Originally Posted by Tinuine
Guys.. you have it all wrong. The mechanics is NOT buggy. And it IS fair.
This has been implemented the same time or near the time Assists have been featured.
You see, this is how hero kills work:
When a Hero kills an enemy Hero = He gets the kill.
When 2 or more Heroes kill an enemy Hero = The killer gets the kill/ others have assists.
When The Sentinel/Scourge kills an enemy Hero while 2 or more Heroes assist = The Sentinel/Scourge gets the kill.
When The Sentinel/Scourge kills an enemy Hero with ONLY ONE hero assisting = That Hero gets the kill.
When The Sentinel/Scourge kills an enemy Hero with no one assisting = Obviously, they get the kill.
As you can see how the Assists system works, even a single attack or a puny damage from a particular Hero, will be considered an Assist.
So in your case, that hero in some way, dealt damage to you 1 or 10000 damage, its still an assist. So he gets the kill, since there was no other Hero around as well.
If you may notice, this system also applies on First Blood too.
Additional info: This type of system has been implemented because there are several scenarios in early versions where the creeps usually last hit the enemy, which obviously is very annoying. Thus, the solution.
Yes, I get it and it's stupid.
There are much better ways to solve this problem.
Originally Posted by ninguem
You probably don't remember how DotA was before this feature was implemented - creeps KS-ed all the time and it was very anoying.
Yes, I do remember it and I was fine with that since it's only logical that one who deals finishing blow gets the kill.
Originally Posted by Monsterlord
This was a terror back in the day.
But yeah. I think it was introduced the same time as assists were, if memory serves, so I'd imagine it's just based on if you're the only "assist" in the creep's kill.
It would be somewhat OK if the system worked something like this (just remember that numbers are there to make example more clean and easier to understand).
Hero gets killed by Sentinel/Scourge.
One hero assisted.
Sentinel/Scourge will be official killers and the hero who assisted will get, well, assist.
Gold, however, will be split among all players like this:
- Total bounty will be split in two halves.
- One half will be equally shared among all players and other half will go to the hero that assisted.
- If more heroes assisted, it will be split among them.
So, if bounty for heroes head is 500 gold, every hero in team will gain 50 gold and heroes who directly assisted will gain the rest shared among them.
Still, the point is that I don't mind that much that hero who assisted Sentinel/Scourge in killing a hero gains a nice sum of gold, but I personally think it's kinda dumb that it counts as if he actually killed him... when he didn't.
Game is kinda rewarding you for something you didn't deserve.
I find it annoying when I make my combo on an enemy that he runs away with 0.000001HP, but I still accept it since next time I should try to be better and calculate the whole thing better.
Originally Posted by Marn_
Tinuine said it all.
And you can keep your gob shut.