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Old 10-03-2010, 08:27 PM   #1
Cristiano375
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Default Ursa Warrior Item Build?


Hey, what is Ursa Warrior's item build? Need to know asap. Think he's the hero for me
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Old 10-03-2010, 08:30 PM   #2
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Phase, Blink, BKB are core items.

Extensions are Heart, Vlads, AC
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Old 10-03-2010, 08:59 PM   #3
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vlads features on core if youre planning to solo rosh quick.
also for late game if you get a basher to cover his lack of a stun, YOU>ALL
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Old 10-03-2010, 09:06 PM   #4
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vlads also core, what is ursa without it?
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Old 10-03-2010, 09:10 PM   #5
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Default Re: Ursa Warrior Item Build?
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PMS
Phase
Vladmir's Offering
Blink Dagger
HoT
BKB
Guinsoo

You might wanna consider selling your Vladmir's Offering in the lategame and replace it with something like Buriza, another HoT or Assault Cuirass since the lifesteal wouldn't prove to be of much use anymore and you'd have HoT to prevent fountain trips, besides Raw HP > 'HP over time' IMO.
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Old 10-03-2010, 09:37 PM   #6
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Default Re: Ursa Warrior Item Build?
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Buriza and basher interrupts 3rd skill orb.
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Old 10-03-2010, 10:13 PM   #7
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Quote:
Originally Posted by darkhunter View Post
Buriza and basher interrupts 3rd skill orb.
didnt know this.

also, to the poster suggesting you sell your vlads lategame : WTF GTFO NOOB.
leave pd, and preferably dota itself.
youre suggesting that a late game ursa with all his imba dmg willingly forego lifesteal?
also how do you expect him to stay alive knowing that he is melee and necessarily tanks dmg when he fights and also is a hero that will definitely be focussed owing to his insane dmg output?
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Old 10-03-2010, 10:16 PM   #8
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Quote:
Originally Posted by darkhunter View Post
Buriza and basher interrupts 3rd skill orb.
false, dont post incorrect shit to throw ppl off.
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Old 10-03-2010, 10:27 PM   #9
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Quote:
Originally Posted by CelestialRice View Post
false, dont post incorrect shit to throw ppl off.
someone from mech needed here.
does bash or crit reset dmg counter on target?
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Old 10-03-2010, 11:25 PM   #10
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Quote:
Originally Posted by green.goblin View Post
someone from mech needed here.
does bash or crit reset dmg counter on target?
CelestialRice is right. Bashes and Critical hits have nothing to do with Fury Swipes.
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Old 10-03-2010, 11:29 PM   #11
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Quote:
Originally Posted by green.goblin View Post
didnt know this.

also, to the poster suggesting you sell your vlads lategame : WTF GTFO NOOB.
leave pd, and preferably dota itself.
youre suggesting that a late game ursa with all his imba dmg willingly forego lifesteal?
also how do you expect him to stay alive knowing that he is melee and necessarily tanks dmg when he fights and also is a hero that will definitely be focussed owing to his insane dmg output?
Raw HP?
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Old 10-03-2010, 11:29 PM   #12
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On melee units at least (afaik).
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Bai for AX Batlefuri it make you diil mor DEIMIDJ wit spin ent wen u hev mor DEIMIDJ u nid to bai laifstiil for mor HELT POinT. en nol u lifstiil wit mor sple6 DEIMIDJ
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Old 10-04-2010, 12:00 AM   #13
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Default Re: Ursa Warrior Item Build?
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Quote:
Originally Posted by SenshiNoRyu View Post
CelestialRice is right. Bashes and Critical hits have nothing to do with Fury Swipes.
If I remember right, Fury Swipes do not occur on the attack that bash procreate. I might be wrong though. It doesn't reset swipes.

Though why go basher? Guinsoo is a much more reliable for late game than basher.
---------
Quote:
Critical Strike and Bash Interactions with Orbs and Buff Placer
When 2 critical strikes proc on the same attack, the last acquired (skill learned or item picked up) one will override. The same is true for 2 bashes procing on the same attack.
Melee Heroes

Critical Strike and Bash stack fully with all orbs and buff placers.

A minor exception exists with Caustic Finale and Fury Swipes. If an item with Critical Strike or Bash is acquired before the first level of the skill, only the skill will work. This is easily remedied by dropping and picking up the item after the skill is leveled at least once.
I guess fury swipes and bash do stack.
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Old 10-04-2010, 12:13 AM   #14
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Default Re: Ursa Warrior Item Build?
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Quote:
Originally Posted by TimeLocked View Post
If I remember right, Fury Swipes do not occur on the attack that bash procreate. I might be wrong though. It doesn't reset swipes.

