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Old 04-20-2011, 07:47 AM   #1
Mazil
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Default Buzan, Goblin War Machine


Buzan the Fearless, Goblin War Machine

Testmap info: Download Here
  • Testmap's only meant to be a rough guide
  • It's best if you just run it straight from the world editor
  • In W3, it's known as "Mazil Hero Creations2"
  • This map also has Slourm, Sludge Wreck, and Wyandara, Tempest in it
  • there are LOTS OF BUGS
  • Just choose Buzan from the hero tavern at the start
  • Remember to use the commands -level25 and -mana
  • Have fun, and there will be lots of updates to come!

Buzan, Goblin War Machine
Str Agi Int
22+2.4 15+1.4 20+2.0
Advanced
Affiliation Sentinel
Damage 40-50
Armor 2
Movespeed 300
Attack Range 175(melee)
Statistics
Attack Animation 0.4/0.3
Casting Animation 0.4/0.51
Base Attack Time 1.7
Missile Speed n/a
Sight Range 1800/800


Thruster Smash
Good, fast escape mechanism or initation skill. similar to a leap, but backwards. Decent slow + damage on landing.
Hammer Spin Slam
Good skill for stunning many units that are spread out. Creates confusion when ultimate is turned on.
Motion Sensor Ray
Zaps the caster of every 3rd enemy spell (at level 4). Creates huge mind games. Allows Buzan to chase low hp heroes with little risk.
Overdrive
A skill that had to be here. Jet thrusters making Buzan zoom around the battlefield, burning what is behind him.


_____Skills_____

Ability TypeActive
Targeting TypeInstant
Ability HotkeyQ
Buzan fires up his vertical thrusters. Launching himself backwards, and upwards, he generates enough force for a crash landing

LevelMana CostCooldownCasting RangeArea of EffectDurationAllowed TargetsEffects
115018-400*1**Enemies50% slow and 50 damage on landing
215016-400*1**Enemies50% slow and 100 damage on landing
315014-400*1**Enemies50% slow and 150 damage on landing
415012-400*1**Enemies50% slow and 200 damage on landing
  • * -> AOE of Crash landing damage
  • **-> Duration of Crash Landing Slow
  • Fires directly backwards from where Buzan is facing
  • Distance is approximately 700 units backwards, traveling for 1 second
Attached Files
File Type: w3x Mazil Hero Creations2.w3x (318.5 KB, 107 views)
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Last edited by Mazil; 04-22-2011 at 11:56 AM.
Old 04-20-2011, 10:17 AM   #2
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Default Re: Buzan, Goblin War Machine

cool ulti. kinda like your sliding hero thingy...
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Old 04-20-2011, 10:26 AM   #3
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Default Re: Buzan, Goblin War Machine

Thanks yeah, kinda a theme amongst my heroes.
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Old 04-21-2011, 03:34 PM   #4
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Default Re: Buzan, Goblin War Machine

nice ideas , specialy like that 2nd spell animation.
Nice job








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Old 04-22-2011, 10:04 AM   #5
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Default Re: Buzan, Goblin War Machine

thanks for that
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Old 04-22-2011, 10:25 AM   #6
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Default Re: Buzan, Goblin War Machine

Skills 1,2 and ulti are nice and fun, your passive however is really boring and useless, try to rework it
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Old 04-22-2011, 10:51 AM   #7
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Default Re: Buzan, Goblin War Machine

Meh dude imo these are just a bunch of nukes without something unique
T-down
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Old 04-22-2011, 11:21 AM   #8
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Default Re: Buzan, Goblin War Machine

Quote:
Originally Posted by Super_Duflair View Post
Skills 1,2 and ulti are nice and fun, your passive however is really boring and useless, try to rework it
  • It's got a ministun, so it can counter channeling spells really hard. That was my original idea
  • It lets you chase heroes on low hp without worry, because they'd get killed trying to stop you
  • It adds to his potency as an initiator, by hurting the other team when they try to fight back
  • I suspect you might be saying this only because you can't see it being used to its full potential in the testmap
  • Also I don't want to add another acitve. 4 active heroes are so overrated

Regardless, I'm glad you liked the other 3 skills Thanks.

