Originally Posted by noRman
Mmm... It really seems to be an excellent rmk... i don't know something about Scepter...
Agree with Lithary.... i'd rather buy MS.
if you get the visual effect for his scepter will be a T-up
I said what I think would be the best visual effect for PL (same as Juggernaut's only blue), but I can't make it myself since I don't know how.
Originally Posted by God_ii
t-up on lance, t-down on ult. no synergy if u ask me.
His skills are based on illusion creating, that upgrade improves that and heals him based for every illusion created.
It's a nice little synergy if you ask me.
Originally Posted by Dzink
The Illusion from your Spirit Lance lasts 10 seconds! Although it already rapes with its' 2/4/6/8. I'd hardly call that balanced.
Heal upon illusion generating+2.0 str growth is a way too much survivability for such hero.
Now when I thought abt dopplewalk a bit more it looks like you've been able to sway me. The current 10% increase is laughable. But that's not Remake but Rebalance =)
You are probably right about duration of Spirit Lance's illusion, I will fix that.
Also, about his strength, I would only lower it if his agility goes up.
I dunno, make his strength growth to 1.75 per level and agility 3 per level.
How does that sound?
And yeah, I know that Dopplewalk is more issue of a balance than a remake, but I didn't want to make a completely new thread just for that so I shoved it all in here.
Originally Posted by atomchoco
t-up for icons and Spirit Lance remake
i would have to say imba for ult :|
Is it because of healing?
If yes, then let me explain it all to you since I've noticed that people get easily scared of % based healing.
1% healing per illusion created means that in case you have 3K HP PL (witch is actually very hard), you and your illusions will get healed only by 30HP every time one illusion is created.
And remember that it's like previous HoT that it heals you per second all the time, but per illusion created and in average, that would be much weaker than HoT's healing, witch is OK.
Also, % increase in illusion creating is slim and will not cause any balance issues if you ask me.
I will also decrease his strength growth and increase agility growth to make it it less powerful and will probably fix all balance issues with that, I hope.