Developer's Blog
Register Low Fi Mark Forums Read

Notices

Reply
 
Thread Tools
Old 01-19-2011, 09:54 PM   #1
Lithary
Member
 
Lithary's Avatar
 
Join Date: Jan 2010
Location: Split, Croatia
Posts: 6,008
Blog Entries: 1
Lithary is offline

Lightbulb Zeus [Small Remake]


What I suggest here are next several simple tings:

1Change Arc Lighting mana cost from 65/72/79/86 to 65/70/75/80 and jumps from 5/7/9/15 to 6/9/12/15.
ReasonsAbout mana, well, I admit it. I'm round number junkie. But I've changed jumps only to make them scale better.

2Rescale Lightning Bolt from 100/175/275/350 to 95/180/265/350.
ReasonsBetter scaling.

3Make Static Field also damage non-hero units.
ReasonsJust a little buff that will do no harm in my opinion and will only help.

4Rescale mana cost for ultimate from 225/325/450 to 225(250*)/325(350*)/425(450*).
ReasonsBetter scaling in my opinion.

5Replace current Aganim's Scepter upgrade with one of mines:
  • Makes all Zeus's spells deal pure damage instead of magical.
  • Units affected by his ultimate will also get hit by Static Field and will have Arch Lighting cast on them.
  • Inceaces duration of True Sigh gained by the ultimate to 7 seconds and makes all other his skills have global cast range for that duration (Static Field will have global AOE for that duration).
ReasonsCurrent Aghanim's Scepter upgrade is simply not worth the money and item slot in my opinion. Adding 140 damage is nice, but at late game it means nothing. Purpose of this upgrade is to give Zeus some more late game potential. It's true that he has Static Field, but I simply don't think that it's good enough. Also, this hero is falling in oblivion little by little and I rarely see him get picked in games and repicked almost every time.

6Invisible units should also get damaged by his ultimate.
ReasonsI really don't see a reason why this should be done. Invisibility is simply a too easy counter to his ultimate in my opinion.


____________________________________

  Reply With Quote
Last edited by Lithary; 02-05-2011 at 10:03 PM.
Old 01-19-2011, 10:09 PM   #2
Nevfigalo
Member
 
Nevfigalo's Avatar
 
Join Date: Jan 2010
Location: Europe
Posts: 1,154
Suggestion Award 
Nevfigalo is offline
Default Re: Zeus [Small Remake/Buff]

You are not right. Adding 110 damage is not nice.

But I totally don't like your 2nd suggestion, because:
-Aghanim Scepter should work only on Ultimate
-Your suggestion is purely imba
  Reply With Quote
Old 01-19-2011, 10:38 PM   #3
Lithary
Member
 
Lithary's Avatar
 
Join Date: Jan 2010
Location: Split, Croatia
Posts: 6,008
Blog Entries: 1
Lithary is offline
Default Re: Zeus [Small Remake/Buff]

Quote:
Originally Posted by Evfeed View Post
You are not right. Adding 110 damage is not nice.
It's mean?

Quote:
Originally Posted by Evfeed View Post
But I totally don't like your 2nd suggestion, because:
Now it's 5th one (just so it doesn't confuse you since I did some editing on the suggestion).

Quote:
Originally Posted by Evfeed View Post
-Aghanim Scepter should work only on Ultimate
Erm, that's not true.
What about Tiny and Aiushtha?
Their AS upgrades don't have to do anything with their ultimates.

Quote:
Originally Posted by Evfeed View Post
-Your suggestion is purely imba
At most situations it will mean that he will only deal 25% more damage than usual.
I don't think that it's imba.
  Reply With Quote
Old 01-19-2011, 10:42 PM   #4
Sven2k
Member
 
Sven2k's Avatar
 
Join Date: Jun 2010
Location: \/arna, Bulgaria
Steam: Sven2k
Posts: 17,467
Blog Entries: 17
Sven2k is offline
Default Re: Zeus [Small Remake]

t-down
  Reply With Quote
Old 01-20-2011, 12:59 AM   #5
God_ii
Member
 
God_ii's Avatar
 
Join Date: Jun 2009
Location: Everywhere
Posts: 2,981
God_ii is offline
Default Re: Zeus [Small Remake]

yes, ur aghaimim is retardedly imba. the others arent bad. the scepter upgrade should not affect the other skills.
  Reply With Quote
Old 01-20-2011, 01:20 AM   #6
Lotus V Eater
Member
 
Lotus V Eater's Avatar
 
Join Date: Jun 2010
Location: Borneo Island!
Posts: 4,867
Blog Entries: 4
Signature of the Week Winner 
Lotus V Eater is offline
Default Re: Zeus [Small Remake]

if you means that the ulti will deal pure damage when Zeus buy Aghanim, then it is fine... if the other non-ultimate spell deal pure damage also, it is a mega T-DOWN...
__________________
:It is no good to try to stop knowledge from going forward.
Ignorance is never better than knowledge:

Visit My Hero Idea Portfolio
I Do Accept Signature Request!