Though why go basher? Guinsoo is a much more reliable for late game than basher.
---------


I guess fury swipes and bash do stack.
Crap i guess they do. I don't recall this rule at all.
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Old 10-04-2010, 12:25 AM   #15
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Default Re: Ursa Warrior Item Build?
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Vlads for the solo rosh.
Phase to get up in their face and say FUCK YOU .
Blink Dagger for some pedobear action.
BKB to say I AM GOD.
HoT to give them a big hug from Enrage.
The last is a tossup. You could get AC or Guinsoo or Bfly. Choice is yours.
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Old 10-04-2010, 12:45 AM   #16
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Default Re: Ursa Warrior Item Build?
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Quote:
Originally Posted by TimeLocked View Post
If I remember right, Fury Swipes do not occur on the attack that bash procreate. I might be wrong though. It doesn't reset swipes.

Though why go basher? Guinsoo is a much more reliable for late game than basher.
---------


I guess fury swipes and bash do stack.
Guess what? Many versions ago Ulfsaar was ranged hero with 128 range and that's why bashes and crits was broken on him, but it was so changed so long ago that I don't even remember when.
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Old 10-04-2010, 01:12 AM   #17
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until very late game, the ONLY use for vlads is killing rosh. it is better to get hero killing items early as that is more important. Phase -> Blink Dagger -> BKB

building anything else before blink dagger is just stupid. delaying your dagger any more is just straight gimping yourself. another note, if you get a few kills in your lane and reach level 8 or 9 before minute 10 you can kill rosh without lifesteal. this is provided you arent an idiot and have level 4 swipes, level 4 OP, and rank 1 enrage. without a few kills you dont get enough xp to reach that level fast enough.
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Old 10-04-2010, 01:24 AM   #18
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For me i build the item to try to break fountain (lol)
Start game i will get
The 225$ axe (+32% damage) for faster farming
Ring of regen
Eat tree

and then rush for offering,Vanguard for more tanking.
At lv7 can solo roshan. Then blink dagger for assassinate, And pharse boots or boots of travel,then heart ,assault, butterfly and kick the fountain ass off.
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Old 10-04-2010, 01:40 AM   #19
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Quote:
Originally Posted by NoobHacker View Post
For me i build the item to try to break fountain (lol)
Start game i will get
The 225$ axe (+32% damage) for faster farming
Ring of regen
Eat tree

and then rush for offering,Vanguard for more tanking.
At lv7 can solo roshan. Then blink dagger for assassinate, And pharse boots or boots of travel,then heart ,assault, butterfly and kick the fountain ass off.
Rofl... Quelling Blade DOES NOT work with Fury Swipes. N1
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Old 10-04-2010, 02:04 AM   #20
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he'll feed if he builds vlads and vang before any boot upgrade
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Old 10-04-2010, 02:25 AM   #21
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Quote:
Originally Posted by NoobHacker View Post
For me i build the item to try to break fountain (lol)
Start game i will get
The 225$ axe (+32% damage) for faster farming
Ring of regen
Eat tree

and then rush for offering,Vanguard for more tanking.
At lv7 can solo roshan. Then blink dagger for assassinate, And pharse boots or boots of travel,then heart ,assault, butterfly and kick the fountain ass off.
a confirmed noob build.
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Old 10-04-2010, 02:33 AM   #22
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Well I sometimes get Dagger before Phases but I usually skip Vang nowadays. Vitality booster is more then enough, especially if combined with Stout or PMS.

Get Vladi => go Rosh => get Boots (or Phases) => gang as much as possible => get Dagger => gang more.
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Old 10-04-2010, 02:47 AM   #23
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Quote:
Originally Posted by NoobHacker View Post
For me i build the item to try to break fountain (lol)
Start game i will get
The 225$ axe (+32% damage) for faster farming
Ring of regen
Eat tree

and then rush for offering,Vanguard for more tanking.
At lv7 can solo roshan. Then blink dagger for assassinate, And pharse boots or boots of travel,then heart ,assault, butterfly and kick the fountain ass off.
Get out of this thread...
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Old 10-04-2010, 02:53 AM   #24
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Quote:
Originally Posted by SenshiNoRyu View Post
Well I sometimes get Dagger before Phases but I usually skip Vang nowadays. Vitality booster is more then enough, especially if combined with Stout or PMS.

