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Old 12-29-2010, 11:12 AM   #1
gamerinboxers
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Default [Str/Scourge] Bubonic, Plague Monstrosity







Plague Monstrosity
Bubonic


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Last edited by gamerinboxers; 02-19-2011 at 04:30 AM.
Old 12-29-2010, 04:16 PM   #2
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Default Re: [Str/Scourge] Bubonic, Sludge Monstrosity

Judgement time! Hahaha

SKILL 01 - It's good, but seems to be a bit IMBALANCED as the tentacles attack speed interval is 0.5 seconds. Don't you think it's just too fast?
SKILL 02 - Fuckingly awesome man! Really like it.
SKILL 03 - Impressive skill but doesn't seem to fit a sluggish, disgusting hero like him. He deserves better, GROSSER skill, man. You can use this skill for another hero suggestion.
ULTIMATE - Simple, but perfect.
OVERALL - NO, DON'T WORRY, PARENTAL ADVISORY DOESN'T SEEM TO BE NEEDED HAHAHA! T-UP ANYWAY,
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Old 12-29-2010, 04:25 PM   #3
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Default Re: [Str/Scourge] Bubonic, Sludge Monstrosity

Great hero! It seems that we both came with similar ideas (Check my Crovax hero suggestion)

1st skill = Nice, but as the poster above said, tentacles attack too fast.

2nd skill = Great, i really like it.

3rd skill = Seems kind of slow to me, you will get all those bonuses after a looong time, seems kind of useless late game.

Ulti = Very original, it works very well on paper.

Keep up the good work!
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Old 12-30-2010, 01:32 PM   #4
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Default Re: [Str/Scourge] Bubonic, Sludge Monstrosity

@blackra1n
Thanks dude for reviewing. Glad you like it. Anyway, I've nerfed Tentacle Wall. Too bad, there are more people reading it and not giving feedback. =(

@rafiiki
Appreciate the review too. As mentioned, I've nerfed Tentacle Wall.
Anyway, I don't get you when you say Deconstruct DNA is an early game skill... Generally, fixed damaged spells are early game spells and percentage-base spell are late game ones.. Hence how is amplifying more damage consider a early game spell?


Anyway, I'm hoping I get more feedback... Compare to other posts, the average ratio for views and replies are really not adding up.. Is this suggestion that bad? Or is the skills too complex?
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Old 01-01-2011, 07:44 AM   #5
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Default Re: [Str/Scourge] Bubonic, Sludge Monstrosity

I love it! t-up on the hero man. I do agree with rafiki, the skills are awesome, but if you're going to change a skill, I would change the third. I'm thinking AOE damage plague, similar to alchemist's acid spray, but with a disease theme

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Old 01-03-2011, 02:21 AM   #6
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Default Re: [Str/Scourge] Bubonic, Sludge Monstrosity

@liamblade
Thanks for the short review and suggestion!
Input is under consideration. If more people feedback this way, I will change it.
I'm currently not comfortable changing it as the ultimate relies greatly on MS which Tentacles Wall helps only by alittle and Infested Rodent does not. Hence Deconstruct DNA was crafted. However, Deconstruct DNA need to be balanced by allowing Bubonic to only be able to very fast against a single enemy hero or very small increase in MS towards the whole team. Anyway, thanks and I'll await for more feedback.
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Old 01-12-2011, 04:01 AM   #7
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

Ah well, I guess on re-reading its O.K. I like how rodent stacks, and I see synergy that you can chase with DNA pod and infect the enemy with rodents. Pretty good DPS, perhaps improved by radiance, If this guy is a one hero chaser. Rodents, I guess is simmilar to gyro's rocket barrage, in a way. If this guy is a sorta ganker/chaser, then its his ulti that sorta doesn't fit, but its a good way to contribute to the team (silence entire other team), and synergises with rodents, tentacles and perhaps radiance. I do like the hero. You're good at this, real creative man. T-up
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Old 01-15-2011, 04:08 PM   #8
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

What I don't like about the 3rd skill is that it seems very slow... You gain the bonuses after a while, you know... Maybe you could make something like an AoE disease-themed slow, that way you can catch heroes with your ulti...