LOTUS V EATER'S HOMEMADE ICONS : CHECK IT OUT NOW!
  Reply With Quote
Old 01-20-2011, 09:39 AM   #7
Whitefang
Member
 
Whitefang's Avatar
 
Join Date: Jun 2009
Location: Malaysia
Posts: 1,664
Whitefang is offline
Default Re: Zeus [Small Remake]

T-down to all except for number 3. You don't want him to fall into oblivion little by little but some of your nerf seems to bring him closer to that state and rescaling is Icefrog job btw.
  Reply With Quote
Old 01-22-2011, 01:55 PM   #8
Lithary
Member
 
Lithary's Avatar
 
Join Date: Jan 2010
Location: Split, Croatia
Posts: 6,008
Blog Entries: 1
Lithary is offline
Default Re: Zeus [Small Remake]

Quote:
Originally Posted by Sven2k View Post
t-down
Stop BLing already! -.-

Quote:
Originally Posted by God_ii View Post
yes, ur aghaimim is retardedly imba. the others arent bad. the scepter upgrade should not affect the other skills.
Can you please give me a more detailed comment so I can know what to work on.
I have 2 more AS upgrade ideas and if this one proves to be a total fail, I'll post them.

Quote:
Originally Posted by P_L[Maniac] View Post
if you means that the ulti will deal pure damage when Zeus buy Aghanim, then it is fine... if the other non-ultimate spell deal pure damage also, it is a mega T-DOWN...
No, I mean about all spells, but since I have some more ideas, I think I'll go with them since they upgrade only ultimate.

Quote:
Originally Posted by Whitefang View Post
T-down to all except for number 3. You don't want him to fall into oblivion little by little but some of your nerf seems to bring him closer to that state and rescaling is Icefrog job btw.
Everything is IF's job actually.
  Reply With Quote
Old 01-22-2011, 02:09 PM   #9
Whitefang
Member
 
Whitefang's Avatar
 
Join Date: Jun 2009
Location: Malaysia
Posts: 1,664
Whitefang is offline
Default Re: Zeus [Small Remake]

Seems like our Zeus get some tasty Aghanim buff. HORREY!!
  Reply With Quote
Old 01-22-2011, 03:35 PM   #10
Nevfigalo
Member
 
Nevfigalo's Avatar
 
Join Date: Jan 2010
Location: Europe
Posts: 1,154
Suggestion Award 
Nevfigalo is offline
Default Re: Zeus [Small Remake/Buff]

Quote:
Originally Posted by Lithary View Post
It's mean?
That Current Scepter is bad/not worthy buying.

Erm, that's not true.
What about Tiny and Aiushtha?
Their AS upgrades don't have to do anything with their ultimates.
Tiny's Scepter upgrades his ultimate, which upgrades his skills. What is Aiushtha?


At most situations it will mean that he will only deal 33% more damage than usual.
I don't think that it's imba.
Yes it is. +Fixed
Please lengthen your message to at least 2 characters.
  Reply With Quote
Old 01-22-2011, 04:50 PM   #11
Lithary
Member
 
Lithary's Avatar
 
Join Date: Jan 2010
Location: Split, Croatia
Posts: 6,008
Blog Entries: 1
Lithary is offline
Default Re: Zeus [Small Remake]

Quote:
Originally Posted by Whitefang View Post
Seems like our Zeus get some tasty Aghanim buff. HORREY!!
Well, I still don't like it.

Quote:
Originally Posted by Evfeed View Post
Please lengthen your message to at least 2 characters.
My 'nice' is more of a 'meh nice', but I think that I should be more clearer in the future.

And this upgrade upgrades his ultimate which upgrades his skills.
And Aiushtha is Enchantress.

Erm, natural magic resistance is 25%, I think.