Get Vladi => go Rosh => get Boots (or Phases) => gang as much as possible => get Dagger => gang more.
you are bad. rosh is not that important, if you dont suck you wont be dying anyways and thats wasting 2000g for less damage output than phase boots, and phase lets you kill heroes which is way better than roshan.
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Old 10-04-2010, 03:06 AM   #25
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If the other team if half decent to put an obeserver ward to see anyone going roshan, the ability to kill roshan solo is not so important. Anyway vlads is core.
excuse my poor english
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Old 10-04-2010, 03:26 AM   #26
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Quote:
Originally Posted by Hugsfodrugz View Post
you are bad. rosh is not that important, if you dont suck you wont be dying anyways and thats wasting 2000g for less damage output than phase boots, and phase lets you kill heroes which is way better than roshan.
And you dont understand. If I could go woods with decent laner near (stun disable etc.) I would gang and get those phases, but this is only an option in cw or so. Too many times ally on lane is unreliable/unskilled and going gang = suicide.
Also note that even phases won't do shit if enemy stun/slow/disable you and run to tower. GL tower diving level 3 or so.
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Old 10-04-2010, 03:51 AM   #27
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Quote:
Originally Posted by SenshiNoRyu View Post
And you dont understand. If I could go woods with decent laner near (stun disable etc.) I would gang and get those phases, but this is only an option in cw or so. Too many times ally on lane is unreliable/unskilled and going gang = suicide.
Also note that even phases won't do shit if enemy stun/slow/disable you and run to tower. GL tower diving level 3 or so.
there are a lot of things wrong here. first of all if you properly control your lane you will usually have plenty of room between the tower. second, ofcourse you dont suicide to try to kill people with stuns. go to other lanes and start feeding on the ones who CANT stop you. not every hero on their team will have a hard disable. third, chances are you wont have phase boots by the time you are level 3, but if you do, even fuckin better cause you will shit on them with +24dmg at that level and rank 2 OP rank 1 FS
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Old 10-04-2010, 03:56 AM   #28
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Quote:
Originally Posted by s.ops_Freak View Post
Raw HP?
vlads cost approx 2k
how much raw hp can you buy for that amount?

but much, much more importantly, after a few hits your lifesteal is so imba that it is simply retarded to not want it.

please also remember that hearts regen is useless during a fight. lategame when actual dps carries shine, there is simply no way you can walk into the mess of heroes all fighting each other, land your dmg and walk out.
you need the lifesteal to survive the fight. period
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Old 10-04-2010, 04:09 AM   #29
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after a few hits your lifesteal is so imba
assuming rank 4 swipes... four attacks will result in +100 damage on your next attack, WHOO +16 HEALTH. eight attacks will result in +200 damage on the next attack, OMG IMBA +32 HEALTH! 8 attacks is never going to happen. the target is going to be dead before that. your base damage even with enrage isnt going to be higher than 100 on ursa, meaning 16 more health per hit. that is NOT impressive. that piddly amount of lifesteal is not going to make you live or die. may aswell buy a bracer, cause thats gonna be about the same amount of EHP. only time you need vlads is time > 40 minutes when you actually sit and whack people more than 5 times to kill them. wasting your first 2000 gold to be able to kill roshan is stupid when you could be buying items to kill heroes, which has a much bigger impact on the game.
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Old 10-04-2010, 06:04 AM   #30
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Quote:
Originally Posted by Hugsfodrugz View Post
assuming rank 4 swipes... four attacks will result in +100 damage on your next attack, WHOO +16 HEALTH. eight attacks will result in +200 damage on the next attack, OMG IMBA +32 HEALTH! 8 attacks is never going to happen. the target is going to be dead before that. your base damage even with enrage isnt going to be higher than 100 on ursa, meaning 16 more health per hit. that is NOT impressive. that piddly amount of lifesteal is not going to make you live or die. may aswell buy a bracer, cause thats gonna be about the same amount of EHP. only time you need vlads is time > 40 minutes when you actually sit and whack people more than 5 times to kill them. wasting your first 2000 gold to be able to kill roshan is stupid when you could be buying items to kill heroes, which has a much bigger impact on the game.
This guy has a point, in competitive games, you will never see an Ursa going head on for roshan. Not because roshan is unimportant, but because enemies in competitive have wards around the area. ESPECIALLY WHEN YOU'RE URSA. Never go alone when in competitive.

Now if you're in pubs,yes go for vlads,you can kill rosh and heroes at the same time. Vlads> vanguard when it comes to roshan. Vanguard>vlads when it comes to heroes early game. Only thing i disagree about is roshan being unimportant. Roshan gives gold, exp, a chuck norris token, and exp to allies as well. He is not a normal creep where you get 45 gold, i think you potentially make 4-500 gold AFAIK.

