2010, 12:18 PM   #6
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Change somethings in the skill

1. reduce cd in skill 1, making her can chase heroes always in level 4. Imagine if heroes keep running away, she can chase them.

2. reduce +MS in skill 1 and increase casting range in skill 1

3. remove +AS in the ultimate

I believe she is a good hero.

Synergy...

All useful in her role....
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Old 09-06-2010, 11:36 PM   #7
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Don't take this personally but your hero is very unoriginal. Try to make a hero that introduces new gameplay to dota, not something boring. Just a friendly advice (:
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Old 09-07-2010, 12:16 AM   #8
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Very nice combination of the basics.

Strike's scaling is quite exponential, I think the numbers would be better if the cooldown was standardized at 15 in coordination with Shield.

Attack damage is her forte.

Healing is my favorite of her abilities, it would only be usefull in an extended team fight however, because of her natural desire to contribute damage.

I think in favor of the evolution of the game, Strike's attack damage should be changed to Physical.

Also, Shield would be more balanced if the mana cost was lowered, and the duration was altered to 5 seconds.

If the emphasis of her abilities was shifted away from attack damage, and she prefered Agility for the attack speed and armor, I think that she would make a better in combat healer.

She is quite similar to the Vengeful Spirit, but the flavor of her added healing ability makes her more intriguing.

For the best result thou, I think that it is necessary to give the Healing spell to a non-combat hero with a different model.

I imagine the Wisp healing for some reason, using a green regeneration animation. Those kinds of things are important to think about, I think.
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Old 09-07-2010, 01:39 AM   #9
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

I have to agree with Feelthless, this is really boring and really unoriginal. Seriously, the most dull hero suggestion I've ever read. I don't understand, most hero suggestions (bad or good) are crazy and over the top... it's your imagination at work! But this one... it's just bleeerrrrggggghhhhhhhhh. Use some ambition man!

Even has a passive ult... who designs a hero whose best ability is a passive?. The ult is meant to be OMGWTF?!!?!?
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Old 09-07-2010, 07:23 AM   #10
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by LightningMouse View Post
Very nice combination of the basics.
Thank you, that is what i trying to do, very basic hero

Quote:
Originally Posted by LightningMouse View Post
Strike's scaling is quite exponential, I think the numbers would be better if the cooldown was standardized at 15 in coordination with Shield.
I lowering the cd because of she don't have nuke, so thinking that she could use it very often. But maybe you are right.

Quote:
Originally Posted by LightningMouse View Post
Also, Shield would be more balanced if the mana cost was lowered, and the duration was altered to 5 seconds.
maybe i made both 10 instead

Quote:
Originally Posted by LightningMouse View Post
If the emphasis of her abilities was shifted away from attack damage, and she prefered Agility for the attack speed and armor, I think that she would make a better in combat healer.
She maybe suitable as AGI hero after few consideration, she is fast and quick hero, AGI bonus level up will +AS and damage. Maybe i make her AGI hero instead.

Edit : i level up cd for skill 1 and 2, so both have the same cd. Change her to AGI hero.
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Old 09-07-2010, 07:34 AM   #11
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by KyonoRocks View Post
Even has a passive ult... who designs a hero whose best ability is a passive?. The ult is meant to be OMGWTF?!!?!?
Centaur Warchief have passive ultimate....
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Old 09-07-2010, 07:34 AM   #12
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Default Re: [AGI][Sent]Eyna The Ultimate Warrior

this will be a very uber hero... i think.
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Old 09-07-2010, 07:43 AM   #13
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Default Re: [AGI][Sent]Eyna The Ultimate Warrior

This will be a very good hero in DotA
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Old 09-07-2010, 07:52 AM   #14
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Default Re: [AGI][Sent]Eyna The Ultimate Warrior

please.... a female hero that is str??!! well, that is new. but with the present skills that you are presenting, i think it will not work out. (sad to say )

your cd are too short really. that is not fair.
what cainer said in the first skill is true. NERF IT!
your ulti is really just similar to centaur.

lets explore more:
2nd skill shield: omg! while the duration is still on, the cd is already gone? increase it!
3rd skill heal: oh no... increase mc please... every 1 second 50hp with only 10 mc, are you serious?! no, just no.
4th skill: like what i said, very similar to centuar's ulti....