Still, I'll post my other two ideas for his AS upgrade.
  Reply With Quote
Old 01-23-2011, 08:51 AM   #12
R.B.Economy
Member
 
R.B.Economy's Avatar
 
Join Date: Jun 2009
Location: Kuala Lumpur
Posts: 3,775
Blog Entries: 18
Guide Writing Award Suggestion Award 
R.B.Economy is offline
Default Re: Zeus [Small Remake]

I will prefer Zeus with Aghanim allows him to get extra CASTING RANGE + VISION OF UNIT AFTER BEING HIT BY ZEUS' SPELLS over anything else.
__________________

Thanks to judges NuclearCookie, Necamijat and special thanks to Lotus V Eater for the banner.
  Reply With Quote
Old 02-05-2011, 10:05 PM   #13
Lithary
Member
 
Lithary's Avatar
 
Join Date: Jan 2010
Location: Split, Croatia
Posts: 6,008
Blog Entries: 1
Lithary is offline
Default Re: Zeus [Small Remake]


It would be kinda cool upgrade in mine opinion and would really make enemies feel the wrath of the Tundergod.
  Reply With Quote
Old 02-06-2011, 12:02 AM   #14
Ifiret
Member
 
Ifiret's Avatar
 
Join Date: Jun 2009
Posts: 250
Ifiret is offline
Default Re: Zeus [Small Remake]

i like the ide after u ulty your other spells come globall too that would be cool and would make zues a realy glabol power hosue
__________________
Oo_,.-=*`~`*=-.,_o_,.-=*`~`*=-.,_O_,.-=*`~`*=-.,_o_,.-=*`~`*=-.,_oO
I Like to try and play different builds, I think out side the box!!!
Oo_,.-=*`~`*=-.,_o_,.-=*`~`*=-.,_O_,.-=*`~`*=-.,_o_,.-=*`~`*=-.,_oO
SNES FINAL FANTASY VI BEST RPG!!!
  Reply With Quote
Old 02-06-2011, 12:56 AM   #15
qoou
Member
 
qoou's Avatar
 
Join Date: Nov 2009
Posts: 3,206
qoou is offline
Default Re: Zeus [Small Remake]

1.
T-up on jumps: makes sense, not OP, etc
T-down on mana: I like the current mana costs .

2.
T-null

3.
T-down. Chain lightning already pushes lane. Adding this in would push lane way too much.

4.
T-null

5.
a. T-down. This is far, far too imba: it not only deals way more damage, but also pierces Pipe. Static Field should never be pure damage.
b. T-down. With this Aghs, by pressing W in a team-fight, you damage everyone for a whopping 22% of their hp plus 460 plus 130*5 (=650). That is death for anyone under 1k hp.
c. T-down. Far, far, far too overpowered.

Quote:
Originally Posted by Lithary View Post
Erm, natural magic resistance is 25%, I think.
1/0.75. Making them deal pure damage would thus buff the damage by 33%.
__________________
Quote:
Originally Posted by qoou View Post
My god.

I surrender the internet to you. Farewell all.

Quote:
Originally Posted by googleSoul78 View Post
Bai for AX Batlefuri it make you diil mor DEIMIDJ wit spin ent wen u hev mor DEIMIDJ u nid to bai laifstiil for mor HELT POinT. en nol u lifstiil wit mor sple6 DEIMIDJ
  Reply With Quote
Old 02-06-2011, 01:40 AM   #16
Lithary
Member
 
Lithary's Avatar
 
Join Date: Jan 2010
Location: Split, Croatia
Posts: 6,008
Blog Entries: 1
Lithary is offline
Default Re: Zeus [Small Remake]

Quote:
Originally Posted by qoou View Post
1.
T-up on jumps: makes sense, not OP, etc
T-down on mana: I like the current mana costs .

2.
T-null

3.
T-down. Chain lightning already pushes lane. Adding this in would push lane way too much.

4.
T-null

5.
a. T-down. This is far, far too imba: it not only deals way more damage, but also pierces Pipe. Static Field should never be pure damage.
b. T-down. With this Aghs, by pressing W in a team-fight, you damage everyone for a whopping 22% of their hp plus 460 plus 130*5 (=650). That is death for anyone under 1k hp.
c. T-down. Far, far, far too overpowered.



1/0.75. Making them deal pure damage would thus buff the damage by 33%.
Static Fields are not suppose to stack in case enemies are in range of regular Static Field for 2nd AS upgrade suggestion, but I think that I should have said that.
Still, how about only Arch Lighting being cast?
I want to make that skill have multipractical use so it can be used also for starting battles and not only offing low HP heroes.
Also, why do you think that 3rd AS upgrade suggestion is OP?
I'm really interested since I like the idea myself, but am aware that it could become OP and want to make possible balances.

About Static Field damaging creeps.
I don't think that it would be imba at all since I don't think that damage increase would be that great.
Still, what about if it less % damage to creeps?
I don't know, if 5/7/9/11% is for heroes, make it 3/4/5/6% for creeps (numbers are just an example) or something like that?
  Reply With Quote
Reply


Forum Jump

Thread Tools