Quote:
Originally Posted by ShadowRo View Post
Meh dude imo these are just a bunch of nukes without something unique
T-down
Well at least you said imo.

So that's your opinion, so here's mine.

You're a whiny, self-important teenager who doesn't know good design from bad. You also don't know how to give decent help nor do you give adequate reasoning for your choices.

Your T-down is irrelevant. Implementation should not be the goal of these suggestions. Nor should there ever be a vote system being used. Fine, have your smelly opinion, but why not help me out? There's no contest here, it's meant to be a fun forum for sharing some ideas.

Also, Lion, Lina, Tinker, Akasha, Earthshaker, Krobelus, Tiny, Zues and a whole bunch of other "boring nukers with nothing unique" would like to have a word with you.

Oh, because damn hammer spins aren't unique. Nor is a mechanic that lets you exceed 522 ms unique. Nor is a backwards leap that can be altered in distance by his ulti unique. Nor is a completely new mechanism for stopping enemies cast spells. Hell no, only 4 unique skills and an entire new game mechanic. Nothing significantly unique here...

Get out of my thread, please.
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Old 04-22-2011, 11:33 AM   #9
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Default Re: Buzan, Goblin War Machine

Quote:
Originally Posted by ShadowRo View Post
Meh dude imo these are just a bunch of nukes without something unique
T-down
lolwut
This hero is (kinda) fun to read

Very brief concept review
1st skill-

I thought of an reverse leap once, but good nonetheless. the bonus is not bad

2nd skill-

moving stun. lol. Cooldown is too short, it's not spammable anyway since manacost is ripoff for STR hero. Plus it's a 2s stun (based on 0.5s intervals)

3rd skill-

Kinda like unstable current. AoE might need some buff, too small

Ulti-

Another movement skill + bat's firefly.
But really, 150 dps for 9 secs + imba movespeed? 40 CD? might need nerf there.
So how do you really control yourself? If it's like leap it might bring you to the enemy fountain, but if it's just another MS boost.... Imba as fuck

Add limit, maybe 1000 range travel. That's too much already tbh
------------------------------------
So the combo... there's too many move skills
1st skill+ulti is great (positioning+burn) but 2nd skill is kinda useless compared to their combo.

3rd skill is not bad since it synergizes with initiator role, but might need some juice. It's too similar to razor's unstable current tbh.
Make it more "AoE-threat", not a single-target threat that damages the unlucky guy

I actually have a suggestion that might help. Use it if you want
Flak trails (active)
Buzan activates his flak thrusters, leaving a damaging cloud of flak as he moves. Deals DPS to enemies inside and (Additional effect here)

It leaves flak ever XXX units moved. mana shouldn't be too high considering your already imba manacosts


Hope this helps
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Last edited by Vot1_Bear; 04-22-2011 at 11:46 AM.
Old 04-22-2011, 11:54 AM   #10
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Default Re: Buzan, Goblin War Machine

Quote:
Originally Posted by Vot1_Bear View Post
^You mad? SO MAD
This hero is (kinda) fun to read

Very brief concept review
1st skill-

I thought of an reverse leap once, but good nonetheless. the bonus is not bad

2nd skill-

moving stun. lol. Cooldown is too short, it's not spammable anyway since manacost is ripoff for STR hero. Plus it's a 2s stun (based on 0.5s intervals) Okay I can increase that

3rd skill-

Kinda like unstable current. AoE might need some buff, too small _Kinda_ like UC but kinda-notreally.

Ulti-

Another movement skill + bat's firefly. Well yeah, this guy HAS to have the forward AND backward thrusters. And what use would they be if you couldn't spin around too?
But really, 150 dps for 9 secs + imba movespeed? 40 CD? might need nerf there. Crap you're right, lets reduce that dps to something like 75
So how do you really control yourself? If it's like leap it might bring you to the enemy fountain, but if it's just another MS boost.... Imba as fuck Oh its an MS boost, but that was the entire point when I made this hero. Can we work around that?

