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Old 01-10-2011, 03:27 PM   #1
Mordax
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Default Hero Balance Compilation 6.48 onwards


After I made this from 6.68 (11.2010) till 6.78 (06.2013) for two and a half year the user "WindowsXXXXP" now continues with updating. Thanks to him.

KLICK HERE: NEW AND UPDATED TOPIC
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Last edited by Mordax; 07-07-2013 at 07:16 PM. Reason: Updated to 6.78
Old 01-10-2011, 03:34 PM   #2
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Default Re: balance compilation till 6.68 - need s1 to upd

Pretty Neat. Must be hard work. Good Job!
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Old 01-10-2011, 03:48 PM   #3
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Default Re: balance compilation till 6.68 - need s1 to upd

I am not sure, but I think nothing changed with Shadow Demon.

Goodjob !
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Last edited by _Aurora_; 01-10-2011 at 03:58 PM.
Old 01-10-2011, 03:57 PM   #4
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Default Re: balance compilation till 6.68 - need s1 to upd

Some pretty good job you did there post it in your blog imo
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Old 01-14-2011, 01:29 PM   #5
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Default Re: balance compilation till 6.68 - need s1 to upd

yep its in my blog but you can't get the code from the blog entry, but you can do so here with the first post and the edit button (/function)
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Old 01-14-2011, 01:36 PM   #6
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Default Re: balance compilation till 6.68 - need s1 to upd

Warlock and nevermore are the most balanced heroes. I see...
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Old 01-14-2011, 08:09 PM   #7
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Default Re: balance compilation till 6.68 - need s1 to upd

Its sad to see some of my favourite heroes get nerfed into oblivion.
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Old 01-14-2011, 11:01 PM   #8
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Default Re: balance compilation till 6.68 - need s1 to upd

Mordax I hope you can come back soon and continue to be an excellent caretaker for this thread
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Old 01-27-2011, 12:54 PM   #9
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Default Re: balance compilation till 6.68 - need s1 to upd

re in 1 or 2 weeks
[+ *bump]
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Old 01-28-2011, 08:42 AM   #10
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Default Re: balance compilation till 6.68 - need s1 to upd

good work mate.
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Old 01-28-2011, 09:43 AM   #11
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Default Re: balance compilation till 6.68 - need s1 to upd

For juggernaut, what if the banished unit is the only unit available when he ult's doesnt that make him vulnerable?

---------- Post added at 12:43 AM ---------- Previous post was at 12:43 AM ----------

just saying, could make it tan colored.
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Old 01-28-2011, 01:21 PM   #12
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Default Re: balance compilation till 6.68 - need s1 to upd

work in progress, I guess Ill complete the work this weekend.
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Old 01-30-2011, 01:44 AM   #13
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Default Re: All buffs and nerves until version 6.70

Nice work. I appreciate this thread. kudos
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Old 01-30-2011, 01:55 AM   #14
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Default Re: All buffs and nerves until version 6.70

Take a look at Techies, and Invoker again.
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Old 01-30-2011, 02:55 AM   #15
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Default Re: All buffs and nerves until version 6.70

There is a mistake.

Some Treant changes on TC
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Old 01-30-2011, 03:07 AM   #16
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Default Re: All buffs and nerves until version 6.70

Puck
6.63 - Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed

The argument here is invalid =[
It's obviously a nerf

Old: Only to harass = 100MP Shoot and Move = 125MP
New:Only to harass = 125MP Shoot and Move = 125MP

The only possible buff is the ability to use Jaunt even though u mana burnt
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Old 01-30-2011, 03:08 AM   #17
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Default Re: All buffs and nerves until version 6.70

Quote:
roof
6.70 - living armor regeneration from 1/2/3/4 to 2/3/4/5
6.68 - natural order aoe from 250 to 275
6.63 - ancestral spirit cast range decreased from 1500 to 1000
6.63 - earth splitter aoe decreased
6.63 - earth splitter cooldown increased from 90/75/60 to a constant 100
6.61 - lowered base damage by 10
6.61 - lowered strength gain from 2.7 to 2.3
6.61 - decreased natural order percentages to 20/40/60/80%
6.60 - new hero
lol?
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Old 01-30-2011, 03:39 AM   #18
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Default Re: All buffs and nerves until version 6.70

Nerves or nerfs?
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Old 01-30-2011, 08:39 AM   #19
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

thanks for your help!
about puck:
Quote:
It's obviously a nerf
yes, it is marked as nerf! :-)
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Old 01-30-2011, 09:46 AM   #20
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

