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Old 09-07-2010, 01:05 AM   #1
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Default [WIP][AGI-SENT] Ariel, the Elune's Guardian



Elune's Guardian
Ariel Windwood



__Strength___Agility__Intelligence_

__________

_17 + 1.8__21 + 2.6__20 + 1.5_



MoveStopHold PositionAttack
PatrolAttribute BonusHero Abilities
[img]1SkillIcon[/img]1Skill[img]2SkillIcon[/img]2Skill[img]3SkillIcon[/img]3Skill[img]4SkillIcon[/img]4Skill





Hero Information


Backgroundstory



Moon DashAbility Type: Active
Targeting Type: Point
Ability Hotkey : D

__________[img]1SkillIcon[/img]__________Dashes to the target point while healing nearby allies with the power of the moon. Healed allies will also get minor movement speed bonus. Ariel is healed at the end of the dash.


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
112012 seconds7003005 secondsHeals 100 hp, 6% MS bonus.
212012 seconds8003005 secondsHeals 150 hp, 9% MS bonus.
312012 seconds9003005 secondsHeals 200 hp, 12% MS bonus.
412012 seconds10003005 secondsHeals 250 hp, 15% MS bonus.

Notes:
  • Ariel is invulnerable during the dash
  • There will be light from the Ariel to nearby allies to indicate healed allies

Elune's ProtectionAbility Type: Active
Targeting Type: Instant
Ability Hotkey : E

__________[img]2SkillIcon[/img]__________Ariel calls the power of Elune to protect all nearby allies. Protects unit completely from magic for 1 second then the unit will get magic reduction which will decrease by 10% every second. Can't go lower than 10%.


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
17525 secondsN/A30012 seconds40% initial magic reduction.
27525 secondsN/A30012 seconds50% initial magic reduction.
37525 secondsN/A30012 seconds60% initial magic reduction.
47525 secondsN/A30012 seconds70% initial magic reduction.

Notes:
  • All nearby allies will get 100% magic reduction for 1 second on the cast
  • Affects creep as well but only get half of the damage reduction and can't become magic immune

3SkillAbility Type: Passive
Targeting Type: N/A
Ability Hotkey : B

__________[img]Moonblade[/img]__________3Description


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
131Mana31Cooldown31Range31AoE31Duration31Effects
232Mana32Cooldown32Range32AoE32Duration32Effects
333Mana33Cooldown33Range33AoE33Duration33Effects
434Mana34Cooldown34Range34AoE34Duration34Effects

Notes:
  • 3Notes

PrayerAbility Type: Active
Targeting Type: Instant
Ability Hotkey : R

__________[img]4SkillIcon[/img]__________Grants all allied hero in the map bonus stats for a duration. 1 second casting time.


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
17590 secondsN/AN/A10 seconds+10 all stats
215075 secondsN/AN/A15 seconds+20 all stats
322560 secondsN/AN/A20 seconds+30 all stats

Notes:
  • Affects all allied hero units (global)
  • The cooldown won't trigger if canceled during casting time (like Requiem of Souls)
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Last edited by NoThlnG; 05-25-2011 at 04:06 AM.
Old 09-07-2010, 01:36 AM   #2
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

seems like the hero is still in its works
but still from what I have seen I'm quite interested in the hero

1st skill is good (who am I kidding it's awesome , I love healer type heroes )
I suggest making Ariel run non-stop until the end of the duration (she may control her movemen and can only stop if she starts attacking a unit , this would make it a bit more interesting since it'll be a bit harder to land your heal )

2nd skill - lol I gave a hero suggestion a very simmilar spell suggestion (does the 1 sec magic immune remove effects like omni's repel ? )

3rd skill - still not ready (sad face )

4th skill - I like it ALOT .Temporary instant life/mana buff(which is added to your current lfe so it's like a heal sweet) 190(life buff)-140(mana buff)/380-280/570-420 - nyal nyal me like it
if you make agga work with her ulti it will be awesome 760-560
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Old 09-07-2010, 01:41 AM   #3
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Quote:
Originally Posted by Sven2k View Post
1st skill is good (who am I kidding it's awesome , I love healer type heroes )
I suggest making Ariel run non-stop until the end of the duration (she may control her movemen and can only stop if she starts attacking a unit , this would make it a bit more interesting since it'll be a bit harder to land your heal )
Hmm... Yeah, I'm planning to give more variety on first skill coz it's rather plain right now. I'll consider yours as well

Quote:
Originally Posted by Sven2k View Post
2nd skill - lol I gave a hero suggestion a very simmilar spell suggestion (does the 1 sec magic immune remove effects like omni's repel ? )
It's not magic immune but 100% magic reduction. I mean you can still targeted by magic, stunned, slowed, etc but got 0 damage.

