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#1 | |
Member
Join Date: Sep 2009
Location: China
Posts: 1,572
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And also note the problem of attacking a sprouted unit when the sprout blocks pathing: - 3:50 after sprouting Tidehunter and Abba, I try to attack them, but Furion instead trys to run around the forest. I'm assuming he doesn't actually have vision or something? This has happened to me numerous times. Moving closer to the sprout allows attacking, but that's a few attacks wasted per ally. - 20:30 sprout on Abbadon, compare with 3:50, at the same point on the map, but the path isn't totally blocked (Sylla's bear can go around the sprout). This time there is no problem attacking from the same position as at 3:50. |
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#2 |
Member
Join Date: Jun 2009
Location: Tabaco City
Posts: 1,175
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i also encountered this problem, on 6.71b, furion tends to find another route. sprouted enemy at attack distance, makes him run around instead of being able to attack at 600 range
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#3 |
Member
Join Date: Aug 2009
Location: Serbia
Posts: 1,175
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Happens to me too, rly annoying
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