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Old 12-06-2010, 12:30 AM   #1
Captain Planet
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Default [STR-SENT] Aeolid, The Ancient of Life





Ancient of Life
Aeolid






Strength
Agility
Intelligence
23 + [2.4]
19 + [1.9]
22 + [2.0]
Starting HP/MP:587/286
Base Stats:65
Stats Gain:6.5
Primary Role:Semi-carry/Support
Affiliation:Sentinel Attack Animation0.640/0.330
Damage:AttackDamage Casting Animation0.510/0.300
Armor:0.7 Base Attack Time:1.7
Movespeed:310 Missile Speed:Instant
Attack Range:128 Sight Range:1800/800




Nature's Harvest - (Autocast/instant)
Aeolid plants seeds in enemies he attacks, readying them for harvesting when he needs them. When autocast is turned ON each attack on an enemy places a debuff on them which stacks up to 10 times. The debuff lasts 10 seconds. When manually activated (left click) Aeolid consumes all debuffs, gaining IAS, damage and restores health based on the number of consumed buffs. Costs 0 mana per attack.


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
19011 seconds - - 12 seconds*Grants 5% IAS, +2 damage, +5hp per debuff consumed
29011 seconds - - 12 secondsGrants 6% IAS, +3 damage, +10hp per debuff consumed
39011 seconds - - 12 secondsGrants 7% IAS, +4 damage, +15hp per debuff consumed
49011 seconds - - 12 secondsGrants 8% IAS, +5 damage, +20hp per debuff consumed

Notes:




  • *Duration of bonuses on Aeolid
  • Will not place the debuff when autocast is turned off or while silenced
  • Debuff will still be placed when 0 mana remains but debuffs cannot be comsumed
  • The number of debuffs Aeolid has placed on a unit appears as a number above the unit's head
  • These numbers will only appear above heroes, however debuffs may be placed on creeps as well
  • Can be Purged
  • Cooldown does not affect debuff placement
  • Aeolid can consume debuffs from multiple enemies




Natural Degeneration - (Active, AoE)
Aeolid places a natural degenerative effect upon an area, causing the enemy units within the casting area to take amplified damage. Amplification is reduced depending on how many units are within the casting area.


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
112025 seconds65035020 seconds30% - (3*units) amplification, minimum of 3%
212525 seconds65035020 seconds40% - (3*units) amplification, minimum of 4%
313025 seconds65035020 seconds50% - (3*units) amplification, minimum of 5%
413525 seconds65035020 seconds60% - (3*units) amplification, minimum of 6%

Notes:




  • Can be Purged
  • Amplifies all damage (like Chen's Penitence does)




Vitality Seeds - (Instant, AoE)
Aeolid reaps the seeds of nature from those around him, reaping either damage or healing depending on whether the unit is an ally or an enemy and the extent of the damage or heal is based on how many buffs each unit has. Each unit is healed based on the total number of buffs on allied or enemy units within the area around Aeolid.


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
113016 seconds - 600 - 16hp per buff for allies, 15 damage per buff for enemies, cap of 80hp/90 damage
213016 seconds - 600 - 24hp per buff for allies, 30 damage per buff for enemies, cap of 120hp/180 damage
313016 seconds - 600 - 32hp per buff for allies, 45 damage per buff for enemies, cap of 160hp/270 damage
413016 seconds - 600 - 40hp per buff for allies, 60 damage per buff for enemies, cap of 200hp/360 damage

Notes:




  • If two allies have the same buff, that will still count as +1 buff
  • Similarly, if two enemies have the same buff, that will also count as +1 buff
  • Each instance of the Nature's Harvest debuff counts as +1 buff
  • If there are 5 enemy buffs and 4 allied buffs at level 4, 300 damage will be dealt to all nearby enemies and 160hp restored to allies



Essence of Nature - (Instant)
Aeolid is the very essence of all life, allowing him to change himself and his abilities to suite different needs. Grants 3 subabilities: Essence of Life, Essence of Survival and Essence of Magic