Vlads has its advantages:
roshan
survivability
lifesteal to stay longer to farm
mana regen
AoE lifesteal for others

I also get vlads, but only when i can make full advantage of it. Especially when overpower gives you a decent portion of life back.
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Old 10-04-2010, 06:23 AM   #31
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Quote:
Originally Posted by Hugsfodrugz View Post
assuming rank 4 swipes... four attacks will result in +100 damage on your next attack, WHOO +16 HEALTH. eight attacks will result in +200 damage on the next attack, OMG IMBA +32 HEALTH! 8 attacks is never going to happen. the target is going to be dead before that. your base damage even with enrage isnt going to be higher than 100 on ursa, meaning 16 more health per hit. that is NOT impressive. that piddly amount of lifesteal is not going to make you live or die. may aswell buy a bracer, cause thats gonna be about the same amount of EHP. only time you need vlads is time > 40 minutes when you actually sit and whack people more than 5 times to kill them. wasting your first 2000 gold to be able to kill roshan is stupid when you could be buying items to kill heroes, which has a much bigger impact on the game.
yes. i did mention in my post that vlads is essential late game. so when you say "only time you need vlads is time > 40 minutes when you actually sit and whack people more than 5 times to kill them" youre basically paraphrasing and reposting, yes?
also, i agree that if the other team know youre going to try and solo rosh early they will ward and rape you but seriously when was the last time you saw a support buy wards IN A PUB GAME?
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Old 10-04-2010, 06:28 AM   #32
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Vlads is a viable item on him no matter what level you play at. It is not just for Roshan but an excellent creep farming tool. Once you get Vlads it pretty much takes less than 5 minutes to get a dagger. You can kill Roshan without Vlads but you will be pretty badly hurt. With Vlads you come out with full hp and kill ancients for another set of 200 gold.

The lifesteal also makes a difference in close fights. It might not be super impressive to get small amounts of hp like that per hit but you are hitting about 3 times per second and your damage is monstrous. It is often enough to negate a whole nuke with one activation of fury swipes + enrage.

There are some games I have seen where an Ursa is running for its life with some 50 hp and goes into fog uses enrage + fury swipes and waits until enemy rounds the corner and regains enough hp to tank another nuke before killing the hero following him.
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Old 10-04-2010, 07:05 AM   #33
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Originally Posted by Hugsfodrugz View Post
assuming rank 4 swipes... four attacks will result in +100 damage on your next attack, WHOO +16 HEALTH. eight attacks will result in +200 damage on the next attack, OMG IMBA +32 HEALTH! 8 attacks is never going to happen. the target is going to be dead before that. your base damage even with enrage isnt going to be higher than 100 on ursa, meaning 16 more health per hit. that is NOT impressive. that piddly amount of lifesteal is not going to make you live or die. may aswell buy a bracer, cause thats gonna be about the same amount of EHP. only time you need vlads is time > 40 minutes when you actually sit and whack people more than 5 times to kill them. wasting your first 2000 gold to be able to kill roshan is stupid when you could be buying items to kill heroes, which has a much bigger impact on the game.
forgot to add that what you say about lifesteal being useless is bullshit.
without wasting my time about how small the increase in dmg per strike is, or how his base dmg "even with enrage" is less than 100, i will simply state that his dmg is high, and increases with every strike. if you disagree, please explain how you say that "8 attacks is never going to happen. the target is going to be dead before that." so clearly if his damage is high enough to kill enemies in a matter of such few hits, his lifesteal (which is a function of his damage) can't be all that "piddly", yes?

also, next time you feel like spouting crap on forums, before you post please remember that people will call your bluff.
like this-
your base damage even with enrage isnt going to be higher than 100 on ursa

what? BASE DAMGE WITH ENRAGE? WHAT?
enrage doesnt add to base damge. that is affected only by base stats.
also stfu about base damage in the context of lifesteal. lifesteal is a function of total damage dealt.
additionally, here is something else you said "four attacks will result in +100 damage on your next attack, WHOO +16 HEALTH"

