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Old 09-18-2009, 01:59 PM   #1
AbyssPetra
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Default Power[?] Treads


Ignore Numbers please

So, now PT becomes unfamous. I was thinking of ways to make it shine back into Cool Shoe Side in the Shoe Store.

AbyssPetra's Power Tread

+70 movement speed
+10 Strength or +13 Agility or +16 Intelligence
Switch Attribute (active-toggle)
Power[?] (active-toggle)


Quote:
Power[?] (Passive)

STR Version
Reduce incoming damage by 15% for 4 seconds after wearer casts a spell.
or
Ignore damage for 1 second/1 instance after wearer casts a spell.

AGI Version
+50 IAS for 4 attacks after wearer casts a spell.

INT Version
Restores half of the mana cost used after wearer casts a spell.

Cooldown: 15 seconds
Manacost: N/A
STR - RAMBO
AGI - SVEN on Steriods
INT - Use YOUR ExPENSIVE ULTIMATE
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Last edited by AbyssPetra; 09-19-2009 at 02:53 PM.
Old 09-18-2009, 02:13 PM   #2
Dejaime
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Default Re: Power[?] Treads

Quote:
Originally Posted by AbyssPetra View Post
STR - RAMBO
AGI - SVEN on Steriods
INT - Use YOUR ExPENSIVE ULTIMATE
I think this way it would be too powerful for some heroes like Bristle or teachies and not that powerful for omni knight for example... But with a lot of balance discussion can be considerated.
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Old 09-18-2009, 02:14 PM   #3
AbyssPetra
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Default Re: Power[?] Treads

the passive changes as you change Stats.
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Old 09-18-2009, 02:22 PM   #4
Dejaime
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Default Re: Power[?] Treads

Quote:
Originally Posted by AbyssPetra View Post
the passive changes as you change Stats.
I got it, don't think I misundertood. I know the effects are independent and can't be used simultaneously.

What I'm trying to say is that the int treads would be very very powerful for teachies or bristle. Immagine a teachies placing mines at less than 100 mana...

The same with agi. Imagine a bristle with increased AS by both, threads and warpath.

What about an untouchable STR-threads OgreMagi?

While in the other hand, an omni knight or an sven wont have that much of a benefit.
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Old 09-18-2009, 02:24 PM   #5
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Default Re: Power[?] Treads

aha, well it does have a 15 second cooldown (:
why would it make tech imba btw? hmm..
i should limit tinker from reloading this.
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Old 09-18-2009, 02:29 PM   #6
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Default Re: Power[?] Treads

omg i dont like this even new PT i want old one back !!
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Old 09-18-2009, 02:35 PM   #7
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Default Re: Power[?] Treads

Well... When I play teachies, I get the first blood frequently by planting 5-6 mines at the same spot. The only problem I find on dong it is his mana, so I get a lot of clarities. With this, the problem would be solved without any need of extra mana regen. Mines starting cooldown is 25 secs... The same can be said here about Frostmourne here, you cast frostmourne and make it even more effective because of the thread. This will be very very good for 1/5 of the heroes while not that good for the rest.

I think that the thread we have now has a good benefit balance, any hero that buys it will have low difference in gain, while this one's difference would be considerable.
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Old 09-18-2009, 03:29 PM   #8
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Default Re: Power[?] Treads

I say noone is going to play str power treads.My opinion of course
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Old 09-18-2009, 03:44 PM   #9
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Default Re: Power[?] Treads

Quote:
Originally Posted by Kasad View Post
My opinion of course
But numbers can change.
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Old 09-18-2009, 05:48 PM   #10
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Default Re: Power[?] Treads

New PT is fine. Try rushing it on heroes like QoP.
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Old 09-18-2009, 07:08 PM   #11
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Default Re: Power[?] Treads

Quote:
Originally Posted by Necro View Post
New PT is fine.
maybe...

but Phase and Travel are way better

Quote:
i want old one back !!
me too
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Old 09-19-2009, 01:51 AM   #12
AbyssPetra
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Default Re: Power[?] Treads

if you dont agree with my current STR.

would you like it to make wearer ignore(to take no) damage for 1 second?
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Last edited by AbyssPetra; 09-19-2009 at 01:53 AM.
Old 09-19-2009, 11:28 AM   #13
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Default Re: Power[?] Treads

I don't like of giving 3 entirely different effects.

Stats bonus is fine. Maybe you can add something more than it instead of changing it completely.
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Old 09-19-2009, 11:49 AM   #14
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Default Re: Power[?] Treads

its an add on, stats remain. numbers needs to be more minor cause PT is around 1500, and these numbers are way over border.
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Old 09-19-2009, 12:14 PM   #15
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Default Re: Power[?] Treads

nice idea I t-up on concept,but I am not sure about numbers..
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Old 09-19-2009, 02:07 PM   #16
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Default Re: Power[?] Treads

I think the number of the 6.63 PT isn't good.
10 Str bonus= 190 HP: leave it here
Agi and Int bonus should be 20 and 15.
20 Agi (20AS) kind of make up for the Gloves of Haste it lost for Agi carriers to buy it.
15 Int. Every one notices that now only Int heroes and Supporters go PT because of the mana. minus 1 to make it 10/15/20.
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Old 09-19-2009, 02:49 PM   #17
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Default Re: Power[?] Treads

Quote:
Originally Posted by fan.god View Post
I think the number of the 6.63 PT isn't good.
10 Str bonus= 190 HP: leave it here
Agi and Int bonus should be 20 and 15.
20 Agi (20AS) kind of make up for the Gloves of Haste it lost for Agi carriers to buy it.
15 Int. Every one notices that now only Int heroes and Supporters go PT because of the mana. minus 1 to make it 10/15/20.
Not only supporters, but heroes that needs stats. Like ES or so.
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Old 09-19-2009, 03:10 PM   #18
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Default Re: Power[?] Treads

Quote:
Originally Posted by AbyssPetra View Post
Not only supporters, but heroes that needs stats. Like ES or so.
yeah. I was wrong. Heroes that desperately need mana as well.
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Old 09-19-2009, 07:27 PM   #19
nikkolausi
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Default Re: Power[?] Treads

I don't think that's a good idea. IMO the recent PT/PB change was one of the better ones, and they shouldn't be overcomplicated like that. It's a nice concept for a new item, but boots of any flavor should be kept nice and simple. And what should these effects have to do with boots? Some kind of magical orb or sphere would make more sense.
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Old 09-20-2009, 01:13 AM   #20
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Default Re: Power[?] Treads

Quote:
Originally Posted by nikkolausi View Post
I don't think that's a good idea. IMO the recent PT/PB change was one of the better ones, and they shouldn't be overcomplicated like that. It's a nice concept for a new item, but boots of any flavor should be kept nice and simple. And what should these effects have to do with boots? Some kind of magical orb or sphere would make more sense.
got me there ):

can it give bonuses of stats instead of the actuall stats?

Like
STR ver gives regen and hp.
AGI ver gives armor and attack speed.
Int ver gives mana and regen.

but they wont get damage.

Quote:
STR
200 HP
1 HP per second

AGI
2 armor
15 attack speed

INT
1 mana per sec
250
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