Quote:
Originally Posted by Sven2k View Post
4th skill - I like it ALOT .Temporary instant life/mana buff(which is added to your current lfe so it's like a heal sweet) 190(life buff)-140(mana buff)/380-280/570-420 - nyal nyal me like it
Well, though I'm planning to nerf the number xD
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Old 09-07-2010, 01:46 AM   #4
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

she gives herself allstats too?
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Old 09-07-2010, 01:50 AM   #5
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

what did you have in mind for the third skill?
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Old 09-07-2010, 01:51 AM   #6
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Quote:
Originally Posted by chessfreak View Post
what did you have in mind for the third skill?
it's still in its works be patient
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Old 09-07-2010, 01:52 AM   #7
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Quote:
Originally Posted by Prince Kassad View Post
she gives herself allstats too?
Yes

Quote:
Originally Posted by chessfreak View Post
what did you have in mind for the third skill?
I'm planning an offensive passive skill. Probably something like Criticals since she is an AGI hero anyway.

EDIT:

Quote:
Originally Posted by Sven2k View Post
it's still in its works be patient
He asked what I have in my mind anyway..
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Old 09-07-2010, 01:53 AM   #8
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

pls don't add a crit spell
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Last edited by Sven2k; 09-07-2010 at 02:04 AM.
Old 09-07-2010, 02:09 AM   #9
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Quote:
Originally Posted by Sven2k View Post
pls don't add a crit spell
I said similar to crits. I have no intention to make crits.
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Old 09-07-2010, 02:11 AM   #10
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

yea yea I know (it's called stategy adding more comment = more views and that = this hero in dota and that = me happy cuz of new healer hero ^_^)
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Old 09-07-2010, 02:24 AM   #11
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Maybe add her something like this one:

MoonblessAbility Type: Passive
Targeting Type: AoE
Ability Hotkey : whatever

___[IMg]icon[/IMG]___Ariel got bless from Elune. She's able to heal her and allies in around her for X points per each hit. However this skill deals this same amount damage enemies around Ariel.

______.________._______.___._______.__________________________.
 RagecostCooldownC.RangeAoEDurationEffects
1N/A3sN/A400N/AHeal for Ariel's 1% str + 2% agi + 1% int her and allies around her.
2N/A2sN/A400N/AHeal for Ariel's 1% str + 2% agi + 1% int her and allies around her.
3N/A1sN/A400N/AHeal for Ariel's 2% str + 3% agi + 2% int her and allies around her.
4N/A0sN/A400N/AHeal for Ariel's 3% str + 3% agi + 3% int her and allies around her.
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Old 09-07-2010, 02:28 AM   #12
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

IMO, she already have enough defensive skill. All defense could work but I think she needs at least 1 offensive skill
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Old 09-07-2010, 02:33 AM   #13
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

think about refresher
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Old 09-07-2010, 02:39 AM   #14
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

@Noob
For? First there is one refresher in skills, Tinker has it.
Second this skill would be useless, for what only ultimate? Better is create item refresher.

@NoThInG
You know this skill fit into Elune concept, into Hero concept, Into hero skills and additional it is offensive skill. After count Ariel gets 480 stats at all with coreitems and with all att bonus. With this she deals/heals ~41 damage per hit. With radiance? With manta = copies?
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Old 09-07-2010, 02:45 AM   #15
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

i suggest the third skill becomes either an AoE Nuke or a disable
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Old 09-07-2010, 02:48 AM   #16
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

How about a passive that improves her AS, MS, and/or Attack based on the number of allies around her
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Old 09-07-2010, 02:52 AM   #17
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Quote:
Originally Posted by Jajeczko View Post
@NoThInG
You know this skill fit into Elune concept, into Hero concept, Into hero skills and additional it is offensive skill. After count Ariel gets 480 stats at all with coreitems and with all att bonus. With this she deals/heals ~41 damage per hit. With radiance? With manta = copies?
Yeah but

1. The name is rather overused and somehow similar to Elune's Protection

2. Will have too many healing skills

3. Rather useless without ultimate

Quote:
Originally Posted by carloparis14 View Post
i suggest the third skill becomes either an AoE Nuke or a disable
There's reason why I want 3rd skill to be passive. Ariel is an AGI hero but already have 3 active skills with decent amount of mana cost.