like what the others said... lack of uniqueness and originality.
Balance is also somewhat down.
synergy: i can see it, but not much. i know use 1st, then second, when damaged much use 3rd and 4th will be help for gankers like her... but... hmm... idk... something's missing here.
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Old 09-07-2010, 08:11 AM   #15
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Default Re: [AGI][Sent]Eyna The Ultimate Warrior

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Originally Posted by dreamcatcher0 View Post
please.... a female hero that is str??!! well, that is new. but with the present skills that you are presenting, i think it will not work out. (sad to say )
I have changed to AGI, but female STR is nothing wrong with it. What, do you think women are weak? I thought DotA is not male chauvinist...

Quote:
Originally Posted by dreamcatcher0 View Post
your ulti is really just similar to centaur.
What similarity?

Quote:
Originally Posted by dreamcatcher0 View Post
3rd skill heal: oh no... increase mc please... every 1 second 50hp with only 10 mc, are you serious?! no, just no.
Laguna Blade can wipe out 1000 HP with Aghanim, so 50HP/sec for 10 mana is nothing actually...

Quote:
Originally Posted by dreamcatcher0 View Post
hmm... idk... something's missing here.
I know what missing...stun and slow right?

Typos skill...
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Old 09-07-2010, 08:22 AM   #16
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Default Re: [AGI][Sent]Eyna The Ultimate Warrior

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Originally Posted by Nizaris View Post
I have changed to AGI, but female STR is nothing wrong with it. What, do you think women are weak? I thought DotA is not male chauvinist...
im not saying that... i just said that its new. but it will not work out with those skills because its really somewhat imba in here.


Quote:
What similarity?
oh, c'mon! centaur, trax and yours (and the ones you make in the cth) have the same ultimate.

centaur boosts strength
traxex boosts agility
alyssa boosts intelligence (ur cth entry)
and now, HER! boosts damage...
what's next boosts stats and armor?

those ultimate are just uber to use so enough of that...

Quote:
Laguna Blade can wipe out 1000 HP with Aghanim, so 50HP/sec for 10 mana is nothing actually...
can be true. but do not only focus on one skill. think about the other heroes.

Quote:
I know what missing...stun and slow right?
not all heroes doesn't need to have that ability. and that's not what i meant.

sorry for being harsh but i think its true.
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Old 09-07-2010, 08:31 AM   #17
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Default Re: [AGI][Sent]Eyna The Ultimate Warrior

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Originally Posted by dreamcatcher0 View Post
im not saying that... i just said that its new. but it will not work out with those skills because its really somewhat imba in here.
I change her back to STR because i feel the male chauvinism sentiment here....

The skill is balanced...

Quote:
Originally Posted by dreamcatcher0 View Post
oh, c'mon! centaur, trax and yours (and the ones you make in the cth) have the same ultimate.

centaur boosts strength
traxex boosts agility
alyssa boosts intelligence (ur cth entry)
and now, HER! boosts damage...
what's next boosts stats and armor?
Mortred also have passive ultimate...so what is the problem? There is no problem with it.

Quote:
Originally Posted by dreamcatcher0 View Post
can be true. but do not only focus on one skill. think about the other heroes.
What? You become senseless...

Quote:
Originally Posted by dreamcatcher0 View Post
not all heroes doesn't need to have that ability. and that's not what i meant.
If i put in "Stun 2 seconds" or "Slow 50% MS"...or "ministun 0.5 sec each attack"...i will got many review for this hero....
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Old 09-07-2010, 08:34 AM   #18
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

then do what you want. its your hero after all.
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Old 09-07-2010, 08:37 AM   #19
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

so why complaining?
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Old 09-07-2010, 08:40 AM   #20
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by Nizaris View Post
so why complaining?
im not complaining. im just trying to help make your hero better. -_-
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Old 09-07-2010, 08:41 AM   #21
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

There's a huge problem with this hero. The skills have SYNERGY and actually complement each other.

That leads to a boring and fixed playstyle. Please change your hero. I suggest:
-Chain Lightning
-Enchant Totem
-Astral Imprisonment
-Passive mana drain aura
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Old 09-07-2010, 08:49 AM   #22
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Of course this hero have synergy, i make her like that But i didn't tell anyone about it, or even discuss about the synergy, it is a secret. It is up to anyone to find out.

