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Old 04-30-2011, 11:58 AM   #1
Yendor
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Default A Meepo Aghanim idea (not the usual)


As the title might already say, this is NOT the "let's give all meepos the agha" idea.

Instead I recently had the idea to give the clones the auras that the original has.


Why would this help?

1. It would start to get the enemys a little bit confused (all meepos have the AC visual for example)

2. Your clones finaly can have lifesteal when you send them jungeling. Also they can have this -5 armor aura all by themself.

3. Maybe (as it is also an aura) they can even get the Heart of Terrasque regeneration. [THis would be debateable]

All in all it would make the clones more independant from the main-meepo and his auras.


And now please give your thoughts about this.
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Old 04-30-2011, 12:01 PM   #2
God of Death
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Default Re: A Meepo Aghanim idea (not the usual)

Doesn't really work when they're together ie. teamfights.

Not worth it at all, because they'd just focus one, any one. Finding the main and ignoring it [due to shittons of HP, etc] isn't really that much of a priority, since getting the main has a 25% chance at level 16. 20% with current Scepter.
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Old 04-30-2011, 12:03 PM   #3
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Default Re: A Meepo Aghanim idea (not the usual)

Quote:
Originally Posted by God of Death View Post
Doesn't really work when they're together ie. teamfights.

Not worth it at all, because they'd just focus one, any one. Finding the main and ignoring it [due to shittons of HP, etc] isn't really that much of a priority, since getting the main has a 25% chance at level 16. 20% with current Scepter.
Well... It does not help in teamfights.
Ok.
But the current does not either.

It DOES help you with pushing 3 lanes at one while jungeling.
(You know... the thing meepo is all about)

But ok, critics taken.
It's just a quick idea anyways ^^



(and if you have the time and the micro, it would help in a teamfight.
As you might get all meepos out of trouble without having the main one to stay there to give auras.
And if the heart would get in too...
Imagine a meepo that gets healed by 2% HP if he does not get hit for 4 seconds.)
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Old 04-30-2011, 12:12 PM   #4
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Default Re: A Meepo Aghanim idea (not the usual)

Quote:
Originally Posted by Yendor View Post
Well... It does not help in teamfights.
Ok.
But the current does not either.
- Increases physical DPS by ~20% [okay, a bit less due to main Meepo being a bit more buff].
- Free 20% slow [can slow 2 enemies for 40% each, another by 20% now]
- Free net
- Free Poof [280 damage]
- Free path blocking

PS: By free, I mean costs 4400.

The problem with your upgrade is that it needs other high tier items for it to work. Sceptre should IMO not be item dependent.
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Old 04-30-2011, 12:21 PM   #5
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Default Re: A Meepo Aghanim idea (not the usual)

Edited New thread is open HERE!
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Last edited by Snik4er; 04-30-2011 at 01:05 PM.
Old 04-30-2011, 12:30 PM   #6
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Default Re: A Meepo Aghanim idea (not the usual)

Yes.
Please don't make your own suggestions in my thread (except they are directly refering to my suggestion).

/edit:
Thanks for opening a new thread HERE.
Awesome ^^


Btw.
Auras would include radiance.
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Last edited by Yendor; 04-30-2011 at 01:06 PM.
Old 04-30-2011, 03:02 PM   #7
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Default Re: A Meepo Aghanim idea (not the usual)

How about to give them the items you got in your inventory but they do nothing, only to trick the enemies?
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Old 04-30-2011, 03:18 PM   #8
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Default Re: A Meepo Aghanim idea (not the usual)

Quote:
Originally Posted by gaibo1 View Post
How about to give them the items you got in your inventory but they do nothing, only to trick the enemies?
Another good idea.

But still, I want to have the auras to be real.
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Old 04-30-2011, 03:20 PM   #9
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Default Re: A Meepo Aghanim idea (not the usual)

Hmm not sure but as Agha upgrade, I guess I'll T-Up
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Old 05-09-2011, 11:11 AM   #10
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Default Re: A Meepo Aghanim idea (not the usual)

Quote:
Originally Posted by gaibo1 View Post
How about to give them the items you got in your inventory but they do nothing, only to trick the enemies?
And people would care because? It's not like they're illusions and killing a fake won't harm the hero.
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Old 05-17-2011, 10:15 AM   #11
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Default Re: A Meepo Aghanim idea (not the usual)

I think the "fake items" would actually make it confusing for the user as he cant determine which is the real Meepo unless looking at the group selection. In the heat of battle when I need to desperately use Mekansm I don't look at the group selection but just constantly hit tab until I see the items. Just saying.
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Old 05-26-2011, 04:13 PM   #12
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Default Re: A Meepo Aghanim idea (not the usual)

T-Down, because let Aghanim less usable. More less usable.
Increasing % of extra stats gain by clones will be better
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Old 06-02-2011, 03:55 PM   #13
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Talking Re: A Meepo Aghanim idea (not the usual)

I have an idea for the rmk of Aghanim to Meepo .
Becouse every player looking for clones not the real one.
My idea is: aghanim must give him the ability to his clones more resistance like 25% magic and physical .Not one more meepo is hard to control four but 5 is to hard.





I live in Romania and this deal all the time
N was here!
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Old 06-29-2011, 10:00 AM   #14
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Default Re: A Meepo Aghanim idea (not the usual)

How about with the Divided we Stand, add United we Fall where Meepo clones can merge with other meepo clones ?
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Old 06-29-2011, 10:40 AM   #15
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Default Re: A Meepo Aghanim idea (not the usual)

Quote:
Originally Posted by narumy View Post
I have an idea for the rmk of Aghanim to Meepo .
Becouse every player looking for clones not the real one.
My idea is: aghanim must give him the ability to his clones more resistance like 25% magic and physical .Not one more meepo is hard to control four but 5 is to hard.





I live in Romania and this deal all the time
N was here!
Quote:
Originally Posted by 777.TenJiRen View Post
How about with the Divided we Stand, add United we Fall where Meepo clones can merge with other meepo clones ?
Please refrain from posting your ideas in my thread.
I don't think yours are bad, but this thread was made to promote adn discuss MY suggestion.
If you have your own, please create a thread fro themself.

Thank you.
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Old 10-21-2011, 03:35 PM   #16
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Default Re: A Meepo Aghanim idea (not the usual)

T-down man the problem here is that u dont want ur agha upgrade to help u farm u want it help in team fights.
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Old 10-21-2011, 04:07 PM   #17
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Default Re: A Meepo Aghanim idea (not the usual)

Dude wtf necro
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Old 10-21-2011, 04:42 PM   #18
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Default Re: A Meepo Aghanim idea (not the usual)

Quote:
Originally Posted by Blacksnakehp View Post
T-down man the problem here is that u dont want ur agha upgrade to help u farm u want it help in team fights.
Thanks for bumping this suggestion you don't support. You made it possible for other members to support it (like me).
T-UP!
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Old 10-22-2011, 07:45 AM   #19
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Default Re: A Meepo Aghanim idea (not the usual)

I've seen this in my lurking years.

Late T-Up.

---------- Post added at 02:45 PM ---------- Previous post was at 02:45 PM ----------

I've seen this in my lurking years.

Late T-Up.
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Old 03-24-2012, 08:50 PM   #20
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Default Re: A Meepo Aghanim idea (not the usual)

good idea, and that contributes to the ulti's name "Divided We Stand", they can "stand" far away from the original and have auras.
t-up
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