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#1 | |||||||||||||
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Join Date: Aug 2010
Location: Snowy Russia
Posts: 582
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#2 | |
Member
Join Date: Jul 2009
Posts: 209
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First, well done on opening this thread and locating bad-scaled skills
Earthshaker: T-Up on 25/55/85/115 damage (or +5 to all levels) and 0.6/0.9/1.2/1.5 stun duration Panda: T-Up. How about 110/175/240/305 (+65)? T-Up on the mana rescale anyway. Magnataur: T-Up. I really like it! Skeleton King: T-Down. Corrent one scaled pefectly with 0.5 factor per level. Jugger: T-Up. Why not ? Troll: T-Up on numbers but this skill needs an overhaul. Lanaya: http://www.playdota.com/forums/82013/tweak-meld/. T-Null. Riki: T-Up on Blink Strike. T-Down on Backstab since he got a huge starting agility buff last version. Lich: T-Up. Thanks for the credit ! Now, i know i've wrote on that thread Quote:
)Bloodseeker: T-Up. Why not ? FizzBoy.
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| Last edited by SuperFizzBoy; 09-27-2010 at 02:33 PM. | ||
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#3 | |
Member
Join Date: Aug 2010
Location: Snowy Russia
Posts: 582
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Quote:
slow scales too and skill become stronger of slow 1st, so i prefer to up damage of close-range skill. current one have 1.25 multiplier at 1st level = 15% to deal 25% bonus damage, it's 0.15*0.25 = +3.75% to dps. So it scales +3.75% / +11.25% / + 18.75% / +26.25% (3.75+7.5+7.5+7.5%) to dps. I prefer better scaling and much useful 1st levels.
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Suggestions of remakes/tweaks:
Skills rescales, Visual suggestions: Akasha's overhaul, ![]() Suggestions of improvements: Interface (gametime/safegold/timer) |
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#4 |
Member
Join Date: Jun 2009
Posts: 2,465
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I did a similar topic some time ago, but for a different reason: i wanted to locate issues in the gameplay, removing some "must level" or some "must take only 1 level" skills to open up more possible skillbuilds (see recent change on desolate, dispersion, repel, etc...).
Yours is mostly a cosmetic change, with little to no implications on the gameplay on the heroes, bar some exception, like the criticals rescale (ah and btw, critical change can scale only by 5%, so your scaling on bladedance isn't linear at all)or the skewer rescale.
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G.ZZZ on dota2.
Look my reorganization of the weapon shop for: • Organized shop layout (ala Sena the Accesorizer) • More unique +dmg items (BoA ,Broadswoard & Claymore) • Items and recipes are more logical and intuitive • Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael) • Desolator is now made from swords and more! |
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#5 | |
Member
Join Date: Aug 2010
Location: Snowy Russia
Posts: 582
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Quote:
чВ чВ чВ
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Suggestions of remakes/tweaks:
Skills rescales, Visual suggestions: Akasha's overhaul, ![]() Suggestions of improvements: Interface (gametime/safegold/timer) |
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#6 |
Member
Join Date: Jun 2009
Posts: 2,465
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Lol, well played. Good luck with the suggestion. Most of those double scaling skills (crit, backstab, etc) really need a rescale.
EDIT: your proposed blade dance change nothing except level 3 of the skill (25->30%). Try 20-25-30-35 instead. A 10% increase on critical chance on level 1 isn't gamebreaking early game anyway.
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G.ZZZ on dota2.
Look my reorganization of the weapon shop for: • Organized shop layout (ala Sena the Accesorizer) • More unique +dmg items (BoA ,Broadswoard & Claymore) • Items and recipes are more logical and intuitive • Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael) • Desolator is now made from swords and more! |
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#7 | ||
Member
Join Date: Jun 2009
Posts: 520
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Quote:
?
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#8 |
Member
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Another of these, reT-.-D.
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#9 |
Member
Join Date: Dec 2010
Location: The KoR House
Posts: 977
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All t-up except SK and and lanaya
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Snrs.zR.sntS(garena account)
![]() <-- ![]() I AM PROUD TO BE PINOY. AND IF YOU HATE PINOY, t(-.-t)Don't Judge us when your country ain't no better |
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#10 |
Member
Join Date: May 2010
Posts: 121
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Forgive for my English, I at all don't know it...
I use the translator... I from USSR
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#11 |
Member
Join Date: Sep 2009
Location: Eternal flames of damnation
Posts: 3,037
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T-down on everything but Lich...and maybe T-up clarity if gold cost remains 50....clarity needs a buff...
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#12 |
Member
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GJ. Are you studying Necromancy at the university?
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![]() ----------------------------------------------- Turkish DotA Map Translation Leader Dota 2 Turkish Translation Mod Suggestions Mod Wannabe o.o |
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#13 |
Member
Join Date: Sep 2009
Location: Eternal flames of damnation
Posts: 3,037
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I've seen a thread like this once but logical and mathematicaly scaling skills are not really good...it is more versatile with current. You can trade mana for damage or use point on other skill if you have low mana and all...
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