And i don't confirm it
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Old 09-07-2010, 09:00 AM   #23
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by Nizaris View Post
Centaur Warchief have passive ultimate....
So? Centaur Warchief is already in the game. He's also not too exciting IMO. Saying 1 hero has something isn't exactly a great argument for why it's not good.


Quote:
Originally Posted by Nizaris View Post
This will be a very good hero in DotA
Why? What does it do that makes it exciting and fun to play? You can't just make statements like that haha.

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Old 09-07-2010, 09:01 AM   #24
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by Nizaris View Post
Of course this hero have synergy, i make her like that But i didn't tell anyone about it, or even discuss about the synergy, it is a secret. It is up to anyone to find out.

And i don't confirm it
You can't "not confirm" synergy. It's there. And that severely limits your warrior. Please remove this synergy.
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Old 09-07-2010, 09:17 AM   #25
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by TLG
You can't "not confirm" synergy. It's there. And that severely limits your warrior. Please remove this synergy
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Old 09-07-2010, 03:41 PM   #26
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

@TLG

Why? Give me a reason to remove the synergy.

I know you being sarcastic but you don't understand a bit of my arguments about synergy. You don't help this hero anyway, just trolling.
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Old 09-07-2010, 11:08 PM   #27
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Changed the 1st skill and ultimate.
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Old 09-08-2010, 05:32 AM   #28
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

then it becomes too imba X_X
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Old 09-08-2010, 05:53 AM   #29
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by dreamcatcher0 View Post
then it becomes too imba X_X
What imba?
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Old 09-08-2010, 05:59 AM   #30
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

simple review:

skill 1: 400 dmg with 10 seconds cooldown? ridiculous

skill 2: 10 second duration for 10 second resitance?? imba

skill 3: It's pretty original but not suitable with her skill set, and ridiculously imba. 10 manacost with 1 sec cooldown? You bring fountain there

skill 4: This is pretty unique, but very imba. 10 seconds duration with 30 seconds cooldown, you got 30 to all stats.

Overall: looks like you even not calculate the numbers well, all are imba. Yes the number issue can't be changed afterwards but still bad calculation leads to imbalance hero. Suggesting something doesn't mean you don't need to calculate the numbers. It seems you're to lazy to calculate the right numbers, just want to 'suggest here, and suggest there', bulking suggestion forum with useless suggestion. Look at your numbers, it's all so badly calculated
And the gameplay? it's boring, OK you'll say it's subjective, but I'm here represents the objectivity said that it's boring. There's nothing interesting in your skills. You don't need any stun or slow thing but at least make it interesting to play, look at Nerubian Weaver, it has no disables but still have very interesting gameplay. And also Lycanthrope, no disables but still unique.

Being simple doesn't mean not unique
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Old 09-08-2010, 06:05 AM   #31
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by Nizaris View Post
Of course this hero have synergy, i make her like that But i didn't tell anyone about it, or even discuss about the synergy, it is a secret. It is up to anyone to find out.

And i don't confirm it
A good synergy should be able to be found out by user just by looking at the hero. No one really said how does Kunkka's skill synergize each other but everyone found out easily.
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Old 09-08-2010, 06:23 AM   #32
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by Kira` View Post
simple review:

skill 1: 400 dmg with 10 seconds cooldown? ridiculous
400 in late game is nothing, furthermore, it is hard to do. It look easy on paper but but not in the game.

Quote:
Originally Posted by Kira` View Post
skill 2: 10 second duration for 10 second resitance?? imba
its ok what, look at her third skill that drain mana. The cooldown is 10 sec, but she not alwys can cast it because of mana. Like Sven, she is STR hero, not INT.

Quote:
Originally Posted by Kira` View Post
skill 3: It's pretty original but not suitable with her skill set, and ridiculously imba. 10 manacost with 1 sec cooldown? You bring fountain there
There must be a reason why you say it is not suitable, what is the reason? You cannot just say, that is not fit, that is not this and that without any reason.

Similar reason with above, she is STR hero, not INT. And she is melee, she will always got hit. When got hit, although this skill heal her, but also will drain mana. She need to activate other skills too.

