Originally Posted by s.ops_Freak
Well what I'm trying to say here is, dual lanes provided more entertainment for viewers but in the end tri-laning will always be the more dominant strategy to win games no matter how boring/repetitive it is.
I mean, that's not entirely true. If IceFrog decided he disliked trilanes, it's quite possible to alter EXP gain by adding dummy units (On Unit Death -> if dying unit is a lane creep -> grab all hero units in 1k AoE, if there's more than 3, create some dummy hero units, or reduce the exp bounty on the dying unit.)
Storm Spirit while, for example, gets less exp gain from killing with his ult because of the dummy unit created while he ROFL's is hero-based.
So, it's entirely possible to "nerf trilanes."