Add limit, maybe 1000 range travel. That's too much already tbh oh, okay, that could work
------------------------------------
So the combo... there's too many move skills But like I said. You can't have the reverse thrusters without the forward thrusters. And the thrusters are just silly without a spin.
1st skill+ulti is great (positioning+burn) but 2nd skill is kinda useless compared to their combo. Oh? I like using burn + spin just as much as Burn + leap. Spin + burn gets to be some pretty nice aoe damage + stun.

3rd skill is not bad since it synergizes with initiator role, but might need some juice. It's too similar to razor's unstable current tbh. Like I said, it wasn't intended to be exactly like it. But imo it's the kinda skill this hero needs.
Make it more "AoE-threat", not a single-target threat that damages the unlucky guy

I actually have a suggestion that might help. Use it if you want
Flak trails (active)
Buzan activates his flak thrusters, leaving a damaging cloud of flak as he moves. Deals DPS to enemies inside and (Additional effect here)

It leaves flak ever XXX units moved. mana shouldn't be too high considering your already imba manacosts
I like the skill you've given me. But what I was going for was the huge "MASSIVE TRAIL OF BURN OMG OMG" kinda thing. That was one of the starting points for this hero

Hope this helps
You did help, lots. So thanks

e: okay so bumped up the CD on spin. and I halved the DPS on burn.
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Old 04-23-2011, 01:20 PM   #11
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Default Re: Buzan, Goblin War Machine

Very good suggestion.

However, the 3rd skill is out of place.

I would rather it allowed Buzan to RUN OVER his enemies.
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Old 04-24-2011, 12:17 AM   #12
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Default Re: Buzan, Goblin War Machine

Quote:
Your T-down is irrelevant. Implementation should not be the goal of these suggestions. Nor should there ever be a vote system being used. Fine, have your smelly opinion, but why not help me out? There's no contest here, it's meant to be a fun forum for sharing some ideas.
If i had any idea i had posted it allready.

Also, Lion, Lina, Tinker, Akasha, Earthshaker, Krobelus, Tiny, Zues and a whole bunch of other "boring nukers with nothing unique" would like to have a word with you.
Wait Wait , how in the world can you say that Tinker , Earthshaker ,Krobelus,Tiny are not unique?
Atleast 1 skill that is unique


Oh, because damn hammer spins aren't unique. Nor is a mechanic that lets you exceed 522 ms unique. Nor is a backwards leap that can be altered in distance by his ulti unique. Nor is a completely new mechanism for stopping enemies cast spells. Hell no, only 4 unique skills and an entire new game mechanic. Nothing significantly unique here...
Let's see if ur hero exceeds 522 why Lycan shouldn't?Or Dark Seer?
And where it saids that his backwards leap cand be altered in distance by his ulty?.
About ulti: it's a FireFly + Surge .Okay BUT this hero has just fun skills , he is a early nuker which sucks ass in late.
I admit it's fun for early game but in late what? Alt q q?
P.S.: I expect a long reply like before for this.
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Last edited by E02K; 04-24-2011 at 12:28 AM.
Old 04-24-2011, 12:52 AM   #13
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Default Re: Buzan, Goblin War Machine

Quote:
Originally Posted by kanzakill View Post
Very good suggestion.

However, the 3rd skill is out of place.

I would rather it allowed Buzan to RUN OVER his enemies.
Yes, EPIC TRAMPLE! I'll think of something for that. I'll make it in the testmap soonish. A tad busy right now.

Quote:
Originally Posted by ShadowRo View Post
I admit it's fun for early game but in late what? Alt q q?
P.S.: I expect a long reply like before for this.
Fun early game hero! Not every hero has to be great all game.

Also freaking JET THRUSTERS seem more deserving of >522 ms than a silly wolf.

Well you gave reasoning this time. I can't be bothered ranting back to you because you're opinion can't really be changed.
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Old 04-24-2011, 12:58 AM   #14
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Default Re: Buzan, Goblin War Machine

Quote:
Originally Posted by Mazil View Post
Yes, EPIC TRAMPLE! I'll think of something for that. I'll make it in the testmap soonish. A tad busy right now.

Yea,that would be AWESOME.

Fun early game hero! Not every hero has to be great all game.

