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#1 |
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#2 |
Member
Join Date: Oct 2009
Posts: 2,427
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No... I like Ks-ing with Radiance...
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#3 |
Member
Join Date: Jun 2009
Posts: 19
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For the radiance example:
8 Damage, with 25% spell damage reduction is 6.. So little damage the regeneration will automatically cancel it out. True story, try it in a test map. |
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#4 | |
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Quote:
also, wouldnt KSing be easier? because you deal damage so often that it is more likely for you to get the last hit?
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#5 |
Member
Join Date: Oct 2009
Posts: 2,427
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No, sometimes creeps can last hit my targets.
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#7 |
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bump?
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#8 |
Banned
Join Date: Sep 2009
Posts: 5,837
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Meh, it has some issues with hardcoded spells like Frostbite.
Might be good to see in Dota2 though. |
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#9 | |
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Quote:
ofc the hardcoded ones can be triggered instead, though delaying this update till dota 2 doesnt sound bad either.
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#10 |
Member
Join Date: Jun 2009
Posts: 2,851
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No.
The only reason why rot is 0.2ted is because to make it not interrupt bottle.
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#11 | |
Member
Join Date: Dec 2010
Location: Hopping on the ruins that is your life... merrily!
Posts: 1,877
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Quote:
![]() T-up, just for being able to make someone produce such a post
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#12 | |
Member
Join Date: Jun 2009
Posts: 2,851
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Quote:
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#13 |
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you can just always trigger the cancellation of consumables/heart/dagger when they get damaged by a certain spell. for example, it should detect that radiance deals 40 dps so on the 5th tick, the items should cancel.
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#14 |
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T-Up...
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#15 |
Member
Join Date: Sep 2009
Posts: 557
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I think he means self-bottle.
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#16 | |
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Quote:
only reason why rot deal damage every 0.2 sec is because its coded that's way by Blizzards.
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#17 | |
Member
Join Date: Dec 2010
Location: Hopping on the ruins that is your life... merrily!
Posts: 1,877
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Quote:
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#18 |
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#19 |
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Monsterlord is right. Hardcoded spells will need to be triggered and it requires quite a lot of work.
Though I like it. It just feels weird to lose 100 hp every second while you are supposedly being poisoned. T-up
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#20 |
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bump
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