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#1 |
Member
Join Date: May 2010
Location: India
Posts: 2,236
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| Last edited by Knovanangel; 10-06-2010 at 12:07 PM. | |
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#2 |
Member
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Nice suggestion T-up
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#3 |
Member
Join Date: Dec 2009
Location: In your heart.
Posts: 283
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Sure. T-up.
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Just opened a fortune cookie. It said: "You have none." ... What the hell? |
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#4 |
Member
Join Date: Apr 2010
Location: =GetUnitLoc(Cainer)
Posts: 477
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Codeable. Useful. T-UP
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Zephyr the Wind Rider Abilities: Wind Prison, Charged Power, Hunter Aspect, Grab Complete Sniper Remake ![]() |
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#5 |
Member
Join Date: May 2010
Location: India
Posts: 2,236
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thanks for feedback!!
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Thanks to toasta for helping with sig
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#6 | |
Member
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Quote:
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You can call me SNOW37 or SN0W37 or snow or lemons.
If I say something is uncodable, I mean uncodable in dota not uncodable in warcraft in general. Yoda, I am |
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#7 |
Member
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Keep it at a minimal interference.
T-Up
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#8 |
Banned
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t-up
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#9 |
Member
Join Date: Jun 2009
Location: ツ
Posts: 1,119
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I think it would be better to have an overhead counter too. You know, it's much easier to keep track of it that way.
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#10 |
Member
Join Date: May 2010
Location: India
Posts: 2,236
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Improved it & confirmed it's codeability
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Thanks to toasta for helping with sig
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#11 |
Forum Staff
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T-Up as well
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#12 |
Member
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Buddy: Tidehunter left.
However t-up
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#13 |
Member
Join Date: May 2010
Location: India
Posts: 2,236
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This is the reason why i didn't make 1 for tidehunter-
• Damage counter for buff removal resets when you don't take player based damage for 6 seconds. Taken right from hero page. as you can see it has a specific time-span while BB does not have.
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Thanks to toasta for helping with sig
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#16 |
Member
Join Date: Sep 2009
Posts: 284
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dont do a overhead-counter !!!! IMO it will make brisleback ugly
If u run around with 3 green lines over his head .... |
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#17 |
Member
Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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#18 |
Banned
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#19 |
Member
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T-up... make more sense
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#20 |
Member
Join Date: Oct 2009
Posts: 1,324
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T-UP for ease of use. Maybe have a command to stop it?
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