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Old 12-25-2010, 04:28 PM   #1
Lithary
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Lightbulb Ice Shards Description


Tuskarr compresses 5 shards of ice into a ball of frozen energyfrost magic/freezing magic/ice magic that damages all enemies in comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.


Why?
Because I say so!
LoL, just kidding.
Seriously now, reason for this is because cold is not energy, it's an exact opposite.
Heat is energy and cold is a lack of that energy.
You can't freeze energy!

OR (even better option):

Quote:
Originally Posted by Terresquall View Post
It'd be better if it was something like this:

Shoots a ball of frost that damages all enemy units it comes into contact with. If the ball touches an enemy hero or expires after travelling its maximum distance, it freezes into an unpathable wall of solid ice that lasts for 5 seconds.

There is no need to talk about the 5 shards of ice because it is confusing, and sounds like there are 5 projectiles that are shot. Moreover, the 5 shards of ice form all serve the same purpose of being a wall that blocks paths, so why not refer to it as a wall?
Credit for this option goes to Terresquall!



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Last edited by Lithary; 12-28-2010 at 02:10 PM.
Old 12-25-2010, 04:32 PM   #2
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Default Re: Ice Shards Description

energy are hot! (:
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Old 12-25-2010, 04:41 PM   #3
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Default Re: Ice Shards Description

I dunno about anyone else, but frozen magic sounds weird to me.
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Old 12-25-2010, 04:47 PM   #4
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Default Re: Ice Shards Description

Does something like frozen energy even excist?
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Old 12-25-2010, 05:35 PM   #5
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Default Re: Ice Shards Description

Quote:
Originally Posted by Dark Rogue View Post
I dunno about anyone else, but frozen magic sounds weird to me.
And frozen energy sounds better?

Quote:
Originally Posted by AbyssPetra View Post
energy are hot! (:
Yap!

Quote:
Originally Posted by Icanhavebigmac View Post
Does something like frozen energy even excist?
Nope.
Actually, I think that there are some exceptional situations where one uses magnets or lasers to freeze something, but still, I doubt that lot of people know about that.
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Old 12-25-2010, 05:39 PM   #6
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Default Re: Ice Shards Description

Everything is possible!! T-DOWN!!
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Old 12-25-2010, 05:51 PM   #7
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Default Re: Ice Shards Description

No it's not.
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Old 12-26-2010, 12:22 AM   #8
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Default Re: Ice Shards Description

^Yes in DotA. Like other ppl said, Stop trying to find logic in video games. Does that one word matters so much that you post it here?
OT, Frozen energy sounds cool. Frozen magic sounds weird and a warrior doesn't fit with "magic". If you insist, try Frost energy or Compressed frost energy.

And do not try and shout 'frozen e. doesn't exist! @#%$' Cause this is DotA.
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Old 12-26-2010, 11:16 AM   #9
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Default Re: Ice Shards Description

Hurm, it does looks like magic more than energy ingame, so
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Old 12-26-2010, 12:24 PM   #10
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Default Re: Ice Shards Description

Quote:
Originally Posted by Lithary View Post
Nope.
Actually, I think that there are some exceptional situations where one uses magnets or lasers to freeze something, but still, I doubt that lot of people know about that.
Actually, I think that's where something is made so COLD it polarises, not the other way around Called superconducting magnets IIRC. They're mostly ceramic (again, IIRC).

But w/e. Sense...this ability's tooltip makes none. T-up!
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Old 12-26-2010, 02:56 PM   #11
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Default Re: Ice Shards Description

Quote:
Originally Posted by The ][nquisitor View Post


Actually, I think that's where something is made so COLD it polarises, not the other way around Called superconducting magnets IIRC. They're mostly ceramic (again, IIRC).

But w/e. Sense...this ability's tooltip makes none. T-up!
Actually, due to my dyslexia, I misunderstood the ability's tooltip a bit.
Now when I understood it completely, it actually makes even less sense.
It says 'frozen energy' (I thought it said 'frost energy' for some reason ), meaning that it's energy that is frozen.
Well, that is not possible even for science fiction and fantasy put together since, like I already said, when something is cold/frozen, it means that all energy was removed from that body.
You can't freeze energy.

P.S. - You smart-ass! XD

Quote:
Originally Posted by vot1_bear View Post
^Yes in DotA. Like other ppl said, Stop trying to find logic in video games. Does that one word matters so much that you post it here?
OT, Frozen energy sounds cool. Frozen magic sounds weird and a warrior doesn't fit with "magic". If you insist, try Frost energy or Compressed frost energy.

And do not try and shout 'frozen e. doesn't exist! @#%$' Cause this is DotA.
There is difference between fantasy/science fiction unreal and stupid unreal.
This is the other one.
Many things were changed so they make more sense, why wouldn't also this get changed?
It is equal to saying that you can heal wounds with trinitrotoluene and cyanide cocktails.

Quote:
Originally Posted by Ez_Mystery View Post
Hurm, it does looks like magic more than energy ingame, so
Well yes.
It would also fit better.
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Old 12-26-2010, 07:13 PM   #12
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Default Re: Ice Shards Description

Warmth is created by kinetic energy of atomic particles. So the colder it is, the less kinetic energy is there (although it can't go away completely).

