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#1 | ||||
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#2 |
Member
Join Date: Apr 2010
Location: I got stuck at Vermilion by that fucking Snorlax, LOL
Posts: 636
Blog Entries: 1
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TBH, CW hasn't spikes on his body <.< It could be called "Rough Skin" and the current icon is in-game.
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#3 |
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Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,680
Blog Entries: 10
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I agree that the ability needs a cosmetic/thematic makeover, and you're on the right track, but you're just not quite there. -IDenkaiI-'s idea is good though. Something like that would defs get my support. T-null for now though.
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#6 | |
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Quote:
you bother the msi for 1 icon?
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#7 |
Forum Staff
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Don't you think the icon seems too much similar with hoof stomp?
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#8 |
Member
Join Date: Jun 2009
Location: Germany
Posts: 3,051
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Sorry, but I dislike the idea of his pure skin hurting enemies. That's just a bit too out of place. Additionally, it also hurts ranged units, and the don't touch him.
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#9 |
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The current icon is the normal icon for that spell... also it fit quite good to the set.
The suggested one kinda seems wrong, T-DOWN!! |
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#10 | |
Member
Join Date: Apr 2010
Location: I got stuck at Vermilion by that fucking Snorlax, LOL
Posts: 636
Blog Entries: 1
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Quote:
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#11 |
Member
Join Date: Oct 2009
Location: romania
Posts: 1,120
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Agree on the change, but the suggested icons don't fit. They both illustrate an armor, and it can lead to the wrong idea that it provides bonus armor. Although it does provide some sort of protection, but it's really the same concept as "Double Edge".
So I'll hold my vote for now. edit: how about the actual aura that can be seen after you've selected the skill?
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| Last edited by rageagainst; 10-28-2010 at 03:52 PM. | |
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#12 | |
Member
Join Date: Sep 2009
Location: PH
Posts: 280
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#13 |
Member
Join Date: Jun 2009
Posts: 262
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It's not the pure skin hurting the enemies but the poison which is covering its skin.
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#14 |
Member
Join Date: Jun 2009
Posts: 807
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T-down!
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#15 |
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ranged unit still don't come in contact with the poison thats covering the skin.
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#16 |
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Thorns Aura is where this skill is coming from..
hrmm... Needs more edits.
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#18 |
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yes but Return is based on strength which is slightly different
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#19 |
Member
Join Date: Jun 2009
Posts: 262
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You didn't really catch the point did you?
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