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Old 06-16-2009, 07:32 PM   #1
RazedBlossoms
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Default Arina, Servant of the Dark [a HI.]



Arina, Servant of the Dark

Born to do the bidding of Archimonde, Arina has been proficient in combatant abilities since young. She was once the personal guard of the Arch-devil, she enslaved herself to the latter for the sake of learning all known artes. It was only ages after that she felt contented, and was ready to be unchained. But in order to achieve her due freedom, she had to offer a part of her soul. Having powers like no others, she hesitantly did so, for she knew even a portion of her strength was able to cause mortal fatality to even an immortal. Now unbound by the selfish whims of her previous master, Arina is a free agent; free to do what she wills. It seemed so conspiratorial that she was offered a place in the Scourge's rankings, she accepted it however, knowing that it was too good a chance to pass up. It was the wisest decision of the Lich King and so to say, his wisdom was almost on par with his deviousness. The omnipotent Lich King assured Arina that the battalion of Sentinel were no better than filthy scum and the only redemption they deserved were their deaths. She was spurred. Bringing her new-found knowledge and retained god-like prowess, Arina decapitates her enemies, ensuring their eternal rest. As if that wasn't enough, she slays their wandering souls. If need be, she can step into the spiritual realm and re-appear distances away. Carnage and bloodshed didn't satisfy her, for she wants the gratifying taste of slaughtering a holy embodiment. It is the mark of becoming a `Servant of the Dark'.



23 + 2.5

21 + 2.1

16 + 1.5

Hp 587 | Mp 208 | Attack 43 ~ 52 | AS 1.48 | MS 300 | Armor 3.6 | Range 128 Melee | Affiliation Scourge | Assumes the Role of a Pursuit and Carry |

Learns Terror, Delirium, Melancholy and Wrath.


Terror
Arina assimilates her adversaries with fear thoroughly. Throwing them into a state of utter frenzied panic, disabling their abilities to cast spells.
  • Resets the Cooldown of an opponent’s skills.
  • Does not affects skills that are NOT in Cooldown.
  • Does not fully affect Ultimates.

Level 1: Adds 15 seconds to ultimates, 43 seconds Cooldown
Level 2: Adds 20 seconds to ultimates, 38 seconds Cooldown
Level 3: Adds 25 seconds to ultimates, 33 seconds Cooldown
Level 4: Adds 30 seconds to ultimates, 28 seconds Cooldown


Does not add beyond the cap limit of the said skill

Cooldown: 43/38/33/28 Seconds
Manacost: 90/105/120/135 Mp
Casting Range: 450



Delirium
Arina becomes one with the netherworld, going unseen for the briefest moment and re-appearing some distance away.
Struck enemies lose damage and movement speed for 2 seconds
Hit enemies will attack Arina once.

Level 1: Disappears for 1.2 seconds, re-appears 400 range ahead, dealing 120 damage, -12% damage, -5% MS
Level 2: Disappears for 1.0 seconds, re-appears 475 range ahead, dealing 160 damage, -18% damage, -5% MS
Level 3: Disappears for 0.8 seconds, re-appears 550 range ahead, dealing 200 damage, -24% damage, -10% MS
Level 4: Disappears for 0.6 seconds, re-appears 625 range ahead, dealing 240 damage, -30% damage, -10% MS

  • Damage dealt is physical, damages enemy units in an AoE of 325.

Cooldown: 10/9/8/7 seconds
Manacost: 65 Mp
Casting Range: N/A


Melancholy
Arina summons Marut, the demon who served as the guiding beacon for Arina during her training days.
  • Marut lets loose a terrifying scream, purging and damaging nearby units.
  • Purge lasts for 1/1.5/2/2.5 seconds.
  • Removes active buffs, innate buffs are removed for 3/4/5/6 seconds
  • Deals 250/275/300/325 damage to summoned units.

