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| Last edited by Cpt Bogdan; 10-25-2010 at 05:35 PM. | |
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#2 |
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lol
I like it and yay you implemented my skill suggestionI'll review him later , I ain't feelin' good today
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#4 | |
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Hitsuji, the Shepherd
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#5 | ||
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PS: i don't know if i keep is current range or not. If he 'll be ranged i give him a sheep projectile obviously.
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#6 | |
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![]() I like your hero, it's original.
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#7 |
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Here I´am, as desired.
SKILL1 1. Please change description from "disable" to smthing more fancy with sheeps. Like he tries to transform to them, but he has chance of failure. 2. I don´t like that 25% chance of DMG. It´s like little useless, boring, not synergic, so change it to like 50% 50% with some fancy effect. Also calculate effect FOR EVERY UNIT would make it fancy little more IMO. 3. Also leave duration same on all levels and increase CD to make it better on lower levels, also the manacost seems little low for taste of INT hero. SKILL2 My little remake Need little change Wolves damage/bash. SKILL3 Simply ramake this COMPLETLY. ULTIMATE I´ll leave this alone (lazy after hard brainstorming) Now your hero would be good disabler/slower with grat impact in teamfight and some AoE presence. WHERE IS Sven2K BTW????!!!!!! And sorry, but I can´t find any icons for now.
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#8 |
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Join Date: Apr 2010
Posts: 158
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most original and creative hero suggestion i seen so far, really liked it.
t-up |
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#9 |
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Histuji is sheep in Japanese....soooooo
Sheep - The Shepard xD. Sorry Gtg, took a glance at the spells, they look alright, will take a further look later.
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#10 |
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1st skill hmm here's an idea for you :
50-50 is ok , BUT 1.75 dissable or 200 dmg still ain't nothing special for 16 CD even if it has great AOE .So I suggest the skill dealing dmg and turning the enemy into sheep You can make the description like this : Histuji forces a huge amount of mixed energy into his enemies , squishing their body into the form of small compact sheep . Also keep the AOE at a constant 500 Pros: - the skill will be much much much more useful Cons: - none (cuz the skill will still be balanced do to the small duration and high CD) 2nd skill - here's an idea that will increase the synegy of this and you 1st skill Description : Hitsuji uses a ''Mechanical Alpha Male'' (I'll try and make the skin it sounds like fun )It will attack the selected target 4 times , each strike will damga the target and release a small force field in AOE wich deals some minor dmg and ministuns the targets dmg to single target : 20/30/40/50 dmg (phisical dmg) AOE dmg : 5/10/15/20 dmg (magical dmg) the AOE of the AOE : 200/220/240/260 (it will look just like KotL's ''Blinding Light'' Over all dmg to the selected taget after 4 attacks will be 280 dmg Mini stun duration : 0.5 sec at all lvs ''Mechanical Alpha Male'' Att time : 1.1/1.0/0.9/0.8 3rd skill : I don't think that there's a way to detect wheather a skill is a dissable or not but Lemons (pew pew) will be the judge of that Make the skill like this : 100/150/200/250 Extra vision at day 200/250/300/350 Extra vision at night ''mass hex'' - casting range increase by 50/100/150/200 ''Mechanical Alpha Male'' -Mechanical Alpha male's AOE sight range to 1000/1200/1400/1600 at day and night ''Attack of the lambs'' - casting range increase by 100/150/200 -march range increase by 100/200/300 units This will make your hero into a powerful scout as well , and it will increase his ganking potential alot 4th skill : Is it just like tinker's ''March of the machines'' ? and damn 2000 casting range 0_0 reduce it , 300 would be good (just like tinker's casting range for ''March of the machines'') If you mean that the sheep will travel 2000 distance , then put that in the notes and change the casting range .If you'r using my suggestion for the 3rd skill then make the travel distance 1600 at first (with each upgrade it will turn to 2000) lets calculate dmg let's say you get hit by 2 sheep each second (this is an example not in a team fight) the dmg you'll take will be 50x2 x 4 = 400 dmg - 300 dmg(with magic reducution) the dmg you'll take will be 75x2 x 4 = 600 dmg - 450 dmg(with magic reduction) the dmg you'll take will be 100x 2 x 4 = 800 dmg - 600 dmg(with magic reduction) hmm I guess it's ok since you also slow the target for like 75% witch is massive Or actually , maybe you should reduce the stun to 20/35/50 % cuz 75% is a lil' too much Finall Thoughts Change his attribute to int , cuz just look at his skills , massive casting skill with very low mana cost . Turn him into a int hero and increase the mana cost of all his spells also reduce his str gain by 0.2 Over all I like the hero alot , there's huge synergie between his skills t-up
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| Last edited by Sven2k; 10-22-2010 at 08:13 AM. | |
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#11 | ||
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Quote:
Quote:
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#12 |
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#13 |
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About 2nd skill RMK.
You could keep your alpha male bonuses like it's now, but transform them into my RMK casting system. Also this should work not only with your 1st skill, but also with your ultimate. 3rd skill RMK Not sure about bonusus, maybe add little base reduction and exchange that for having manacost per sec and make it toogleable. Better for gangs, better for teamfights. PS: What about making that trigger even with neutrals? Some good HotD, Chen, Bambi Synergy.
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#14 |
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Join Date: Oct 2010
Posts: 1
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Try to remake 1 of the skill and call it as "Black Sheep Wall"
Abilities : Cover whole map with fog of war and recover to original after several seconds.
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#16 |
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Join Date: Sep 2009
Location: The Caribbean
Posts: 7,539
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Bonjour!Mass Hex: It's kind of hard to the enemies being sheeped for 2 seconds and sheeped again 14 seconds later (16-2). Increase CD to 25 seconds. Alpha Male: I like it ![]() Herd Protection: Kind of boring, but useful. Might be considered useless, but you would notice its use ingame. Attack of the Lamb: Damage is too little. Make it 75/100/125 dps. Overall, this sheep-based hero made me LOL. Especially the name of the ult. T-up and good luck! ![]() Gravedamn.
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Well, I'm leaving active PD duty.
I'll be posting once in a blue moon, and I'll also be checking the Describe the person above you thread. I'll still be active at Facebook, Dota-two.com and Dota2Portal.org. Say your prayers, GravedamN. |
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#17 | |
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Quote:
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#18 |
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O no they're eating her , and then they're gonna eat me , OOO MY GOOOOOD
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#19 |
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Not troll 2
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#20 | ||
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Join Date: Sep 2009
Location: The Caribbean
Posts: 7,539
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Quote:
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T-up on this hero! ![]() Gravedamn out.
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Well, I'm leaving active PD duty.
I'll be posting once in a blue moon, and I'll also be checking the Describe the person above you thread. I'll still be active at Facebook, Dota-two.com and Dota2Portal.org. Say your prayers, GravedamN. |
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