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#1 |
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Join Date: Jun 2009
Posts: 209
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#2 |
Member
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NO! Super creeps already have smaller bounty, killing Mine is already a GG!
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#4 |
Member
Join Date: Jul 2009
Posts: 51
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#5 |
Forum Staff
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You don't get wood from killing sentinel towers doesn't it?
I don't know why it should get gold from it though... Also, don't make a suggestion for a suggestion...
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#6 |
Member
Join Date: Jun 2009
Posts: 209
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There is a difference between what he suggested (a cosmetic) and what i suggested ( a gameplay) .
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#7 |
Member
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How much smaller can you reduce 1 gold per sec income?
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#8 |
Member
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It's not really 1 gold/sec but I think you know that.
@OP Well I don't really like the idea...the quote pretty much said why.
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#9 |
Member
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yah... it is different to the one i suggested. firstly, thanks for linking your thread to mine.
as for your suggestion, i felt it's kinda bad... super creeps are screwing a team bad enough.... null on this..
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#10 |
Member
Join Date: Aug 2009
Posts: 149
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*Wrong goldmine topic*
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| Last edited by TheRealTechN9NE; 09-20-2009 at 10:32 AM. | |
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#11 | |
Member
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Quote:
And T-D to reducing gold income. If you want your enemies to have less gold, kill them and they'll lose it/spend in buyback, and you'll get money, wich also widens the gap between your classes, I mean, your items acquisition...
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#12 |
Member
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I don't like the fact that the other team loses money, pretty makes them more useless and more prone to lose, killing barracks already reduces the bounty of the creeps.
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