Quote:
Originally Posted by Kira` View Post
skill 4: This is pretty unique, but very imba. 10 seconds duration with 30 seconds cooldown, you got 30 to all stats.
This maybe the true imba here, but considering that it is temporary, so i think it is fine and balanced by that. She 30 if activate it.

There are many reasons she cannot activate it (silenced, lack mana...ect)

Quote:
Originally Posted by Kira` View Post
It seems you're to lazy to calculate the right numbers, just want to 'suggest here, and suggest there', bulking suggestion forum with useless suggestion.
I don't like your tone...i never say your suggestion or anyone suggestion USELESS.

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Originally Posted by Kira` View Post
And the gameplay? it's boring, OK you'll say it's subjective, but I'm here represents the objectivity said that it's boring.
The gameplay is very subjective. The objective is to win. Sure you don't know what the hell you talking.

Quote:
Originally Posted by Kira` View Post
There's nothing interesting in your skills. You don't need any stun or slow thing but at least make it interesting to play, look at Nerubian Weaver, it has no disables but still have very interesting gameplay. And also Lycanthrope, no disables but still unique.
Comparing with already existed hero? Not all like hero you compare with. And it is subjective.

Quote:
Originally Posted by Kira` View Post
Being simple doesn't mean not unique
Unique is subjective too.
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Old 09-08-2010, 06:38 AM   #33
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by Nizaris View Post
The gameplay is very subjective. The objective is to win. Sure you don't know what the hell you talking.
General Subjective has similar power as Objective

Quote:
Originally Posted by Nizaris View Post
Unique is subjective too.
Not really. Having similarities with current hero is can be determined objectively.


Also, stop denying your problem by saying subjective. Everything could be accepted in that way coz it's subjective. I can say "All my heroes are the best in this forum coz they're the best in my opinion!"
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Old 09-08-2010, 06:53 AM   #34
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by NoThlnG View Post
Also, stop denying your problem by saying subjective. Everything could be accepted in that way coz it's subjective. I can say "All my heroes are the best in this forum coz they're the best in my opinion!"
So, stop saying subjective thing. I can say "All your heroes in this forum is boring because they are boring in my opinion!" That is very subjective thing, what boring you not the same with what boring other people. What not boring you is not the samr what boring other people.

Some say Drow is boring, for me Drow is the best hero in DotA. Some say Omniknight is fun, for me Omniknight is the most boring hero in DotA (or simply SUCK). And i am so dislikes Alleria.
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Old 09-08-2010, 06:57 AM   #35
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
400 in late game is nothing, furthermore, it is hard to do. It look easy on paper but but not in the game
400 in mid game is something, and you can max it in mid game

Quote:
its ok what, look at her third skill that drain mana. The cooldown is 10 sec, but she not alwys can cast it because of mana. Like Sven, she is STR hero, not INT
10 manacost is nothing, just buy an RoB and see that you can heal 250 HP with only 50 mana that can easily gain by RoB within a minute.

Quote:
There must be a reason why you say it is not suitable, what is the reason? You cannot just say, that is not fit, that is not this and that without any reason.

Similar reason with above, she is STR hero, not INT. And she is melee, she will always got hit. When got hit, although this skill heal her, but also will drain mana. She need to activate other skills too
Oh I missed the self targetting part, OK so it's suitable, sorry
and the manacost, explained above. And if you managed to get Arcane Boots early, wow

Quote:
This maybe the true imba here, but considering that it is temporary, so i think it is fine and balanced by that. She 30 if activate it.

There are many reasons she cannot activate it (silenced, lack mana...ect)
OK explanation accepted, no problem with the skill then

Quote:
I don't like your tone...i never say your suggestion or anyone suggestion USELESS.
because your numbers seems not well calculated, looks like you don't care about the numbers, that's why.
high manacost everywhere, low cd everywhere, you didn't calculate the number needed to the skills to be effectively balanced. All by same number factor, did you know why there are 12 seconds cd? 135 manacost? 0.65 hp regen? and other weird numbers?? because it's well calculated and have reason why should be that much. If you suggest something without calculating the numbers, why can't I say it's useless? Sorry for being harsh but number issues is not that simple, and you can't simply add numbers like what you want, calculate it so it's balanced