Quote:
Originally Posted by chessfreak View Post
How about a passive that improves her AS, MS, and/or Attack based on the number of allies around her
Possible but rather oversuggested and doesn't really synergize with other skills.
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Old 09-08-2010, 01:05 AM   #18
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

I was thinking about your hero yesterday and here's what i came up for her passive:

[img]skill4Icon[/img]
Type: Passive
Targeting: AOE
Hotkey:
Ariel strives to keep her comrades from danger. She has the ability to absorb any curse that is affecting her comrades and channel it into her own fury. Absorbs all debuffs from allied heroes in the AOE and turns it into additional damage that Ariel can is in one attack.

 ManaCooldownRangeAoEDurationEffects
1-25-60010 seconds or 1 attackGains +10 attack per debuff absorbed
2-20-60010 seconds or 1 attackGains +20 attack per debuff absorbed
3-15-60010 seconds or 1 attackGains +30 attack per debuff absorbed
4-10-60010 seconds or 1 attackGains +40 attack per debuff absorbed
  • This skill automatically absorbs all debuffs from allied heroes in a 600 AOE around Ariel. Ariel then gains +damage based on the number of debuffs absorbed.
  • Absorb means that the debuffs will be removed from the allied hero and then be transferred to Ariel. Ariel will suffer all absorbed debuffs for 2 seconds. For example: Hero A is affected by poison nova and hero B is affected by poison gale. Ariels then absorbs both debuffs, thus they are removed from the two heroes. Ariel will then have the Poison nova and poison gale debuff applied to her for two seconds.
  • Two instances of the same debuff will not stack when transferred to you. For example: You absorb all poison nova debuffs from three allied heroes, that will still count as three debuffs absorbed so you get +120 damage (skill level 4: +40x3=+120), but only one instance of poison nova will affect you.
  • The passive cooldown is similar to Kunkha's tidebringer. Once the skill refreshes, it will automatically release a sort of wave(invisible or not?) in a 600 AOE around you. There is no way to stop this skill from activating.
  • Once again only affects ALLIED HEROES, creeps will not be cleansed of debuffs.
  • There will be a visual representation that both allies and opponents will see when: A. When debuffs have been absorbed from heroes (maybe a sort of light will shine on them like their being healed), and B. When Ariel has the damage buff.
  • Debuffs will be described as anything harmful to allies. Some examples from the top of my head: Poison Nova, Poison Gale, Doom, Silence, Stun, Slow, and Armor Penalty.
{|}

Why this skill will suit Ariel: You said you wanted her to have an offensive skill, but a pure offensive skill like +damage wouldn't really suit her role, so I came up with this so that she can still play out a strong support role but still be able to deal some damage herself.
Some pros of this skill:

1. It gives her a strong physical attack, this gives her an additional role as maybe a finisher or a chaser (coupled with the first skill).
2. It will make your opponents think twice about casting their debuffs, especially if your nearby, in fear of giving you a massive attack.
3. With the first and third skill, your team will be hard to kill.
Some Cons:
1. Its could be risky (especially in a team clash) because you will suffer all debuffs absorbed.
2. Its powerfull, maybe too power full. I suggest balancing it if you decide to use it.

So there it is my suggestion for your third skill, hope you like it.
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Old 09-08-2010, 01:07 AM   #19
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

IMO, purely buff-removal-related skill doesn't really fit in DotA due to not all buffs are able to be removed...

Anyway, thx 4 the idea
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Old 09-08-2010, 01:14 AM   #20
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Default Re: [WIP][AGI-SENT] Ariel, the Elune's Guardian

Your welcome feel free to use the skill if you want.
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