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#1 |
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Join Date: Jun 2009
Location: Everywhere
Posts: 2,588
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#2 |
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T-up! About time someone suggested this, but it's not only visual, affects gameplay a bit, so belongs in remakes.
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| Last edited by O_xD; 05-08-2011 at 06:25 PM. | |
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#3 | |
Forum Staff
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Quote:
And T-up
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#5 |
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What you mean like call down red circle?
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#6 |
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T-down
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#7 |
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^why?
A ring like Unstable Concoction would be nice. But it should be very transparent, so that you can see tham, but aren't annoying or covering your screen if you stacked the mines.
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#8 |
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No rings. just give the AoE targetting system. Trust me, after putting 1-2 mines you'll remember the AoE without having to see any alch's ring.
(OT, T-up for AoE targetting system)
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Vot1_bear's
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#9 |
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Join Date: Jun 2009
Location: Everywhere
Posts: 2,588
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#11 | |
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Join Date: Nov 2010
Location: IN A HOUSE
Posts: 1,045
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T-up
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#12 |
Member
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T-Up. Having the red circle indicator only when the mines are selected - codable? If possible, this could added too.
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#13 |
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How bout something like in "castle fight"
A sub ability called Display AoE, on the place of the former Detonate all mines? And when you click it it would display the AoE of the mines for a while. Screenshot is from "castle fight", IDK if you can see the little yellow dots around the arcane tower
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#15 |
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Join Date: Aug 2010
Location: Mystic Falls
Posts: 335
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seconded this~
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#16 |
Member
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posting
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#17 |
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Join Date: Oct 2009
Location: 404: Not Found.
Posts: 1,248
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T-up ...
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#19 |
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T-Up...
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#20 |
Member
Join Date: Jun 2009
Location: Everywhere
Posts: 2,588
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why do people add .. after t-ups?
and bump
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