dude. seriously. go home and screw the neighbours cat. or whatever. just dont bring your sorry ass here and post this filth so that anyone with an IQ in double digits who reads this has a seizure from the sheer stupidity that it displays.
your lifesteal doesnt only increase in the fourth instance. it keeps increasing. with every 25 increase in damage LS cumulatively increases by 4. so by the fourth attack your lifesteal has increased by 4+8+12 = 24. this is in addtion to the 16% you steal anyway
given that ive assumed your damage on the first hit to be 100, thats not "piddly" by any standards.
anyhow im tired of proving how wrong everything in your post was. the whole point of this wall of text was to say that if you don't know about a hero, there is no pressure on you to post. its clear from all that youve said that you don't understand how ursa's attack works. then why come on pd and annoy people with your ignorance and waste everyone's time, including yours.
that just makes you a retard.
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Old 10-04-2010, 07:07 AM   #34
green.goblin
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Default Re: Ursa Warrior Item Build?
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Originally Posted by AzureD View Post
Vlads is a viable item on him no matter what level you play at. It is not just for Roshan but an excellent creep farming tool. Once you get Vlads it pretty much takes less than 5 minutes to get a dagger. You can kill Roshan without Vlads but you will be pretty badly hurt. With Vlads you come out with full hp and kill ancients for another set of 200 gold.

The lifesteal also makes a difference in close fights. It might not be super impressive to get small amounts of hp like that per hit but you are hitting about 3 times per second and your damage is monstrous. It is often enough to negate a whole nuke with one activation of fury swipes + enrage.

There are some games I have seen where an Ursa is running for its life with some 50 hp and goes into fog uses enrage + fury swipes and waits until enemy rounds the corner and regains enough hp to tank another nuke before killing the hero following him.
^^this.
vlads.on.ursa.is.good.
period.
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Old 10-04-2010, 08:21 AM   #35
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Default Re: Ursa Warrior Item Build?
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My god my post was totally ignored
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Old 10-04-2010, 03:39 PM   #36
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Conclusion - Vladmir is core on Ursa.

For God's sake name another hero that can solo Rosh at lvl 5.
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Old 10-04-2010, 09:19 PM   #37
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vlads doesnt help you kill heroes because the engagement doesnt last long enough for the lifesteal to matter. killing heroes is more influential to winning the game than 1 rosh kill every 10-11 minutes. ursa is not a farmer, he should not be sitting in lane farming creeps or neutrals, he kills HEROES. all i bother to get in lane is phase boots and past that the majority of my gold comes from hero kills, like it should. healing salve is a very good item, I dont need some 2000g item to heal me up between fights. after phase getting a blink dagger ASAP can simply put the other team in a state in which they cannot win the game. past that, depend on the game, I will THEN build either BKB or Vlads. vlads just does so little in the early game when you could have an item like blink dagger which is game-changing. After that the vlads will come rather quick, delayed by maybe 1 roshan kill worth of time.
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Old 10-05-2010, 12:57 AM   #38
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Originally Posted by green.goblin View Post
vlads features on core if youre planning to solo rosh quick.
also for late game if you get a basher to cover his lack of a stun, YOU>ALL
apart from tiny with basher
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Old 10-05-2010, 01:43 AM   #39
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Lifesteal (for Ursa) in the lategame is not of much significance since Ursa is a hero that deals "Burst DMG", not DMG over time.

He initiates enemies, not enemies initiating him therefore he should focus on increasing the amount of DMG he can deal within those 6 attacks instead of even thinking about lifestealing HP that he doesn't need since he'll most likely be on full or almost full HP (remember he initates, not the other way around therefore he'd only do so if he had decent amount of HP) hence lifesteal being rather useless but an increased output in DMG would benefit him much more.

Sure lifesteal will aid you in surviving (to a very unreliable extent) but the raw HP from HoT (reliable surviability) will ensure the ability to tank those nukes that'll be coming to you or give you some sort of protection while you're disabled. HoT also increases your DMG output, synergizing with Overpower very well. It's much better in terms of preventing fountain trips since 2% HP regen per second > HP over time where auto-attacking on creeps is required.

For lifesteal to aid in surviving, you have to attack (can be considered HP over time) which isn't what people would tend to depend on in a fight, knowing that there'd be atleast one disable there to prevent you from attacking continuously or making it too late for the lifesteal to become of any great significance (by that time, Ursa will have low HP therefore the % of current HP for Overpower would give low results in DMG which will mean less lifesteal).


Lifesteal is usually the best item for carries in lategame but not for the case of Ursa (IMO). He's a carry that heavily relies on those 6 attacks only, after being much useless in the matter since he doesn't have any significant attackspeed on his own, so he should focus on actually surviving in the mix after he has initiating, enabling him to do so once more.
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Old 10-05-2010, 03:34 AM   #40
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^^ it would be 12 attacks if you use overpower right but yeah, who wouldn't take a heart over vlad's on ursa if you had the money to switch them out, How does the game get that late?
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