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Join Date: Jun 2009
Posts: 2,216
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Data from 60 games Power Treads - 398 total, 6.633 apg Phase Boots - 77 total, 1.283 apg Arcane Boots - 30 total, 0.500 apg Boots of Travel - 34 total, 0.567 apg Bracers - 62 total, 1.033 apg Wraiths - 26 total, 0.433 apg Nulls - 31 total, 0.517 apg Magic Wand - 313 total, 5.217 apg Magic Stick - 41 total, 0.683 apg Poor Man's Shield - 5 total, 0.083 apg Ring of Basilus - 78 total, 1.300 apg Urn of Shadows - 40 total, 0.667 apg Janggo - 29 total, 0.483 apg Soul Ring - 22 total, 0.367 apg Medallion of courage - 29 total, 0.483 apg Hand of Midas - 0 total, 0.000 apg Force Staff - 58 total, 0.967 apg Dagger - 105 total, 1.750 apg Vanguard - 86 total, 1.433 apg Planeswalker's Cloack - 42 total, 0.700 apg Hood of Defiance - 31 total, 0.517 apg Pipe - 36 total, 0.600 apg Headdress of Rejuvenation - 10 total, 0.167 apg Mekansm - 65 total, 1.083 apg Black King Bar - 60 total, 1.000 apg Manta Style - 40 total, 0.667 apg Sange and Yasha - 14 total, 0.233 apg Lothar's Edge - 11 total, 0.183 apg Butterfly - 33 total, 0.550 apg Ethereal Blade - 9 total, 0.150 apg Diffusal Blade - 7 total, 0.117 apg Helm of the Dominator - 14 total, 0.233 apg Stygian Desolator - 3 total, 0.050 apg Maelstrom - 3 total, 0.050 apg Mjollnir - 3 total, 0.050 apg Radiance - 25 total, 0.417 apg Monkey King Bar - 15 total, 0.250 apg Guinsoo - 35 total, 0.583 apg Aghanim Scepters - 35 total, 0.583 apg Orchid's Malevolence - 10 total, 0.117 apg Shiva's Guard - 14 total, 0.233 apg Linken's Sphere - 32 total, 0.533 apg Blademail - 17 total, 0.283 apg Assault Cuirass - 11 total, 0.183 apg Heart of Tarrasque - 10 total, 0.167 apg Ghost Scepter - 33 total, 0.550 apg |
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#2 |
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Thanks Gheizen! Sorry if I nagged you in your suggestion thread.
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#3 |
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Join Date: Sep 2010
Posts: 1,034
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so wand will slowly be replaced by urn or medallion?
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#4 |
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Join Date: Jun 2009
Posts: 2,216
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Np, you did good remembering me.
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Analysis of item usage in competitive 6.66, 6.67, 6.68, 6.69 and 6.71. Ongoing.
Look my reorganization of the weapon shop for: • Organized shop layout (ala Sena the Accesorizer) • More unique +dmg items (BoA ,Broadswoard & Claymore) • Items and recipes are more logical and intuitive • Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael) • Desolator is now made from swords and more! |
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#5 |
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From what we have, holy crap PTs are going out of fashion fast. Bracers have seriously fallen off too (1.5 to 1 per game), which doesn't make much sense, especially with the introduction of janggo - maybe people have found something better to do on their supports than build cheap hit points. Manta hit too - yeesh. Guess the decreased ranged image damage is finally starting to get noticed. Even basilius went down a little. I'm guessing we'll see the new items picking up a fair amount of the missing share, and the rest going to things like mek and hood. Not sure if the missing mantas are getting replaced by anything in particular - SnY's rise is starting, but not a terribly big deal yet. Probably just a bunch of minor rises in every other carry-type item.