Quote:
The gameplay is very subjective. The objective is to win. Sure you don't know what the hell you talking
OK up to you, we've discussed this before
"Objective" in your sentence and "objectivity" in my sentence is definitely not the same meaning, your explanation is false. Yours means "goal" and mine means "common". See?
In common way of people playing, your hero will be boring, that's it

Quote:
Comparing with already existed hero? Not all like hero you compare with. And it is subjective
Not comparing, I give you example, that non-disable heroes can have so unique and interesting gameplay. If they can do that, I believe you can do that too, OK you against all the disable moves but hey, you didn't add something new on the gameplay. Just damage...who can't deal damage?? resist?? vanguard there. Adding stats?? Ultimate orbs, Heal?? Purist can handle it, but Lycan's True Form??? who can do that?? no one except him, Shukuchi?? no one except NW (and the time lapse is really cool move). That's what I meant, I'm not comparing, just give you example. Add something new, and interesting.

Quote:
Unique is subjective too
Nope, if you didn't add something new, it's not unique anymore. Being different is unique, but if done in bad way it becomes weird. See the difference?? And if there are already things that can take your hero's job easily, it's not unique anymore, so unique is not simply subjective (I've explain it before)

Oh and one thing for the topic:
In this case, you will easily run out of mana easily and why that?? Your hero needs mana but your INT and INT gain is very low?? unbalanced, underpowered. One thing I see as the gameplay is maximized skill 1 and 3, go get Nulls and RoB in early game, after you got ulti, owning. So skill 2 is not needed here. OK it's one big failure for the hero

EDIT--------------------------------------
Quote:
So, stop saying subjective thing. I can say "All your heroes in this forum is boring because they are boring in my opinion!" That is very subjective thing, what boring you not the same with what boring other people. What not boring you is not the samr what boring other people
The one who always said subjective things is YOU. And what not interesting you is not the same with what not interesting other people. So, start being objective, will ya'
We're here to give review and comments, NEVER being subjective except if we add "IMO" words. We review as objective as possible so accept the reality that objectively your hero is boring
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Old 09-08-2010, 07:02 AM   #36
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Nizaris, look at those comments. its not only me who says its imba, boring, not unique, not creative whatsoever... many of us tell that it is! so if you dont mind, remake that hero again or just balance the numbers. that's all.
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Old 09-08-2010, 07:03 AM   #37
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Nizaris, look at those comments. its not only me who says its imba, boring, not unique, not creative whatsoever... many of us tell that it is!
^This
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Old 09-08-2010, 07:14 AM   #38
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

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Originally Posted by Kira` View Post
400 in mid game is something, and you can max it in mid game
Yes, but that is the only weapon for her, 400 damage. In mid game many heroes especially nukers have more devastating skills, and not only that, some of them are ranged. She is melee.

Quote:
Originally Posted by Kira` View Post
10 manacost is nothing, just buy an RoB and see that you can heal 250 HP with only 50 mana that can easily gain by RoB within a minute.
Yes, but nukers can wipe out all her HP in one second.....

Quote:
Originally Posted by Kira` View Post
Oh I missed the self targetting part, OK so it's suitable, sorry
and the manacost, explained above. And if you managed to get Arcane Boots early, wow
Now, that is the subjectivity in RPG...it is the big IF

Quote:
Originally Posted by Kira` View Post
because your numbers seems not well calculated, looks like you don't care about the numbers, that's why.
high manacost everywhere, low cd everywhere, you didn't calculate the number needed to the skills to be effectively balanced. All by same number factor, did you know why there are 12 seconds cd? 135 manacost? 0.65 hp regen? and other weird numbers?? because it's well calculated and have reason why should be that much. If you suggest something without calculating the numbers, why can't I say it's useless? Sorry for being harsh but number issues is not that simple, and you can't simply add numbers like what you want, calculate it so it's balanced
That is this forum is all about, no one post a PERFECT hero suggestion just by one post...and so everybody come in and T-UP, with no further comment.


Quote:
Originally Posted by Kira` View Post
OK up to you, we've discussed this before
"Objective" in your sentence and "objectivity" in my sentence is definitely not the same meaning, your explanation is false. Yours means "goal" and mine means "common". See?
In common way of people playing, your hero will be boring, that's it
Common who?

