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#1 |
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Location: Greece
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#2 |
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I highly doubt the clones have marker.
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#3 |
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#4 |
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#5 |
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For future reference, the marker ability belongs only to wards, siege units, and all dummy units, as well as heroes under the effect of certain invulnerability spells.
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#6 | |
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Quote:
Most non-dummy units with marker can be found in this list: Unit Statistics - DotA Mechanics The big exception being things like Puck in phase shift. |
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#7 |
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Wow. That actually was a big help. The link somehow confuses me but never mind I think I understand it now, at least a bit.
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#8 |
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If Siege unit has marker ability, Why is it destroyed by KotL's Illumination and not other spells?
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#9 |
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Because KotL's illuminate has no problem with damaging mechanical units. Those other spells are not powerful enough for the magic of modern technology.
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#10 |
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Don't forget pugna's blast
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#11 | |
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Does meepo's illusions contribute to geostrike stacks?
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#12 |
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I don't think so. Skadi on illusions gives the frost tint on the target but it doesn't slow the target.
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#13 | ||
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Quote:
In this case, was the skadi is ranged/melee mode? Were the illus ranged/melee? Is this post-6.71? iirc, 6.71 is the ver where IF fixed range/melee abuse.
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#14 |
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Melee Skadi will not even place the buff on the target, whereas ranged will place it butt will have no effect, except from the change in the tint.
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#15 | |
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And from the way Skadi works we can infer that meep's illus don't add to geostrike stacks?
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#16 |
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Just tested it. Buff will apply from Geomancer's illusions but it will not slow, despite the visual effect.
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#17 | |
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Sorry to have to make you do the test, but will things turn out different if a real meepo places a buff on the target first?
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#18 |
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Don't be sorry, forums are for people who volunteer for help. I test this out as well and no, only the slow from the real Meepo will count. And I didn't notice any pseudoslows (like pseudobashes).
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#19 | |
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ah yes i was thinking about pseudobashes. Thanks much, man.
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