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![]() Elune's Guardian Ariel Windwood ![]()
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Attribute Bonus![]() [img]1SkillIcon[/img]1Skill[img]2SkillIcon[/img]2Skill[img]3SkillIcon[/img]3Skill[img]4SkillIcon[/img]4Skill ![]() Moon DashAbility Type: Active Targeting Type: Point Ability Hotkey : D
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Elune's ProtectionAbility Type: Active Targeting Type: Instant Ability Hotkey : E
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3SkillAbility Type: Passive Targeting Type: N/A Ability Hotkey : B
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PrayerAbility Type: Active Targeting Type: Instant Ability Hotkey : R
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#2 |
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seems like the hero is still in its works
but still from what I have seen I'm quite interested in the hero 1st skill is good (who am I kidding it's awesome , I love healer type heroes )I suggest making Ariel run non-stop until the end of the duration (she may control her movemen and can only stop if she starts attacking a unit , this would make it a bit more interesting since it'll be a bit harder to land your heal ) 2nd skill - lol I gave a hero suggestion a very simmilar spell suggestion (does the 1 sec magic immune remove effects like omni's repel ? ) 3rd skill - still not ready (sad face )4th skill - I like it ALOT .Temporary instant life/mana buff(which is added to your current lfe so it's like a heal sweet) 190(life buff)-140(mana buff)/380-280/570-420 - nyal nyal me like it if you make agga work with her ulti it will be awesome 760-560
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#3 | ||
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Quote:
Quote:
Well, though I'm planning to nerf the number xD
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#4 |
Banned
Join Date: Oct 2009
Location: In my home.
Posts: 3,806
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she gives herself allstats too?
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#5 |
Member
Join Date: Apr 2010
Location: I honestly don't know
Posts: 154
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what did you have in mind for the third skill?
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#6 |
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it's still in its works be patient
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#7 |
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Yes
I'm planning an offensive passive skill. Probably something like Criticals since she is an AGI hero anyway. EDIT: He asked what I have in my mind anyway..
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#8 |
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pls don't add a crit spell
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| Last edited by Sven2k; 09-07-2010 at 02:04 AM. | |
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#9 |
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I said similar to crits. I have no intention to make crits.
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#10 |
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yea yea I know (it's called stategy
adding more comment = more views and that = this hero in dota and that = me happy cuz of new healer hero ^_^)
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#11 | ||||||||||||||||||||||||||||||||||||||||||||
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Maybe add her something like this one:
MoonblessAbility Type: Passive Targeting Type: AoE Ability Hotkey : whatever
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#12 |
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IMO, she already have enough defensive skill. All defense could work but I think she needs at least 1 offensive skill
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#13 |
Banned
Join Date: Oct 2009
Location: In my home.
Posts: 3,806
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think about refresher
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#14 |
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@Noob
For? First there is one refresher in skills, Tinker has it. Second this skill would be useless, for what only ultimate? Better is create item refresher. @NoThInG You know this skill fit into Elune concept, into Hero concept, Into hero skills and additional it is offensive skill. After count Ariel gets 480 stats at all with coreitems and with all att bonus. With this she deals/heals ~41 damage per hit. With radiance? With manta = copies?
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#15 |
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i suggest the third skill becomes either an AoE Nuke or a disable
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#16 |
Member
Join Date: Apr 2010
Location: I honestly don't know
Posts: 154
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How about a passive that improves her AS, MS, and/or Attack based on the number of allies around her
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#17 | ||
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1. The name is rather overused and somehow similar to Elune's Protection 2. Will have too many healing skills 3. Rather useless without ultimate Quote:
Possible but rather oversuggested and doesn't really synergize with other skills.
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#18 | |||||||||||||||||||||||||||||||||||||||||
Member
Join Date: Apr 2010
Location: I honestly don't know
Posts: 154
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I was thinking about your hero yesterday and here's what i came up for her passive:
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Why this skill will suit Ariel: You said you wanted her to have an offensive skill, but a pure offensive skill like +damage wouldn't really suit her role, so I came up with this so that she can still play out a strong support role but still be able to deal some damage herself. Some pros of this skill: 1. It gives her a strong physical attack, this gives her an additional role as maybe a finisher or a chaser (coupled with the first skill). 2. It will make your opponents think twice about casting their debuffs, especially if your nearby, in fear of giving you a massive attack. 3. With the first and third skill, your team will be hard to kill. Some Cons: 1. Its could be risky (especially in a team clash) because you will suffer all debuffs absorbed. 2. Its powerfull, maybe too power full. I suggest balancing it if you decide to use it. So there it is my suggestion for your third skill, hope you like it. |
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#19 |
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IMO, purely buff-removal-related skill doesn't really fit in DotA due to not all buffs are able to be removed...
Anyway, thx 4 the idea
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#20 |
Member
Join Date: Apr 2010
Location: I honestly don't know
Posts: 154
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Your welcome feel free to use the skill if you want.
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