I did not know enfeeble could kill O_o
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Old 02-08-2011, 05:44 PM   #21
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

Amazing work dude.
There is something that I think is a buff:
6.69 Sven now transforms into a red version when he casts his ultimate*
AFAIK,it can't be dispelled by Diffusal Blade anymore.Sure,it means that you lose surprise power,but you can't be dispelled.
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Old 02-08-2011, 05:55 PM   #22
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

It can be dispelled by diffusal, but the Sven will remain red even without the bonus damage.
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Old 02-08-2011, 06:02 PM   #23
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

Hmm,I thought that it couldn't be dispelled anymore.
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Old 02-08-2011, 10:17 PM   #24
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

nerubian weaver

Quote:
6.64 - Urna Swarm's Scarab's cast mechanism changed. If you cast Infestation while having multiple Scarab selected, only one casts one at a time instead of all of them.
it must be a mistake, or i dont know weavers skills.
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Old 02-09-2011, 12:43 AM   #25
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

Quote:
Originally Posted by sunnymarcell View Post
nerubian weaver



it must be a mistake, or i dont know weavers skills.
Well, you don't know Weavers previous skills at least.
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Old 02-17-2011, 02:50 PM   #26
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

Good Job!
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Old 02-17-2011, 02:53 PM   #27
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

u forgot to say that Landing damage on Walrus Punch is removed from 6.71
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Old 02-17-2011, 03:11 PM   #28
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

Good read. Awesome stuff you have done there. Really appreciated it
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Old 02-18-2011, 01:32 AM   #29
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

Quote:
Originally Posted by SpiderPig View Post
u forgot to say that Landing damage on Walrus Punch is removed from 6.71
Dude he's been away since the release of 6.70 pretty much. Give him a break! As you can see, his last response to this thread was close to a month ago. Don't worry, he'll come back and get to it soon enough!
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Old 03-09-2011, 06:42 PM   #30
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Default Re: Hero Balancing - Buffs and Nerfes from 6.48 -

6.71 done.
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Old 03-16-2011, 10:32 AM   #31
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Default Re: Hero Balance Compilation 6.48 onwards

*bump
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Old 04-27-2011, 12:21 PM   #32
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Default Re: Hero Balance Compilation 6.48 onwards

Bump. STicky this please
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Old 04-27-2011, 12:43 PM   #33
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Default Re: Hero Balance Compilation 6.48 onwards

brood 2s not 25

anyway awesome job
kudos man
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Old 04-27-2011, 01:18 PM   #34
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Default Re: Hero Balance Compilation 6.48 onwards

Good work, i loled at nevermore: only 1 change at 6.60-> most balanced hero^^
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Old 04-27-2011, 02:07 PM   #35
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Default Re: Hero Balance Compilation 6.48 onwards

The number of neon green colored updates on invoker and Leshrac is hurting my eyes. Show how horribly "balanced" they were before.... curious that no one was even complaining about their weakness...
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Old 04-27-2011, 10:48 PM   #36
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Default Re: Hero Balance Compilation 6.48 onwards

Great thread, has lots of useful and interesting information. Thank you for taking the time to post this.
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Old 04-28-2011, 02:33 PM   #37
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Default Re: Hero Balance Compilation 6.48 onwards

6.72 updated
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Old 05-02-2011, 04:51 PM   #38
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Default Re: Hero Balance Compilation 6.48 onwards

Quote:
Originally Posted by elsoloist View Post
The number of neon green colored updates on invoker and Leshrac is hurting my eyes. Show how horribly "balanced" they were before.... curious that no one was even complaining about their weakness...
Leshrac was rather imba in 6.59d. Now, after all those buffs, he is still considered weaker than his 6.59d self.

My point is that you build your argument on invalid assumptions.
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Old 05-02-2011, 04:58 PM   #39
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Default Re: Hero Balance Compilation 6.48 onwards

Good job. Really appreciate it.
This will come to good use.

I hope you continue this.
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Old 05-02-2011, 05:23 PM   #40
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Default Re: Hero Balance Compilation 6.48 onwards

Some errors
Naga siren was reworked in 6.72, there's nothing about it
Slark - Pounce no longer hits non-hero units that's buff not nerf, as you can, for example, jump through creeps on lane
Chen - Test of Faith and Persuasions slightly reworked (6.72)
Thrall - he's no longer Far Seer, he's Disruptor
Invoker - quas, wex, exort and invoke no longer stops invoker (6.72)
Bane - Enfeeble now reduces attack damage by a constant amount- that is buff for early game, later on its nerf, so it should be marked as neutral imo
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