Keep on working in your awsome suggestion! plz check some of my suggestions too
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Old 02-02-2011, 10:03 AM   #9
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

@rafiiki

Point note, may put in a slow spell, but i need think of something unique for slow, else its not my style.. hehe.. =P
Thanks!
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Old 02-17-2011, 10:25 PM   #10
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

I'll try and come up with a background story here, maybe I'm insane but this sounds interesting to me:
As Arthas and his undead minions latched on their horrifying siege against the city of Dalaran, he encountered three Archmagi ready to counter him: Peril Spellbinder, Tenn Flamecaster and Antonidas. But what Arthas did not know was that there was one more Archmage hidden in the city: Alric Soulblighter. He hid in a crazed attempt to forge a magical weapon that could drive back The Scourge from Dalaran forever, but ended up in discovering that there isn't a way for that. As he became more and more convinced that he and his brethren will surely fall to the Scourge's might, he tried to make himself impervious to their power. In his attempt, his own magic turned against him, making him the exact thing he was looking to avoid: a monstrousity. Crazed by his failed attempt, and knowing of the incoming danger he used his knowledge of magic to plague everything in his sight trying to kill them before the undead turn them.
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Old 02-19-2011, 04:32 AM   #11
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

@Flavyta
Thanks for the story. I've updated into the suggestion and credits to you.
Thanks dude.
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Old 02-24-2011, 06:38 AM   #12
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

Imagine that thing gobbling up everything in sight during ganks/team fights :O
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Old 02-24-2011, 08:10 AM   #13
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

Quote:
Originally Posted by Teh_Heartless View Post
Imagine that thing gobbling up everything in sight during ganks/team fights :O
Haha... well isn't that fun~?
Don't forget the battle continues in the stomach!!!
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Old 02-24-2011, 09:18 AM   #14
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

Quote:
Originally Posted by gamerinboxers View Post
Haha... well isn't that fun~?
Don't forget the battle continues in the stomach!!!
Question: Once the units are inside the stomach, will they be damaged by Radiance?
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Old 02-24-2011, 11:09 AM   #15
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

Quote:
Originally Posted by Teh_Heartless View Post
Question: Once the units are inside the stomach, will they be damaged by Radiance?
Answer: Yup, If randiance belongs to enemy, everyone in the stomach and Bubonic gets damage over time. If radiance belongs to self or allies(in stomach or in AoE), all enemy units gets it. Currently the concept is to enclose enemies into an area and royal rumble with your allies without spells, meaning only melee attacks are restricted inside or outside Bubonic. I have not considered about AoE spells cast on Bubonic, and whether units inside it gets damaged too. But base on the answer I've given, I'm leanning towards outsides spells still do affect all units in AoE. Wonder if that is balanced... hmm....
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Old 02-25-2011, 06:49 AM   #16
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

So how would you see the heroes eaten? I'm just curious.
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Old 02-25-2011, 02:08 PM   #17
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

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Originally Posted by Teh_Heartless View Post
So how would you see the heroes eaten? I'm just curious.
Basically, the Sludge turn semi transparent and whatever it touches will be teleported into the middle of it (Captured unites has no collusion~).
Hence, you will see a mass of units in the middle of a semi-transparent gaint slime. =)
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Old 02-25-2011, 08:36 PM   #18
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

You mean like a giant moving Chronosphere? LOL
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Old 02-25-2011, 08:47 PM   #19
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

Lol nice idea
I especially like the 3rd skill!!
And ultimate seems rather fun too
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Old 02-25-2011, 09:23 PM   #20
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Default Re: [Str/Scourge] Bubonic, Plague Monstrosity

This is pure awesomeness, love the idea.

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