Essence of Survival - (Instant)
Aeolid chooses the Essence of Survival. Maintains Aeolid's defaut ability set and combat strength


______.________._______.___._______.__________________________.
 ManaCooldownC. RangeAoEDurationEffects
110010 seconds - - - Default ability set, increases movement speed by 5%, gives 10% evasion and increases night vision to 1800
2505 seconds - - - Default ability set, increases movement speed by 10%, gives 12.5% evasion and increases night vision to 1800
300 seconds - - - Default ability set, increases movement speed by 15%, gives 15% evasion and increases night vision to 1800

Notes:




  • This is where Aeolid is in perfect balance between physical combat and spell casting
  • Resets base HP and BAT to normal (150 & 1.7)
  • Transformation time is instant and doesn't interrupt current orders



This combination allows you to deal heavy damage Xv1 because so long as there is 1 enemy, you will get full damage amplification on them as well as huge attack speed and damage once you've placed enough debuffs on the enemy, and in Essence of Life, you get to place double buffs with every attack.
A very nasty combo, in team fights, while the damage amplification isn't as high, you will still get a minimum of 20% at level 4, combined with a possible huge AoE nuke and your powerful physical attack (thanks to instant transformation, you can switch to Essence of Life quickly to improve the debuffs), and you can create havoc for the enemy team. The healing aspect of Vitality Seeds also helps a lot








Many thanks to Zero_Messiah, who spent a number of hours going over this hero with me, feeding me ideas and numbers.

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Last edited by Captain Planet; 08-05-2011 at 02:01 PM.
Old 12-06-2010, 12:40 AM   #2
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

What is this I don't even...
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Old 12-06-2010, 12:41 AM   #3
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Quote:
Originally Posted by Nozumu View Post
What is this I don't even...
It's my lastest project. all but finished, I just need to get some icon recolourings for each of the different Essences.
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Old 12-06-2010, 12:44 AM   #4
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Mind explaining how it works? Are the two skills Initial skills?

E: Epic name is epic.
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Old 12-06-2010, 12:49 AM   #5
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

No. The ultimate is divided into 3 parts. Essence of Survival (the default mode), Essence of Life and Essence of Magic. Depending on which Essence you choose, your ability set is modified to reflect your choice.

So if you morph into Essence of Magic, it BUFFS skills 2 & 3, but nerfs skill 1. Alternatively, if you morph into Essence of Survival it BUFFS skill 1 but nerfs skills 2 & 3. Each of the Essences also give passive benefits depending on which Essence you are currently using. He has no native spells that he starts off with.
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Old 12-06-2010, 12:55 AM   #6
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Essence of Survival, Essence of Magic and Essence of Essence of Life Typo on the ult. And the template's kinda messy. Anyway I'll review this later and might post my latest project too.
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Old 12-06-2010, 12:57 AM   #7
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Messy? I think it looks great...
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Old 12-06-2010, 01:05 AM   #8
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

If that's the case, you could explain how the hero works on Hero Introduction. It's a little confusing at first seriously. And fix the justification tables please, it made me think that the next skill is the 3rd when it's the ult.
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Old 12-06-2010, 01:28 AM   #9
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

^I've put how the ultimate works in the hero introduction hopefully that should clear up a few things.
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Old 12-06-2010, 04:33 AM   #10
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

There that's much better.
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Old 12-06-2010, 04:42 AM   #11
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Cool A full review is welcome whenever you've got the time to give one (:

I like your new name, but Montezuma would've been better ^_^
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Old 12-08-2010, 09:11 AM   #12
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Bump for great justice! I dunno why i say that...

