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Old 02-05-2011, 03:36 PM   #1
osuka
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Default [Aghanim] Rupture


What about this:
-30% of damage dealt by rupture is regenered to bloodseeker. (% can be changed of course)
As long the hero moves, blood's hp is getting regenerated.

Now, if your target moves, his hp goes down and yours goes up :3
This would make a total change in a chase xD
Also, fits 100% with the hero concept.
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Last edited by osuka; 02-06-2011 at 01:41 AM.
Old 02-05-2011, 03:41 PM   #2
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Default Re: [Aghanim] Rupture

Don't make 100% drain, sounds too gay (not too sure)
But concept is alright, this have been suggested before fyi...
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Old 02-05-2011, 08:28 PM   #3
Pinheirods
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Default Re: [Aghanim] Rupture

I think the regeneration needs be something around 10% to 50% the damage
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Old 02-05-2011, 08:48 PM   #4
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Default Re: [Aghanim] Rupture

indeed, 100% drain is seriously op. may settle for like 25% or something
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Old 02-06-2011, 01:39 AM   #5
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Default Re: [Aghanim] Rupture

Everybody tells that it needs to be a %, so I edit :3
Thnkz
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Old 02-06-2011, 01:51 AM   #6
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Default Re: [Aghanim] Rupture

I like the suggestion, but Agha granting heal over the damage sounds too much PudgyDismember from Pudge, don't get me wrong!...

Why don't you, instead of healing BS, mini-stun the enemy every time he moves X units?
Maybe that could work!
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Old 02-06-2011, 02:19 AM   #7
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Default Re: [Aghanim] Rupture

Quote:
Originally Posted by Dejaime View Post
I like the suggestion, but Agha granting heal over the damage sounds too much PudgyDismember from Pudge, don't get me wrong!...

Why don't you, instead of healing BS, mini-stun the enemy every time he moves X units?
Maybe that could work!
Yeah, it could sound as pudge ulti but they are not the same, pudge regens his hp in base of his str and it not depends of the actions of the enemy
Bloodseekrs regens his hp in base of the decisions of the enemy :P

Ministun I think is a bad idea, we want the enemy to run, no to stop him. And is a very popular idea that not fits of bloodseeker concept like the hp absorb

Thnks 4 comment!
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Old 02-06-2011, 02:28 AM   #8
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Default Re: [Aghanim] Rupture

Quote:
Originally Posted by osuka View Post
Yeah, it could sound as pudge ulti but they are not the same, pudge regens his hp in base of his str and it not depends of the actions of the enemy
Bloodseekrs regens his hp in base of the decisions of the enemy :P

Ministun I think is a bad idea, we want the enemy to run, no to stop him. And is a very popular idea that not fits of bloodseeker concept like the hp absorb

Thnks 4 comment!
Actually, Pudge heals based on the dealt Damage, the damage is the one based on the str + fix amount.

I see BS's ultimate differently, I use it to encourage the enemy to stand still, if he runs, good for you! This would only encourage him even more to stand still receiving continuous non-interrupted attacks...

@edit:
Nothing against your suggestion, it's actually pretty good! I just think that if you want to heal yourself with rupture you should suggest that Bloodbath is applied when Rupture kills the hero... But this probably was already suggested b4...
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Old 02-27-2011, 04:28 AM   #9
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Default Re: [Aghanim] Rupture

oh no. the bloodbath upgrade is enough i think. a well-fed bloodseeker doesn't need this. and he doesn't need the life-mana effects of agha anyway, other items more suitable for him will give him that.
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Old 02-27-2011, 09:12 AM   #10
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Default Re: [Aghanim] Rupture

Fine with me.
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Old 02-27-2011, 09:45 AM   #11
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Default Re: [Aghanim] Rupture

Then if it ministuns, it's just letting the target get less more damage. It's like saying Cold Snap while rupture
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Old 02-27-2011, 12:01 PM   #12
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Default Re: [Aghanim] Rupture

I would rather put that you gain +10 damage for each 100 units he goes...like you getting rabid or mad and your hunger is all gathered at the sight of his blood... ) sadistic but I like it
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Old 02-27-2011, 01:09 PM   #13
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Default Re: [Aghanim] Rupture

20/40/60% if you don't reduce the cooldown of Rupture

25/30/35 or 20/30/40% sounds fair if you reduced the cooldown.
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Old 03-01-2011, 09:04 AM   #14
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Default Re: [Aghanim] Rupture

Reducing cooldown?? Its a bad Idea,,Its already short
1 ulti per battle...if you use it 2 times you win for sure,,so its unfair to reduce cooldown

Just some little lifesteal and its ok
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Old 03-02-2011, 06:46 AM   #15
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Default Re: [Aghanim] Rupture

I don't wanted to make an obious agha upgrade like cooldown improvement 'cuz is boring.

IMO a scepter upgrade should be interesting, an add-on to the ulti ,... something like that :P
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Old 03-02-2011, 06:51 AM   #16
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Default Re: [Aghanim] Rupture

With the recent buffs to BS, is this trully needed?
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Old 03-02-2011, 08:19 PM   #17
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Default Re: [Aghanim] Rupture

Quote:
Originally Posted by BadApple View Post
With the recent buffs to BS, is this trully needed?
Is a scepter upgrade, no just a buff
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Old 04-05-2011, 04:24 PM   #18
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Default Re: [Aghanim] Rupture

Quote:
Originally Posted by jempm55 View Post
oh no. the bloodbath upgrade is enough i think. a well-fed bloodseeker doesn't need this. and he doesn't need the life-mana effects of agha anyway, other items more suitable for him will give him that.
T-null for now, but i like the idea.
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Old 04-05-2011, 05:30 PM   #19
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Default Re: [Aghanim] Rupture

Considering the problem with Rupture is that it's easy to simply stand through the duration, this upgrade is worthless.

Consider a penalty if they don't move instead.
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Old 08-18-2011, 11:26 AM   #20
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Default Re: [Aghanim] Rupture

I like it

But another suggestion is if they stand still for 2 seconds, they're instantly moved 400 units or something?
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