Just for those who are interested

Anyway, logic in dota is kind of irrelevant, because there's not much logic to find there anyway. But how about a small change: "frozen energy" --> "freezing energy".
"freezing magic" could be another option if you prefer that.
Would fit better Imo
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Old 12-26-2010, 11:30 PM   #13
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Default Re: Ice Shards Description

Freezing Energy or Ice Magic suits better IMO
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Old 12-27-2010, 02:55 PM   #14
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Default Re: Ice Shards Description

Quote:
Originally Posted by JJE92 View Post
Warmth is created by kinetic energy of atomic particles. So the colder it is, the less kinetic energy is there (although it can't go away completely).

Just for those who are interested

Anyway, logic in dota is kind of irrelevant, because there's not much logic to find there anyway. But how about a small change: "frozen energy" --> "freezing energy".
"freezing magic" could be another option if you prefer that.
Would fit better Imo
But then again, why not apply logic somewhere when it's possible without any big effects on gameplay and balance of the game?
I understand that there are times when you can't follow logic in a game, but I also think that one should follow it if possible.
Still, I'm not that sure about 'freezing energy', but I'll add 'ice magic' as suggested by NoThlnG bellow.

Quote:
Originally Posted by NoThlnG View Post
Freezing Energy or Ice Magic suits better IMO
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Old 12-28-2010, 02:48 AM   #15
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Default Re: Ice Shards Description

It'd be better if it was something like this:

Shoots a ball of frost that damages all enemy units it comes into contact with. If the ball touches an enemy hero or expires after travelling its maximum distance, it freezes into an unpathable wall of solid ice that lasts for 5 seconds.

There is no need to talk about the 5 shards of ice because it is confusing, and sounds like there are 5 projectiles that are shot. Moreover, the 5 shards of ice form all serve the same purpose of being a wall that blocks paths, so why not refer to it as a wall?
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Old 12-28-2010, 04:16 AM   #16
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Default Re: Ice Shards Description

Quote:
Originally Posted by Terresquall View Post
It'd be better if it was something like this:

Shoots a ball of frost that damages all enemy units it comes into contact with. If the ball touches an enemy hero or expires after travelling its maximum distance, it freezes into an unpathable wall of solid ice that lasts for 5 seconds.

There is no need to talk about the 5 shards of ice because it is confusing, and sounds like there are 5 projectiles that are shot. Moreover, the 5 shards of ice form all serve the same purpose of being a wall that blocks paths, so why not refer to it as a wall?
Nice one
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Last edited by Ez_Mystery; 12-29-2010 at 05:01 AM.
Old 12-28-2010, 02:08 PM   #17
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Default Re: Ice Shards Description

Quote:
Originally Posted by Terresquall View Post
It'd be better if it was something like this:

Shoots a ball of frost that damages all enemy units it comes into contact with. If the ball touches an enemy hero or expires after travelling its maximum distance, it freezes into an unpathable wall of solid ice that lasts for 5 seconds.

There is no need to talk about the 5 shards of ice because it is confusing, and sounds like there are 5 projectiles that are shot. Moreover, the 5 shards of ice form all serve the same purpose of being a wall that blocks paths, so why not refer to it as a wall?
True.
I'll put this one as part of the suggestion.
Of course, credit goes to you.
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Old 01-21-2011, 12:40 PM   #18
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Default Re: Ice Shards Description

I prefer Terresquall's suggestion, as the '5 shard' part isn't really needed in the description. T-Up to his.

Your idea is good as well though, especially as it keeps the epicness of the description, whereas Terresquall's gets rid of that and just says what it does. It would be best if the description got rid of the '5 shard part,' but retained the epicness of the current description.
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Last edited by Fire525; 01-21-2011 at 12:53 PM.
Old 01-21-2011, 01:51 PM   #19
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Default Re: Ice Shards Description

i just believe that it is just some random bombastic words used to describe the spell, but a slight change won't hurt, right?...XD
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Old 01-21-2011, 07:31 PM   #20
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Default Re: Ice Shards Description

I don't care.. T-up
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Old 01-21-2011, 11:25 PM   #21
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Default Re: Ice Shards Description

Energy is actually heat and the ability to do work.

In this case, energy is basically used a synonym for magic, as the actual definition of energy really doesn't make sense for anything in dota.

Although the tooltip is confusing as hell and I vote for Terresquall
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Old 01-23-2011, 11:17 AM   #22
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Default Re: Ice Shards Description

Quote:
Originally Posted by uo111 View Post
Energy is actually heat and the ability to do work.

In this case, energy is basically used a synonym for magic, as the actual definition of energy really doesn't make sense for anything in dota.

Although the tooltip is confusing as hell and I vote for Terresquall
Magic =/= Energy
Magic is something fictional that can be used as excuse for everything (Q: 'How did you do that?' A: 'Magic!'), while energy is something out of real world and has rule it has to follow.
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