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Old 09-23-2010, 11:13 AM   #1
Redeemed A.I.
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Default Tombstone's model size


I don't know if this was suggested before,but it starts to be really annoying.

Why is Dirge's Tombstone so fucking huge?I ,and I guess other players,try to soul rip a target and whenever he goes near or behind tombstone it becomes impossible to click the target and sometimes ending in healing tombstone.

I suggest a normal selection circle for Tombstone.As simple as that.Whoever disagrees must have serious reassons and should explain it here.

Discuss.
Trolls gtfo.
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Last edited by Redeemed A.I.; 09-24-2010 at 08:52 AM.
Old 09-23-2010, 11:18 AM   #2
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Default Re: Tombstone's model size

While browsing the visual threads a few minutes ago, I saw an old thread like this... Not sure though but I'll try to look for it.

Which are you trying to suggest? The scaling itself or the collision size?

EDIT: Didn't find such old thread. I think I might have mistaken another thread for something similar to this.
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Old 09-23-2010, 11:43 AM   #3
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Default Re: Tombstone's model size

The collision selection circle should be the size of the model.
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Old 09-23-2010, 03:35 PM   #4
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Default Re: Tombstone's model size

tbh i think the tombstone now is just a fail. t-up.
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Old 09-23-2010, 04:16 PM   #5
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Default Re: Tombstone's model size

I think that the size matters
make noticable the tombstone
i dunno if change the collision size
or the high of the tomb
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Old 09-23-2010, 05:44 PM   #6
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Default Re: Tombstone's model size

T-Up to making it 80% of current.
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Old 09-23-2010, 10:40 PM   #7
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Default Re: Tombstone's model size

T-up
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Old 09-24-2010, 12:45 AM   #8
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Default Re: Tombstone's model size

Quote:
Originally Posted by PuЪLiㄷEиəℳy#1 View Post
While browsing the visual threads a few minutes ago, I saw an old thread like this... Not sure though but I'll try to look for it.

Which are you trying to suggest? The scaling itself or the collision size?

EDIT: Didn't find such old thread. I think I might have mistaken another thread for something similar to this.
Yes there are similar thread with same purpose. Also, the OP should mean the selection scale based on what he's arguing.
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Old 09-24-2010, 04:29 AM   #9
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Default Re: Tombstone's model size

Agreed. Tombstone is just too damn big. T-up on reducing selection circle area... or even the model size.
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Old 09-24-2010, 05:34 AM   #10
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Default Re: Tombstone's model size

Quote:
Originally Posted by NoThlnG View Post
Yes there are similar thread with same purpose. Also, the OP should mean the selection scale based on what he's arguing.
Yes,I mean the selection area.Isn't collision size responsible for this though?

If not I will fix OP.
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Old 09-24-2010, 05:50 AM   #11
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Default Re: Tombstone's model size

Quote:
Originally Posted by Redeemed A.I. View Post
Yes,I mean the selection area.Isn't collision size responsible for this though?

If not I will fix OP.
Easiest comparison. You can still click Spectre with zero collision right?

Collision size means how much an unit blocks path of another unit while selection scale determines the size of the circle of selection
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Old 09-24-2010, 07:42 AM   #12
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Default Re: Tombstone's model size

T-up!
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Old 09-24-2010, 08:51 AM   #13
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Default Re: Tombstone's model size

Quote:
Originally Posted by NoThlnG View Post
Easiest comparison. You can still click Spectre with zero collision right?

Collision size means how much an unit blocks path of another unit while selection scale determines the size of the circle of selection
Ah ah,ok I'll fix it, thank you
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Old 09-24-2010, 10:01 AM   #14
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Default Re: Tombstone's model size

i never had any problem with tombstone but i see your point...t-up
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Old 09-25-2010, 12:47 AM   #15
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Default Re: Tombstone's model size

T-up on circle , T-down reduce model size, since it affects game play, depending on how much of course.
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Old 09-25-2010, 02:10 AM   #16
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Default Re: Tombstone's model size

,it is too big like a BKB Flesh Golem.
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Old 09-25-2010, 02:13 AM   #17
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Default Re: Tombstone's model size

About 80% to 90% of current would be enough IMO. T-up...
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Old 09-25-2010, 03:46 AM   #18
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Default Re: Tombstone's model size

80% would do nicely T-up...
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Old 09-25-2010, 01:12 PM   #19
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Default Re: Tombstone's model size

YESYESYESYESYESYES!!!!!!!!

I Dirge. But I hate the fact that when I try to Soul Rip someone who's in front of mah Tombstone, I end up getting the unholy obelisk instead of the intended target.

T-UP!!
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Old 09-27-2010, 08:06 PM   #20
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Default Re: Tombstone's model size

*gets the fuk off the thread.*Leaving a t-up

+bump.
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