Level 1: Speed factor of 2, 75 damage
Level 2: Speed factor of 3, 150 damage
Level 3: Speed factor of 4, 225 damage
Level 4: Speed factor of 5, 300 damage

Cooldown: 15/14/13/12 seconds
Manacost: 100/115/130/145 Mp
Casting Range: N/A
AoE: 250/325/400/475


Wrath
ULTIMATE
She calls upon her aides in the netherworld, having each and every one of them gripping tightly onto an enemy's heart and soul. Every time the targeted unit exhausts himself, a portion of their life is chipped away.
  • Bleeds an enemy inside out, causing them to lose a portion of their hp for every action they take.
  • The target unit loses hp for every action made.
  • Lasts for 3/4/5 seconds.
  • Deals a portion of the enemy's maximum hp in damage.

Level 1: 3% for an attack, 6% for an active item, 8% for a skill, 1% for every second for channeling skills
Level 2: 4% for an attack, 8% for an active item, 10% for a skill, 2% for every second for channeling skills
Level 3: 5% for an attack, 10% for an active item, 12% for a skill, 3% for every second for channeling skills

Cooldown: 90 seconds
Mp cost: 120/160/240 Mp

SYNERGY


Skill Synergy
  • Delirium to get within working range of Melancholy, then BOOM, BOOM, POW. Then use Wrath, scare the shizzles out of your enemies.

Hero Synergy
  • Arina is best paired off with heroes such as Crystal Maiden, Ogre Magi, Shadow Priest, Butcher, Priestess of the Moon and such.
  • A typical strength carry would need heroes with disables to aid in killing at the start.
  • Synergizes doubly well with Shadow Priest and Crystal Maiden. The former has a healing spell with an offensive edge that damages nearby units. Set to maximize its utility with Arina's Shadow Step, since she's able to get near enemies. The latter provides bonuses not only Arina. A global Mp-regenerative aura, a slow and a disable. Rylai is DEADLY.
  • Arina works triply well with heroes such as Silencer and Axe, for their skills force enemies to attack and/or use spells.
  • Arina serves as a counter to Windrunner's Focus Fire, Witch Doctor's Death Ward, Enigma's Black Hole, Crystal Maiden's Freezing Field and negates all other channeling skills.


Item Synergy

Defensive -[LIST]
Vanguard, Power Treads, Heart of Tarrasque, Assault Cuirass, Hood of Defiance, Kelen's Dagger
  • An all out defensive strategy! Power treads is subject to change, as PT provides additional damage output (due to the 30% IAS.). Vanguard is a very common tanking item, and so is HoT.
Offensive - Power Treads, Monkey King Bar, Black King Bar, Vladmir's Offering, Stygian Desolator
  • Offense is the best defense, or so they say. The typical carry-build. Stygian Desolator's orb effect could be changed to Sange and Yasha, or just Yasha only.
Pursuit - Boots of Travel, Sange and Yasha, Lothar's Edge, Vanguard
Personal Combination - Vanguard, Power Threads, Vladmir's Offering, Eye of Skadi, Heart of Tarrasque and Butterfly.
  • Vanguard for the ability to tank while you chase up to fleeing enemy heroes. Offering for all the beneficial auras gained. Eye of Skadi for capturing purposes. Heart of Tarrasque for, well, tanking? Butterfly for the evasion and DpS.


The reason for the anti-synergy between Terror and Wrath is to allow Arina an array of builds.
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Last edited by RazedBlossoms; 08-02-2009 at 02:55 PM.
Old 06-16-2009, 07:52 PM   #2
Razorya
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A very interesting concept.. Do you have a model for it, just the icon now..?
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Old 06-17-2009, 06:02 AM   #3
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It's just the icon now, no suitable models for her T_T
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Old 06-17-2009, 07:40 AM   #4
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Interesting concept . Hope u can find her model soon .
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Old 06-17-2009, 07:11 PM   #5
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lol, many people started to copy my idea of using Icefrog's str/agi/int icons. xD
that ulti icon reminds me something too. :P

Sweet shadowstep, minds me something too.
(I dont blame you for this, I gain ideas from others and other games too :P)


