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#1 | |
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Auto-return on re-summoning Bear instead of just full hp heal. |
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#2 |
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The "sense" given by returning bear originates from the standard summoning found on WCIII, like Lycan's wolves (resummoning them in effect refills their hp, but returns them back to you). This current implementation is a step away from the norm, and unlike the wolves, the Bear already has a leash range. Plus the older version just brings the bear back to you, without HP refill.
I'd rather have that Return ability on Sylla's skillset, as one poster mentioned.
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#3 |
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return on Hero itself, or this suggestion, make bear unkillable.
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#5 |
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I mean when you re-summon again, currently, it'll only refill Bear's hp.
What I suggest => Makes Bear return to hero (Syllabear) together with refill. @Dynes : Return on Syllabear is other problem (and I support as well). This is more to reduce abuse/imbaness new can bring.
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#6 |
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Join Date: Aug 2009
Posts: 214
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t-up.
teddy has radiance* teddy chases me teddy is attacked teddy bleeds teddy is resummoned teddy chases again teddy owns :*( |
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| Last edited by pichu89; 10-18-2010 at 08:33 AM. Reason: *not sacred relic | |
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#7 |
Member
Join Date: Nov 2009
Posts: 263
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nah.. it's actually a buff for him
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#8 |
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The current change is actually a buff (the 6.69 changes) but what I suggest is actually a nerf...
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#9 |
Member
Join Date: Nov 2009
Posts: 263
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i though with that buff (current change) he is fine now. so dont nerf him again. that's what i mean. =)
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#10 |
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Problem is, this buff has some aspect where it can be abused/imba as pichu89 said
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#11 |
Member
Join Date: Nov 2009
Posts: 263
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meh... u sure it was that imba.. just kill the syla if the bear is unkillable. if u cant kill the syla, u deserved to killed by him then
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#12 | |
Member
Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,680
Blog Entries: 10
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Quote:
I've never played Sillybear so I don't really know which would be best. I have to say T-null, not because I don't care, but because I don't know enough It *seems* reasonable and would reduce abuse but again, I don't know enough to say yae or nay. Leaning towards a T-up tho
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| Last edited by Captain Planet; 10-18-2010 at 08:25 AM. | ||
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#13 | |
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This suggestion states that whenever you cast "Spirit Bear", the bear will always return to your side, with full HP.
Quote:
More like return the bear to you if its out of leash range when Spirit Bear is cast.
__________________
Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#14 |
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sylla + gem/rapire - u will never loose it -_-
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#15 |
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Join Date: Nov 2009
Posts: 263
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#16 |
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but bear could just move around all ward places with ally range hero, while hero itself farming. and this gem is ndroppable.
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#17 | |
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Join Date: Nov 2009
Posts: 33
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Quote:
Because if the bear cannot heal then why make it a skill at all -.-" you mean what? You want the bear to return to the fountain in order to heal? ! ? ! >.<ll At some point in time the bear still needs to re-spawn to full health you know -.- you can't expect it to act like a hero right ZzzZZZZ T-Down
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#18 |
Member
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What's the difference between that and then?
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#19 |
Member
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difference:
before, u could permastun bear, so it couldnt Return to hero. now, he could refresh hp instantly to max. and here - he could blink to hero regardless, stunned bear or not. thats the difference, that bear is uncatchable -_-
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#20 |
Member
Join Date: May 2010
Location: Russia Mother
Posts: 48
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Let`s make Summon Spirit bear autocastable !
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