|
|
#21 |
Member
Join Date: Jun 2009
Posts: 36
|
|
|
|
|
#22 |
Member
|
i always wondered how did they choose the word proc? what is the etymology of it?
__________________
|
|
|
|
#23 | ||
Member
|
Updated/Corrected some
Quote:
Quote:
__________________
Thanks to Nao for my avatar <3
>:3
|
||
|
|
|
#24 |
Member
Join Date: Jun 2009
Posts: 36
|
Think back to MUD days.
|
|
|
|
#25 |
Member
Join Date: Sep 2009
Location: philipppines
Posts: 21
|
nice..
__________________
|
|
|
|
#26 |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,126
|
We had Sophismata present on Mechanics front page. Thanks to you - we don't...
|
|
|
|
#29 |
Member
Join Date: Oct 2009
Location: Hungary
Posts: 259
|
maybe "Ethereal"?
|
|
|
|
#30 |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,126
|
|
|
|
|
#31 |
Member
Join Date: Oct 2009
Location: Hungary
Posts: 259
|
# Invulnerability
A unit state which grants the unit immunity to all sorts of damage. juss sayin' |
|
|
|
#32 |
Member
Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,126
|
I tried to come up with explanation but failed.
You are just wrong. |
|
|
|
#34 |
Member
Join Date: Jul 2010
Posts: 5
|
Can place one of several different buffs on attack, such as Corruption or Fury Swipes. Certain items and abilities grant a buff placer on attacks. Only one buff placer will function for each attack.
__________________________________________________ ___ Office Chairs | Chairs |
|
|
|
#35 |
Member
Join Date: Jul 2010
Posts: 355
|
Very Very helpful !! thnk so much!!
|
|
|
|
#36 |
Member
|
a compilation of the orbs and their interactions inside a spoiler tab would be a nice addition to this. including the interaction between attack type and armor type would also help.
adding as much useful info as possible would be great. this IS advanced mechanics anyway.
__________________
|
|
|
|
#37 |
Forum Staff
|
|
|
![]() |
| Tags |
| definitions, dictionary, dummy, hardcoded, mechanics, stacking, terminology, triggered |
| Thread Tools | |
|
|