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#381 |
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#382 |
Member
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Alterdevil and I both have exams during this period and might not be able to participate in this contest. I don't know the exact date of his exams, but mine are on the 8th to the 14th (Deadline for the skill is the 12th). So, if Alterdevil posts our skill, that is our joint skill. If a skill isn't posted by the 12th we're gonna have to forfeit.
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#383 | |
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Quote:
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#384 |
Banned
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Waiting for my partner to respond with the skill ready. also, PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE remove the mandatory voting;how the f does that work in tournament style anyways? Like in lets say a kids baseball tournament. "Oh at the end it was 5-30 but the losing team was voted the favorite by everyone so they win instead." WTF
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#385 |
Banned
Join Date: Oct 2009
Location: In my home.
Posts: 3,806
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@/\ this doesn`t have to make sense since it`s useless
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#386 | |
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Quote:
I know it's not you fault, but why on the Earth don't you told that b4? I would just give another people chance, but what should I do now, when it's few days b4 Phase 1 ends. And this system is not broken, just contestant don't do what are they supposed to do. And the time given was enough. It's just 1 ability, not entire hero. Also see no way to make tournament works and this just suck.
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#387 |
Forum Staff
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^ We've got 2 skills ready, just need to decide which one to take and then post it
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#388 |
Member
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Sexciblahblah hasn't responded yet...
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#389 |
Member
Join Date: Aug 2010
Location: Over there.....you see it? NO! OVER THERE! OGMOGGMOGM CAN'T YOU SEE IT?!?
Posts: 6,803
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![]() sorry dude. remember? ima pm youso srry .
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My blog: A Retreat
Want a good laugh? Have a look at this: Quotes Portfolio 2.0 Credits to Subway for my Santa Avatar! |
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#391 | |
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#392 |
Member
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It really depends on many factors, but I'll wait at least till night/evening. (+1 Timezone)
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#393 |
Member
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http://www.playdota.com/forums/35564...e/#post1882092 Finally finished our entry
Any opinions?
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#394 | ||
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Concept:
This skill's main concept derived from two ideas. Firstly, the idea of creating a field by connecting wards that have been placed earlier. Secondly, the effect developed from the famous Bermuda Triangle.Skill:
Explanation: IMPORTANT: If you want to judge this skill, reading this explanation could be essential for understanding the skill and its effects correctly. Compare it to Panda's Primal Split or Ancient Apparition's Ice Blast. There's too little space in the in-game skill description to really understand what the skill does. You need to try it out in-game or read some further informations in forums or guides and Imo the same goes for this skill.a) Explanation of the Wards: The wards are summoned by the main skill "Summon Obscuring Ward", which does nothing else at all.b) Explanation of the Activation: All the wards activated are revealed to anyone on the map.Case 1: Only one ward has been summoned.[INDENT]The ward can't be linked with any other ward, so no field will be created. The only effect this will have is that the ward will activate its aura.[INDENT] Case 2: Two wards have been summoned.[INDENT]The two wards will be linked. The link will obstruct the line of sight for enemies.[INDENT] Case 3: Three wards have been summoned. [INDENT]The wards are all linked with each other and create a field. Enemies outside this field will have no vision of things that are inside of the field and vice versa. Furthermore, enemies inside this Triangle won't be able to see you and your allies, unless you attack or cast a skill.[INDENT] c) Explanation of the sight obstruction created by the two linked wards: I think pictures make this clearer than lots of words.d) Explanation of the field's effect created by the three linked wards: First of all, here's a picture showing where the field is created:e) Tactical note on the slow aura: You might be asking yourself why I added a slow aura. |
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| Last edited by JJE92; 12-12-2010 at 06:49 PM. | |||
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#395 |
Member
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^No way, this thread is dead.
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#397 |
Member
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will post our idea shortly
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#398 |
Member
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Double post
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| Last edited by Fate Trap; 12-12-2010 at 05:53 AM. | |