Quote:
Originally Posted by Kira` View Post
Not comparing, I give you example, that non-disable heroes can have so unique and interesting gameplay. If they can do that, I believe you can do that too, OK you against all the disable moves but hey, you didn't add something new on the gameplay. Just damage...who can't deal damage?? resist?? vanguard there. Adding stats?? Ultimate orbs, Heal?? Purist can handle it, but Lycan's True Form??? who can do that?? no one except him, Shukuchi?? no one except NW (and the time lapse is really cool move). That's what I meant, I'm not comparing, just give you example. Add something new, and interesting.
The only damage in this hero done is 400 damage in level 4......

And now you go, "you can buy items at shop" cliche, i say the same thing to you, want silence? Buy orchad....

Heal for her is self healing. Purist heal others, damage enemy with it and heal self. So it is not the same.

What Lycan have anything to do here? She is not a morph hero.

Quote:
Originally Posted by Kira` View Post
Nope, if you didn't add something new, it's not unique anymore. Being different is unique, but if done in bad way it becomes weird. See the difference?? And if there are already things that can take your hero's job easily, it's not unique anymore, so unique is not simply subjective (I've explain it before)
New? Something new?

DotA using old code...

Quote:
Originally Posted by Kira` View Post
Oh and one thing for the topic:
In this case, you will easily run out of mana easily and why that?? Your hero needs mana but your INT and INT gain is very low?? unbalanced, underpowered. One thing I see as the gameplay is maximized skill 1 and 3, go get Nulls and RoB in early game, after you got ulti, owning. So skill 2 is not needed here. OK it's one big failure for the hero
That balanced this hero i think. Heroes cannot always activate their skill, everybody know that. Even Rylai who have mana regen cannot always casting spells.

And that is your play-style. SUBJECTIVE.
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Old 09-08-2010, 07:19 AM   #39
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

Quote:
Originally Posted by Kira` View Post
The one who always said subjective things is YOU. And what not interesting you is not the same with what not interesting other people. So, start being objective, will ya'
We're here to give review and comments, NEVER being subjective except if we add "IMO" words. We review as objective as possible so accept the reality that objectively your hero is boring
Nope, i rarely say

1.This hero is boring
2.This hero is not unique
3.This hero blah blah blah

All those are subjective things, the one who always said that who always said subjective thing.

In fact, i always talking about objective , in my review on other peoples heroes, i always say...

1. i suggest to you...
2. this hero don't fit the theme...
3. This is good but...
4. Why not you make...
5. I like the simplicity, but...
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Old 09-08-2010, 07:52 AM   #40
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Default Re: [STR][Sent]Eyna The Ultimate Warrior

400 damage with 10 seconds cooldown and 200 manacost....didn't you realize that the numbers are very broken??
whatever, you won't understand

Quote:
Yes, but nukers can wipe out all her HP in one second.....
wrong, you have teammates, resistance, and items. That's why your number is imba

Quote:
And now you go, "you can buy items at shop" cliche, i say the same thing to you, want silence? Buy orchad....
You want silence, buy orchad, True, IF your proposed skill is direct Silence
BUT, if your skill sounds like this: Whenever targeted hero attacks 5 times in duration, it will be silenced. Same silence, different mechanism, the same with Orchad?? no
that's what I mean about being "NEW"

Quote:
That is this forum is all about, no one post a PERFECT hero suggestion just by one post...and so everybody come in and T-UP, with no further comment.
And it doesn't mean you can just add numbers whatever you want without calculate it. Look at your numbers, it's all failed. Just filled in without any consider. No one post PERFECT hero, but at least they calculate the numbers for balancing, and you don't

Quote:
What Lycan have anything to do here? She is not a morph hero.
I'm NOT COMPARING
Lycan is just example, oh my...., I'm not comparing (for many times said), just giving example about what a hero can be so unique in its own way, and very interesting

Being different is not enough for being unique, being "NEW" is needed

Quote:
Originally Posted by dreamcatcher0
Nizaris, look at those comments. its not only me who says its imba, boring, not unique, not creative whatsoever... many of us tell that it is!
See??
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