Quote:
Bleeds an enemy inside out
WTF? XD :P :O :F :S


I dont understand the soul snapper skill (#1).
Whats an instance in this case..? I rly dont get it.
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Old 06-17-2009, 08:15 PM   #6
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Quote:
Originally Posted by Drikam View Post
lol, many people started to copy my idea of using Icefrog's str/agi/int icons. xD
that ulti icon reminds me something too. :P

Sweet shadowstep, minds me something too.
(I dont blame you for this, I gain ideas from others and other games too :P)



WTF? XD :P :O :F :S


I dont understand the soul snapper skill (#1).
Whats an instance in this case..? I rly dont get it.
LOL! I didn't realize our icons are the same. I only settled down for that because I couldn't find something gory and bling.

At your question about instance in that case;
Each instance at level four would mean every 0.9 seconds within 475 AoE of Arina.
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Old 06-17-2009, 08:44 PM   #7
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Ah, understood. :P
Nice, then. Skill 1 would be annoying.. Everybody hates slow.. but wont it be too good?
u attack some1, and he CANT ESCAPE without blink, cause after 4.6 seconds he has 32% slow..
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Old 06-17-2009, 08:46 PM   #8
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Quote:
Originally Posted by Drikam View Post
Ah, understood. :P
Nice, then. Skill 1 would be annoying.. Everybody hates slow.. but wont it be too good?
u attack some1, and he CANT ESCAPE without blink, cause after 4.6 seconds he has 32% slow..
Think insta-slow Omniknight. Or Drow's frost arrows. The main component is to slow in a bigger AoE and in quantity. However, she can't have insta-32%-slow right. >_>
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Last edited by RazedBlossoms; 07-02-2009 at 01:30 PM.
Old 06-17-2009, 09:00 PM   #9
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what about aura + her?

sure, u r right.
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Old 06-17-2009, 09:02 PM   #10
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Of course I'm right! :rollseye: lol, kidding.
Yeah, Drow's Slow + Omni's aura is the win. If nobody stops by to help, you'd die frozen.
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Last edited by RazedBlossoms; 07-02-2009 at 01:30 PM.
Old 06-17-2009, 10:52 PM   #11
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OMFG awesome concept...this str female is much better than the other FAIL-DRAGON one lol...

i loved all skills...

nevermore skill + blink = shadow step
tidebringer + 666 factor = execution
bloodseeker's ult + silence? = angel's bane

anyways, add "silencer" to a "nice friends" list... he can silence oponent, then he casts curse of the silent, you cast Angel's Bane and then the enemy is fucked up... =D