Pending semi-comprehensive review for when i feel like reading another textbook of a hero.
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Old 12-09-2010, 12:46 AM   #13
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

I didn't read much, but I'll say that I don't really like Natural Degneration. It's pretty much Gnoll's Dream Catcher.
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Old 12-09-2010, 12:51 AM   #14
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Except for the fact that I've never played Gnoll and haven't a clue what his skills do?
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Old 12-09-2010, 01:10 AM   #15
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Again, Jugg, I already mentioned this. It's Shadow Demon's SOUL Catcher, and yes, I pointed this out already. However we've made it so there's differences as well, which I think are key. (although personally, I feel it's just a better Soul Catcher)
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Old 12-09-2010, 01:15 AM   #16
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

^I've altered the mechanics so that it's fixed reductions per extra unit in the AoE, rather than a division. It's actually a buff to the ability as well.
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Old 12-12-2010, 01:38 AM   #17
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Essence of Nature: I'll start with this skill since it's very confusing if I start from the top. Alright so this skill gives you tree skills and all the skills affect how the normal skills work right? The idea is great so let's get started with the first essence.
Essence of Life Survival: A little typo on the skill name. Anyway, his default skill all seems promising. Nothing to point out here except the typo.

Essence of Survival Life: This removes the effects survival give but improves your first skill, this is a little weak compared to the other two. Yes, it gives you the ability to heal from the first skill but the Essence of Magic improves TWO skills and gives Magic Resistance. IMO This should give him some HP or something in those lines.

Essence of Magic: I think that either this skill is OP or Essence of Life is UP. Anyway I think a CD decrease on the two Essences would not hurt.
Nature's Harvest: The idea is great, however I think that Essence of Magic should be nerfed more or buff Essence of Life's version.

Soul Catcher Natural Degeneration: A little tweak from soul catcher but it is fine. But would you consider increasing the max amplification by 3%? So in case that there is only 1 unit affected it would take the full 60% instead of 57%.

Vitality Seeds: Idea is great but the numbers need some change. I love this skill.

Overall: It is a great hero, but the numbers need a lot of work. What I mean is Essence of life nerfs the other two skills a lot while Essence of Mana bearly touches Nature's Harvest not to mention it gives Magic Resistance too. Hope this helps.
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Old 12-12-2010, 03:03 AM   #18
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Quote:
Originally Posted by Tezca Tlipoca View Post
Essence of Nature: I'll start with this skill since it's very confusing if I start from the top. Alright so this skill gives you tree skills and all the skills affect how the normal skills work right? The idea is great so let's get started with the first essence. That's right
Essence of Life Survival: A little typo on the skill name. Anyway, his default skill all seems promising. Nothing to point out here except the typo.

Essence of Survival Life: This removes the effects survival give but improves your first skill, this is a little weak compared to the other two. Yes, it gives you the ability to heal from the first skill but the Essence of Magic improves TWO skills and gives Magic Resistance. IMO This should give him some HP or something in those lines. I've already addressed this via MSN so that's all cool (:

Essence of Magic: I think that either this skill is OP or Essence of Life is UP. Anyway I think a CD decrease on the two Essences would not hurt. Ok, I'll make a reduction.
Nature's Harvest: The idea is great, however I think that Essence of Magic should be nerfed more or buff Essence of Life's version. I'll nerf the Essence of Magic version

Soul Catcher Natural Degeneration: A little tweak from soul catcher but it is fine. But would you consider increasing the max amplification by 3%? So in case that there is only 1 unit affected it would take the full 60% instead of 57%. Alright, I'll make the change. That sounds fair to me and should keep it still being balanced.

Vitality Seeds: Idea is great but the numbers need some change. I love this skill.Thanks...not sure what to do about the numbers though. I'm not sure whether you think they're OP or UP.

Overall: It is a great hero, but the numbers need a lot of work. What I mean is Essence of life nerfs the other two skills a lot while Essence of Mana bearly touches Nature's Harvest not to mention it gives Magic Resistance too. Hope this helps. Again, I addressed this issue to you via MSN. Maybe people should learn to open spoilers once in a while
..
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Old 12-15-2010, 03:16 AM   #19
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

Bumpsorz
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Old 12-17-2010, 06:02 PM   #20
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Default Re: [STR-SENT] Aeolid, The Ancient of Life

i like it its like a power treads kind of ulti .
love that you let us look at the other ideas too
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