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Old 11-25-2010, 06:13 PM   #1
Lithary
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Lightbulb Arcane Tower/Guardian Totem + Death Tower


I simply don't like the idea of Fountains being able to attack and to do that with fireballs.
Simply to illogical even for game if you ask me.
Before I continue, please don't give me stuff like 'It's classical, T-down!' since there were a lot of classical things that were changed, so can this be changed.
Anyway, what I suggest is to remove attack from Fountains and add an another building in base that will attack enemies that approach it just like Fountains did it.
Here are model ideas for those towers:







This is Elven Tower model from the champing.
Rename it into Arcane Tower (or something), give it same stats as Fountain has and make possible adjustments with range (in case it is put behind fountain it's range should be increased a bit) and that's that.
It should have same attack projectile as Human Arcane Tower from the ladder or it's default one.




Currently most wanted towers:

SentinelScourge
Version 2Version 1


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Last edited by Lithary; 11-29-2010 at 08:41 AM.
Old 11-25-2010, 07:16 PM   #2
Schremba
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Default Re: Guardian Totem/Blazing Protector

I don't think that it is a bad idea, but currently I dislike the model you used for Scourge.
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Old 11-25-2010, 07:40 PM   #3
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Default Re: Guardian Totem/Blazing Protector

This should be moved to visuals since it just a model change... :\
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Also can u guys make a mode with no wards allowed, theyre rigged
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Old 11-25-2010, 08:00 PM   #4
Lithary
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Default Re: Guardian Totem/Blazing Protector

Quote:
Originally Posted by Schremba View Post
I don't think that it is a bad idea, but currently I dislike the model you used for Scourge.
Well, this is best I could think off for now.
I wanted a tower-like structure that is already in game, so it costs no MSI.
Still, I will search a bit more.

Edit: I've added alternative versions.

Quote:
Originally Posted by PEW_PEW View Post
This should be moved to visuals since it just a model change... :\
Well, I thought that also, but this actually adds an another building and could have slight changes in gameplay.
For example, people who like to destroy fountain will now have to destroy fountain and tower in order to totally ruin enemies defenses.
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Last edited by Lithary; 11-25-2010 at 08:24 PM.
Old 11-25-2010, 08:03 PM   #5
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Default Re: Guardian Totem/Blazing Protector

O i see, I thought you wanted to just replace the model, not add a new one and remove the attack from the foutain. \:3/
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Also can u guys make a mode with no wards allowed, theyre rigged
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Old 11-25-2010, 08:10 PM   #6
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Default Re: Guardian Totem/Blazing Protector

Cool t-up
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Old 11-25-2010, 08:16 PM   #7
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Default Re: Guardian Totem + Blazing Protector/Slaughter H

Where would this new building be? at the current position of the fountain?
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Old 11-25-2010, 08:26 PM   #8
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Default Re: Guardian Totem + Blazing Protector/Slaughter H

Quote:
Originally Posted by Foede View Post
Where would this new building be? at the current position of the fountain?
Just behind it and have range increased to compensate for the distance moved.
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Old 11-25-2010, 11:42 PM   #9
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Default Re: Guardian Totem/Blazing Protector

Quote:
Originally Posted by Lithary View Post
Well, this is best I could think off for now.
I wanted a tower-like structure that is already in game, so it costs no MSI.
Still, I will search a bit more.

Edit: I've added alternative versions.



Well, I thought that also, but this actually adds an another building and could have slight changes in gameplay.
For example, people who like to destroy fountain will now have to destroy fountain and tower in order to totally ruin enemies defenses.
Chimera Roost is fine imo, no need for the Tauren Totem. I still dislike the suggested Scourge Towers (both models). What about campaign's Death Tower or the upgraded version? It looks like this:

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Old 11-26-2010, 01:50 AM   #10
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Default Re: Guardian Totem + Slaughter House/Blazing Prote

I like the idea. Maybe you can find better images.
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Old 11-26-2010, 06:15 AM   #11
Lithary
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Default Re: Guardian Totem + Slaughter House/Blazing Prote

Quote:
Originally Posted by Schremba View Post
Chimera Roost is fine imo, no need for the Tauren Totem. I still dislike the suggested Scourge Towers (both models). What about campaign's Death Tower or the upgraded version? It looks like this:

AAA!
How could I forget about that tower!?
Sometimes I really feel that I have shit for brains.
Anyway, thanks for the picture, I will post it.
It's the best idea for scourge tower.
Off to edit OP. ^^

Quote:
Originally Posted by julz33 View Post
I like the idea. Maybe you can find better images.
Well, these are best I could find for now.
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Old 11-26-2010, 07:16 AM   #12
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Yep, seems good, although the tower you suggested for the sentinel is a bit off. Maybe you could use the elven tower alternative of the arcane tower?
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Old 11-26-2010, 08:03 AM   #13
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Quote:
Originally Posted by NicoIsRolling View Post
Yep, seems good, although the tower you suggested for the sentinel is a bit off. Maybe you could use the elven tower alternative of the arcane tower?
That is actually one I wanted to use as the idea, but somehow I totally forgot about it.
I really don't know what is wrong with me these last few days.
I think I need to get laid ASAP.
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Old 11-26-2010, 08:33 AM   #14
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Version 2 for Sentinel and Version 1 for Scourge

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Old 11-26-2010, 11:21 AM   #15
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Great idea.

Both version ones suck tho, they're themes don't fit. Arcane Tower and Elven Tower. They're ugly too.
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Old 11-26-2010, 12:03 PM   #16
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Default Re: Arcane Tower/Guardian Totem + Death Tower

I have to complain again.
My oppinion is the same as above, support for the Roost and the Death Tower. But T-Down for the others: The Elven Tower looks too less Night-Elvish, since it lacks much Nature relation. The Skull doesn't look like a tower for me.
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Old 11-26-2010, 06:46 PM   #17
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Default Re: Arcane Tower/Guardian Totem + Death Tower

firebush plz!
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Old 11-26-2010, 07:07 PM   #18
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Default Re: Arcane Tower/Guardian Totem + Death Tower

I perfer the arcane tower

---------- Post added at 08:07 PM ---------- Previous post was at 08:07 PM ----------

for the senti arcan for the scourge death thower
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Old 11-26-2010, 07:40 PM   #19
Lithary
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Quote:
Originally Posted by The_Juggernaut™ View Post
Version 2 for Sentinel and Version 1 for Scourge
Thanks for support.

Quote:
Originally Posted by The_Juggernaut™ View Post
Not!
Funny!
XD

Quote:
Originally Posted by Schremba View Post
I have to complain again.
My oppinion is the same as above, support for the Roost and the Death Tower. But T-Down for the others: The Elven Tower looks too less Night-Elvish, since it lacks much Nature relation. The Skull doesn't look like a tower for me.
I'll make small table witch shows 'winners' of suggested towers and will put Roost and Death Tower as currently most wanted defenders.

Quote:
Originally Posted by kitchen View Post
firebush plz!
Haha, been long time since I saw that thing.
Still, I think that problem would be that bush simply wouldn't fit Scourge, but might put it as additional version for Sentinels.
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Last edited by Lithary; 11-26-2010 at 08:00 PM.
Old 12-06-2010, 02:01 AM   #20
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Default Re: Arcane Tower/Guardian Totem + Death Tower

My thread, I bump thee!
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Old 12-06-2010, 04:55 AM   #21
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Quote:
Originally Posted by Lithary View Post
Thanks for support.

Not!
Funny!
XD
Np Also, you're right. It's NOT funny
it's HILARIOUS
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Old 12-06-2010, 05:07 AM   #22
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Default Re: Arcane Tower/Guardian Totem + Death Tower

T-Up. Fountains attacking is wtf.
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Old 12-06-2010, 01:31 PM   #23
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Default Re: Arcane Tower/Guardian Totem + Death Tower

t-up, very nice, version 1 for both or verions 3 for sent and version 2 for scourge as a combo.

I think they should just replace the fountains.
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Old 12-23-2010, 10:49 AM   #24
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Default Re: Arcane Tower/Guardian Totem + Death Tower

Quote:
Originally Posted by The ][nquisitor View Post


Np Also, you're right. It's NOT funny
it's HILARIOUS

Hyahahahaha...


Quote:
Originally Posted by HELLRAISER View Post
t-up, very nice, version 1 for both or verions 3 for sent and version 2 for scourge as a combo.

I think they should just replace the fountains.
But then shooting towers would be 'wtf'.
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