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Old 12-20-2010, 07:30 AM   #1
Ez_Mystery
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Wink [EFFECT] Shadow Fiend


The reason is I don't like purples on Nevermore
Currently he have purple aura, purple souls upon ulti and purple death effect of Necromastery



Suggested by PuЪLiㄷEиəℳy#1 here



See that purple thingy?
This is what it looks like when the effect plays its death animation
Just remove the effect when it reaches Nevermore instead of playing the death animation

Testmap:
Attached Files
File Type: w3x [EFFECT] Shadow Fiend.w3x (43.2 KB, 113 views)
File Type: rar Shadow Fiend Green.rar (22.3 KB, 64 views)
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Last edited by Ez_Mystery; 04-30-2011 at 06:11 AM.
Old 12-20-2010, 07:32 AM   #2
NoThlnG
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Default Re: [EFFECT] Shadow Fiend

T-Up for all though 1st and last tab was suggested b4
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Old 12-20-2010, 07:35 AM   #3
Ez_Mystery
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Default Re: [EFFECT] Shadow Fiend

Quote:
Originally Posted by NoThlnG View Post
T-Up for all though 1st and last tab was suggested b4
I know, just want to complete the green theme in one thread
I already gave credits
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Old 12-20-2010, 07:37 AM   #4
GEBnaman
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Default Re: [EFFECT] Shadow Fiend

Uses up MSI?

Yes or No, it looks good.

But everyone is going on about MSI (And I actually don't know what it's abbreviated from HAHA, I just know it's the file size of the map xD)
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Old 12-20-2010, 09:59 AM   #5
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Default Re: [EFFECT] Shadow Fiend

Necromastery can simply use Slark's pounce FX which is the very animation currently used for Necromastery but without a death animation, but his ultimate and the aura would require importing. Aura takes like 1kb, it is nothing but a particle emitter, but I am unsure about requiem. Won't take too much though ;-)

Dunno, didn't test it yet, but could be nice. Gonna take a look at that later.
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Old 12-20-2010, 10:20 AM   #6
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Default Re: [EFFECT] Shadow Fiend

T-Up to all, mb finishly it will change =\
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Old 12-20-2010, 11:03 AM   #7
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Old 12-20-2010, 11:21 AM   #8
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Default Re: [EFFECT] Shadow Fiend

T-Up, looks good.
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Old 12-20-2010, 11:27 AM   #9
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Default Re: [EFFECT] Shadow Fiend

I just generally support any purple reduction in Dota.
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Old 12-20-2010, 11:30 AM   #10
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Default Re: [EFFECT] Shadow Fiend

I think it would look cooler if there are black highlights on the souls rather than just all-green.
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Old 12-20-2010, 11:31 AM   #11
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Default Re: [EFFECT] Shadow Fiend

Support! T-up definitely.
OffTopic: your ava is cool.
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Old 12-20-2010, 12:25 PM   #12
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Default Re: [EFFECT] Shadow Fiend

Quote:
Originally Posted by GEBnaman View Post
But everyone is going on about MSI (And I actually don't know what it's abbreviated from HAHA, I just know it's the file size of the map xD)
I suppose its 'Map Size Increase' o.O not really

OT: T-Up, but change death animation to a green one too
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Old 12-20-2010, 01:11 PM   #13
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Default Re: [EFFECT] Shadow Fiend

T-up on Requiem
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Old 12-20-2010, 02:08 PM   #14
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Default Re: [EFFECT] Shadow Fiend

Quote:
Originally Posted by Cyampagn View Post
I suppose its 'Map Size Increase' o.O not really

OT: T-Up, but change death animation to a green one too
I thought about it too but maybe too much MSI already
So I'm trying to avoid the less necessary
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Old 12-20-2010, 03:37 PM   #15
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Default Re: [EFFECT] Shadow Fiend

T-UP on the icon!! <- already did before.

But T-DOWN on the green animation!!
I just think that the current one will just look better.
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Old 12-20-2010, 03:41 PM   #16
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Default Re: [EFFECT] Shadow Fiend

Quote:
Originally Posted by Black.Lotus View Post
T-UP on the icon!! <- already did before.

But T-DOWN on the green animation!!
I just think that the current one will just look better.
Hurmm...
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Old 12-20-2010, 03:46 PM   #17
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Default Re: [EFFECT] Shadow Fiend

Quote:
Originally Posted by Ez_Mystery View Post


Hurmm...
=?=
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Old 12-20-2010, 03:48 PM   #18
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Default Re: [EFFECT] Shadow Fiend

Quote:
Originally Posted by Black.Lotus View Post
=?=
Just wondering why you got a weird taste (at least weird for me )
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Old 12-20-2010, 04:36 PM   #19
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Default Re: [EFFECT] Shadow Fiend

Simply T-Up
Gj man!
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Old 12-20-2010, 05:04 PM   #20
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Default Re: [EFFECT] Shadow Fiend

T_UP for Green.

Dunno what do you mean about Necromastery...
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