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#1 |
Forum Staff
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| Last edited by Infrisios; 12-28-2010 at 03:46 PM. | |
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#2 |
Member
Join Date: Jun 2009
Location: Aarhus
Posts: 137
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looks awesome
!support |
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#3 |
Member
Join Date: Jul 2009
Posts: 705
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Nice
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#4 |
Member
Join Date: Sep 2009
Posts: 120
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Probably the most obvious t-up I've ever given.
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#5 |
Member
Join Date: Oct 2009
Posts: 5
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t-up, nice one.
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#6 |
Member
Join Date: Nov 2009
Location: Astral Tundra
Posts: 212
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He needs some eye candy, and this one is nice. T-Up. Awaiting more your visual stuff.
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#7 |
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It looks nice. Good job you did there, mister.
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#8 |
Member
Join Date: Jun 2009
Location: Bulgaria
Posts: 162
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awesome t-up. The old effect is waaay overused anyway
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#10 |
Forum Staff
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The target gets smashed anyway.
You want me to add it?
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With a gun in my hand, wearing a bulletproof vest singing "My, my, my, how the time does fly, when you know you're going to die By the end of the night." And said hey - Streetlight Manifesto - Keasbey Nights |
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#11 |
Member
Join Date: Nov 2009
Location: Astral Tundra
Posts: 212
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Nah, don't overbleed it.
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#12 |
Member
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How bout using something else other than blood to illustrate self-damage? The damage comes from him expending alot of energy--he doesn't actually blade himself too when he uses Double Edge.
I put Incinerate - Buff under the Art - Target field of Double Edge's ability properties in my map. Just a suggestion, though, it might not fit with your version of Double Edge. EDIT: On topic, this looks great. I dislike the warstomp effect currently.
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#13 |
Member
Join Date: Jun 2009
Location: Germany
Posts: 3,051
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Hm, the glowing weapon again. It looks much better than on Clinkz (sorry, but I dislike it on Clinkz: Whenever he attacks his bow stretches, but the effect won't. Looks kinda stupid...). I guess it fits and looks nice, especially since the War Stomp animation gets a bit less overused. Support.
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#14 |
Member
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nice
mb add some eff on cent cuz his hp is decreasing too
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#15 | |
Forum Staff
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Quote:
Terresquall: Looking around for alternatives. N1NZ9I: That's what the blood is for atm.
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When they come for me, I'll be sitting at my desk
With a gun in my hand, wearing a bulletproof vest singing "My, my, my, how the time does fly, when you know you're going to die By the end of the night." And said hey - Streetlight Manifesto - Keasbey Nights |
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#18 |
Member
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Since you reasoned that Centaur himself is damaged then he bleeds, following that way I just wondered why not applying it to both units, you know, both get the same damage type. So I guess blood in two units is sensible.
Or else, you can try other effect for Centaur if you consider it's worth.
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