T-UP i hope u find a model
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Old 06-19-2009, 11:32 AM   #12
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Why're the icons for your first and second skill so dark? And why's the first one a disabled icon?
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Old 06-20-2009, 06:43 PM   #13
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Quote:
Originally Posted by A.R View Post
Why're the icons for your first and second skill so dark? And why's the first one a disabled icon?
It's a passive one, but the whole thing was so dark, lol. The second one was re-colored, the original one was too bright. ._.;;
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Last edited by RazedBlossoms; 06-25-2009 at 05:32 PM.
Old 06-27-2009, 10:44 PM   #14
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It's a nice concept, but the spelling and grammar is far below par. I took the liberty of editing it.
Quote:
Originally Posted by Old Intro
Born to do the bidding of Archimonde, Arina has been proficiency in combatant abilities since young. She fights as proficiently as she waves her wand. She was once the personal guard of the Arch-devil, who was set free but she had to offer a portion of her soul in exchange for her duly freedom. Currently unbound by selfish whims of her previous lord, Arina can now fulfill her desire for battle. It seemed so conspiratorial that she was offered a place in the Scourge's rankings, she accepted it however. It was the wisest decision of the Scourge to have recruited her. She decapitates her enemies, ensuring their eternal rest. As if that wasn't enough, she slays the wandering souls. If need be, she can step into the spiritual realm and re-appear several distances away. All this carnage doesn't satisfies her. She wants the gratifying taste of slaughtering angels or anything that embodies holiness.
Quote:
Originally Posted by New Intro
Born into the service of Archimonde, Arina has been trained in combat since a tender age. Having once serving as a personal guard to the Burning Legions upper echelons, her service was only relinquished in return for a portion of her soul. Now a free agent, Arina can fulfill her lust for slaughter and bloodshed. It seemed strange at first that she was offered a place within the ranks of the Scourge; but with an offer of bloodshed on the table she was powerless to resist. Arina is a fearsome opponent of the Alliance, rending souls from her opponents only to step into the shadow realm and reappear behind her foes. This is but a starter for Arina however, known as 'Angel's Bane' for a reason.
Quote:
Originally Posted by First Skill Old
Soul Snapper
Passive Skill[LIST]
Jaws on an enemy's soul, drawing their will to fight
Quote:
Originally Posted by First Skill New
Soul Rend
Passive Skill
  • With every attack, Arina tears away shreds of her opponents soul; slowly incapacitating them.
Quote:
Originally Posted by Second Skill Old
Shadow Step
Disappears for a while and re-appear some range in the direction Arina is facing.
Quote:
Originally Posted by Second Skill New
Shadow Step
  • Arina momentarily steps into the Shadow Realm, before appearing right behind her opponent.
Quote:
Originally Posted by Third Skill Old
Execution
Unleashes the savagery of Archimonde's might upon an enemy.
Quote:
Originally Posted by Third Skill New
Execution
Arina focuses all her bloodlust into a devastating strike.
Quote:
Originally Posted by Ultimate Old
Angel's Bane
ULTIMATE
She'd gladly rip the wings off an angel and dim their halos. But what she'd die for is their blood.
Quote:
Originally Posted by Ultimate New
Angel's Bane
ULTIMATE

Arina once more reaches into the Shadow Realm and tears open her opponent from the inside out causing them great agony, if not death.
Only rewrote some parts of the skills which I thought were badly phrased etc. Sorry for the uninvited toying with your hero and slight necro. But it's a concept I really like
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Old 06-28-2009, 07:57 PM   #15
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Nice hero, has some potential, could use some tweaks here and there but I love the main concept, hope a suitable model can be found soon =p
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Old 06-29-2009, 05:18 AM   #16
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Quote:
Originally Posted by Pyreflies View Post
It's a nice concept, but the spelling and grammar is far below par. I took the liberty of editing it.















Only rewrote some parts of the skills which I thought were badly phrased etc. Sorry for the uninvited toying with your hero and slight necro. But it's a concept I really like
Gahh, thanks for pointing that out! Did this at two in the morning, so I got my friend to do up the stories and such. But she could only type in Chinese and I was so lazy, I could only translate it literally using babel-fish, x_x
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Old 07-02-2009, 08:23 PM   #17
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Default Re: Arina, Servant of the Dark [a HI.]

I was thinking you could use a modified model of the night elf 'sentry' which can be found in the campaign section, I dunno if you're into those sorts of things, but i suppose someone could make a few changes if you ask them nicely.
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Old 07-03-2009, 03:47 AM   #18
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Default Re: Arina, Servant of the Dark [a HI.]

Is she sexy? More than Lina or CM?
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Old 07-03-2009, 05:14 AM   #19
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Default Re: Arina, Servant of the Dark [a HI.]

Ick at the name "Shadow Step;" I quit my Rogue for a reason... give it a unique name at least...

Also, giant t-down to the aura stolen from the Omniknight... on an Agi carry... wtf

Other than that, very good concepts
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Old 07-03-2009, 01:17 PM   #20
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Default Re: Arina, Servant of the Dark [a HI.]

Bump, reworked her Soul Snapper into Fear.

To the people who have seen how her previous skill worked, please rate how the new skill fares in comparison to the previous one.

Skills have also been renamed.
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Arina, Servant of the Dark - "It's Armageddon for you then."

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Last edited by RazedBlossoms; 07-03-2009 at 01:19 PM.
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