I'm actually looking forward to seeing urn data - it and wand both peaked pretty hard in 6.68 before falling off in 6.69, so I want to see if, like wand, it's continued its decline, or if it's gone back up. Anecdotal evidence (my memory of watching replays) suggests the latter, but I want to know for sure. I also want to see medal/janggo use (though the first version they were competitively used in will probably not be very indicative of their long term usage level), BKB (it was stable in 6.69, but gained use in every other version since gheizen started in 6.66), dagger/force staff (dagger fluctuations in particular can be used to watch trends in the prevalence of AoE initiation - at least, that's my theory), and guinsoo (saw a BIG jump in 6.69). EDIT: actually, is there any way to track consumables as well? Be interesting to see how many times smoke is bought, for example - and observers and sentries couldn't hurt either. I'm not sure how you gather the data, though, so I have no idea if this would be practical.
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#6 | |
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Join Date: Jun 2009
Posts: 2,216
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Quote:
midas bloodstone mael-mjoll basher armlet Nothing new to see here.
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Analysis of item usage in competitive 6.66, 6.67, 6.68, 6.69 and 6.71. Ongoing.
Look my reorganization of the weapon shop for: • Organized shop layout (ala Sena the Accesorizer) • More unique +dmg items (BoA ,Broadswoard & Claymore) • Items and recipes are more logical and intuitive • Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael) • Desolator is now made from swords and more! |
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#7 |
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Join Date: Oct 2009
Location: Serbia
Posts: 1,545
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At any rate gj,and thank you for effort
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Ok,new suggestions are ready.Feel free to criticize them :
Tiny-like combo for magnus!! Simple solution to make Shredder easier to gank,while making him funnier to play. Nerf to Dragonus Rebalance of Concussive Shot |
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#8 | |
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From there, all you need is a way to import that into whatever database you have, and from plaintext that shouldn't be that difficult. This may not be something you're interested in or have the time/patience for - the current version is still invaluable - but I thought I'd suggest it.
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#9 |
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Join Date: Oct 2009
Location: The middle of nowhere - Bulgaria
Posts: 815
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It's good some one actually does something for this pretty much shitty community while asking for nothing in return. Good job with the statistics and keep up the good work.
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Nobody is perfect. I am nobody. I am perfect.
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#10 |
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Join Date: Jun 2009
Posts: 406
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I must agree with unstable. it's hard to continue doing this tabulation of data version after version, showing us some things that might not be as intuitive as we thought, that have been noticed by the better players.
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#11 |
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Join Date: Jun 2009
Posts: 2,216
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Woah, bkb almost disappeared (1.7->1). BkB-less carries are probably getting more popular this version, things like Spec, Razor, Weaver, Dusa etc...
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Analysis of item usage in competitive 6.66, 6.67, 6.68, 6.69 and 6.71. Ongoing.
Look my reorganization of the weapon shop for: • Organized shop layout (ala Sena the Accesorizer) • More unique +dmg items (BoA ,Broadswoard & Claymore) • Items and recipes are more logical and intuitive • Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael) • Desolator is now made from swords and more! |
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#12 |
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Holy. That's a damn big change. And yeah, razor/spec/weaver probably have a lot to do with it, as well as the general lower-carry atmosphere.
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#13 |
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Join Date: Jun 2009
Posts: 406
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Since janggo is out, we can safely say that there's no change in bracer buying rate, considering if u add the 2 rates up, u'll get exactly 1.5, which is the old buyrate for bracer..
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#14 |
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Dagger fell off too, holy crap. Weird version. :P
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#15 |
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Replay parsers forget about some items sometimes - note how 818 gets only one GG branch before the Magic Wand recipe in your example. If there is a way to work around this it would allow a much larger dataset to be obtained really fast, without the potential to human error and in a way that can take into account items that are sold or used in recipes.
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#17 | |
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Join Date: Nov 2009
Posts: 3,207
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#18 |
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you go forcestaff
<3
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#19 | |
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Join Date: Jul 2009
Posts: 625
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Thanks Gheizen. I forgot, but didn't someone also do the amount of heroes picked/banned per tournament? Maybe having those figures alongside the item figures will help get a clearer picture.
Could be the usage of highly mobile characters like Weaver and Spectre or characters who have a long range AoE target spell like AA that could be factors into the decrease in Blink/BKB.
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