Also freaking JET THRUSTERS seem more deserving of >522 ms than a silly wolf.
Well Yea since it's for fun hero

Well you gave reasoning this time. I can't be bothered ranting back to you because you're opinion can't really be changed.
I gave reasoning when some1 replies me and ask for reasons but for me this hero is too much fun and not useable,
U didnt give me a wall of text like before
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Old 04-24-2011, 01:33 AM   #15
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Default Re: Buzan, Goblin War Machine

T-up for the cool and fun suggestion.

Also, hell yes for trampling enemies!
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Old 04-24-2011, 02:20 AM   #16
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Default Re: Buzan, Goblin War Machine

Oh yeah, got an idea
Current hammer spin slam: Spinning in the direction of his target, Buzan unleashes his fearful hammer. His hammer pounds the earth, crushing those nearby
(Moves automatically as you hoofstomps)


Suggested hammer spin slam: Buzan spins his fearful hammer, crushing and stunning any enemies that dares to get close to him.
Or
Buzan unleashes his fearful hammer. The mighty hammer pounds the earth, crushing and stunning enemies nearby multiple time

Okay, not important.
My idea is that Instead of an charge+stun+stun+stun, why not make it stun area every 0.5s? Like battery assault. Imo it'll work wonders with ulti and 1st skill.
(Activate it, then trample your enemies while giving concussions with your hammer)
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Old 03-30-2012, 01:59 AM   #17
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Default Re: Buzan, Goblin War Machine

Bump for old-times sake.
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Old 03-30-2012, 02:21 AM   #18
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Default Re: Buzan, Goblin War Machine

lol... ok... if you like it that much.
I'm not even going to mention the fact that the third skill is just not for this hero as it would be redundant.

I never download test maps... so you need to clarify for me. Can hammersmash be used during jump? That would be cool. Also lower 1st skill, it is a pretty weak skill without the ulti... I mean... if you leap backward you are not going to hit anyone with the damage/slow. and if you want to hit them with the damage/slow then they need to come up from behind and if they are doing that and you don't have your ulti... then you are screwed...

Overall its a nice hero. T-Up... also we are in a project (look at my sig) which we do create heroes for implementation. Why else would we make them?
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Old 03-30-2012, 08:41 AM   #19
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Default Re: Buzan, Goblin War Machine

Quote:
Originally Posted by PIELIKEI View Post
lol... ok... if you like it that much.
I'm not even going to mention the fact that the third skill is just not for this hero as it would be redundant.
You're "not going to mention it" but yet you mention it? Now that the cat is out of the bag, I need to you explain exactly why you don't think this fits. Buzan is a tank-initiator. Therefore this skill allows him some resiliency. It's like a punishment effect for the enemies trying to cast too many spells. It fits great balance wise and thematically IMO. You're going to have to tell me why you don't think so.

Quote:
Originally Posted by PIELIKEI View Post
I never download test maps... so you need to clarify for me. Can hammersmash be used during jump? That would be cool. Also lower 1st skill, it is a pretty weak skill without the ulti... I mean... if you leap backward you are not going to hit anyone with the damage/slow. and if you want to hit them with the damage/slow then they need to come up from behind and if they are doing that and you don't have your ulti... then you are screwed...
If you say you haven't downloaded the testmap, then this entire review is practically nulled. If you don't see the hero in action, you have zero perspective about how this hero might work ingame.

You're saying "the skill is weak without ulti" but do consider other leap skills like slark and magnataur, just to name a couple off the top of my head. This skill is like any aim skill... you just need to turn around. Leaping backwards is exactly the same as leaping forwards, just.... turn your damn body 180 degrees. I'm sorry, your theories about how the skill work are quite shortsighted. You really need to look at the testmap so you can gain proper insight.

Quote:
Originally Posted by PIELIKEI View Post
Overall its a nice hero. T-Up... also we are in a project (look at my sig) which we do create heroes for implementation. Why else would we make them?
Thanks, I'm not sure you said one positive thing and you give it a tick of approval.

Not once have I ever seen a hero (made on this site) credited fully (all 4 skills) from a suggestion, you should never make a suggestion for the hope of implementation, only the sharing of ideas among your peers.
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Old 03-30-2012, 08:48 AM   #20
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Default Re: Buzan, Goblin War Machine

buzan is rather a dwarf name
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