Originally Posted by cc.jmk!
Phantom Lance remake is definitely awesomesause.
I'm just a little concerned about Phantom Edge's Aghanim. What about NOT improving chances; just keeping the 1% heal per illusion, and buff illusions?
So, when you get Aghanim, illusions will deal 30-35% damage, and take 350% damage instead of dealing 25% and taking 400%?
I thought of that, but I am afraid that it could make him a bit too strong.
I may put it as an alternative solution though.
Originally Posted by God of Death
T-Up to everything except a healing. That is not his style.
I'd go on the lines of "Each illusion grants a stacking bonus aura"
Bonus can be magic resistance, agility aura, armor, etc.
I have a strange idea how actually that is perfectly reasonable (the healing), but I simply can't find right words do describe it, so I'll just give you a picture of two dogs:
Anyway (Let's ignore stuff above, shall we?
), I think that healing fits him well since he is phantom/illusion based hero so creating illusions should have a positive effect on him.
Reason why I didn't choose any buff is next:
- IMS: Nah, his Phantom Lance and Doppelwalk can do chasing/running for him and since Diffusal Blade and Manta Style are paractically his core build, I think that he has enough means to chase and escape.
- IAS, armor and damage: He is an agility hero who makes a lot of agility items witch means that he wont lack in any of those 3 departments.
- Magic resistance: His ultimate already enough of that in my opinion.
So only thing left that I really thought that he could use is heal.
I think that 1% of HP healed per illusion created isn't much, just enough to keep him and his illusions alive enough to do their work.
I just hope that stuff I said make sense.
I just find that picture hilarious and simply had to find a way to use it so it's actually a stupid joke and nothing else (hope no one thinks I am making fun of them).