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#1 |
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Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,185
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| Last edited by Redeemed A.I.; 09-24-2010 at 08:52 AM. | |
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#2 |
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Join Date: Mar 2010
Location: Philippines
Posts: 4,350
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While browsing the visual threads a few minutes ago, I saw an old thread like this... Not sure though but I'll try to look for it.
Which are you trying to suggest? The scaling itself or the collision size? EDIT: Didn't find such old thread. I think I might have mistaken another thread for something similar to this.
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| Last edited by PuЪLiㄷEиəℳy#1; 09-23-2010 at 04:02 PM. | |
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#3 |
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Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,185
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The
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| Last edited by Redeemed A.I.; 09-27-2010 at 08:16 AM. | |
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#4 |
Member
Join Date: Nov 2009
Location: Greece.
Posts: 322
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tbh i think the tombstone now is just a fail. t-up.
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#5 |
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I think that the size matters
make noticable the tombstone i dunno if change the collision size or the high of the tomb
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Da Horde always ma home yo know pal? Orcs, taurens, elves or forsaken, As long I'm a troll I would watch yo steps.
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#8 | |
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Quote:
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#9 |
Member
Join Date: Dec 2009
Location: In your heart.
Posts: 283
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Agreed. Tombstone is just too damn big. T-up on reducing selection circle area... or even the model size.
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Just opened a fortune cookie. It said: "You have none." ... What the hell? |
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#10 | |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,185
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Quote:
If not I will fix OP. |
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#11 | |
Forum Staff
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Quote:
Collision size means how much an unit blocks path of another unit while selection scale determines the size of the circle of selection
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#13 | |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,185
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Quote:
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#14 |
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i never had any problem with tombstone but i see your point...t-up
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#15 |
Member
Join Date: Sep 2010
Location: Portugal
Posts: 227
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T-up on circle , T-down reduce model size, since it affects game play, depending on how much of course.
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#16 |
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Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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#17 |
Member
Join Date: Mar 2010
Location: Philippines
Posts: 4,350
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About 80% to 90% of current would be enough IMO. T-up...
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#19 |
Member
Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,680
Blog Entries: 10
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YESYESYESYESYESYES!!!!!!!!
I Dirge. But I hate the fact that when I try to Soul Rip someone who's in front of mah Tombstone, I end up getting the unholy obelisk instead of the intended target.T-UP!! |
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#20 |
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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