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#1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Strength - 16 + 1.5 |
Agility - 18 + 1.8 |
Intelligence - 22 + 2.9 |


| Affiliation: | Scourge |
| Damage: | 40-45 |
| Armor: | 2 |
| Movespeed: | 290 |
| Attack Range: | 550 |
| Base Attack Time: | 1.6 |
| Missile Speed: | 900 |
| Sight Range: | 1800/800 |
| Base HP/Mana: | 454/286 |

| Type: Active |
| Target Type: Instant |
| Hotkey: E |
| Description: Luffykin calls a spirit ghost from beyond the grave to do his bidding. |
| Lvl | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 120 | 60 seconds | N/A | N/A | 45 seconds | Summons 1 spirit ghost, which is invisible. Spirit cannot attack, has 2 light armor, 250 HP and 300 Mana |
| 2 | 120 | 55 seconds | N/A | N/A | 45 seconds | Summons 1 spirit ghost, which is invisible. Spirit cannot attack, has 2 light armor, 300 HP and 300 Mana |
| 3 | 120 | 50 seconds | N/A | N/A | 45 seconds | Summons 1 spirit ghost, which is invisible. Spirit cannot attack, has 2 light armor, 350 HP and 300 Mana |
| 4 | 120 | 45 seconds | N/A | N/A | 45 seconds | Summons 1 spirit ghost, which is invisible. Spirit cannot attack, has 2 light armor, 400 HP and 300 Mana |


| Type: Active |
| Target Type: Target |
| Hotkey: C |
| Description: The trickster targets an enemy hero and causes shadow illusions of himself to spring around him. The enemy's full aggression is then focused on the clones for a short while. Each clone destroyed slows the target hero's attack speed by 10%. |
| Lvl | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 100 | 25 seconds | 600 | N/A | 3s*/10s**/4s*** | Creates 1 illusion which draws complete target aggression for 3 seconds. Each illusion destroyed reduces AS by 10% |
| 2 | 110 | 22 seconds | 600 | N/A | 3s*/10s**/4s*** | Creates 2 illusions which draws complete target aggression for 3 seconds.. Each illusion destroyed reduces AS by 10% |
| 3 | 120 | 19 seconds | 600 | N/A | 3s*/10s**/4s*** | Creates 3 illusions which draws complete target aggression for 3 seconds.. Each illusion destroyed reduces AS by 10% |
| 4 | 130 | 16 seconds | 600 | N/A | 3s*/10s**/4s*** | Creates 4 illusions which draws complete target aggression for 3 seconds.. Each illusion destroyed reduces AS by 10% |

| Type: Active |
| Target Type: Instant |
| Hotkey: E |
| Description: Luffy's haunting laughter inserts fear into the hearts of his enemies, completely stopping their mana and health regeneration, dealing damage and making them falter after casting any spell. |
| Lvl | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 100 | 40 seconds | N/A | 700 | 3.5s*/1.5s** | Deals 40 damage per second, reduces enemy health and mana regeneration to 0% and stuns them after they cast a spell. |
| 2 | 100 | 35 seconds | N/A | 700 | 5s*/1.5s** | Deals 40 damage per second, reduces enemy health and mana regeneration to 0% and stuns them after they cast a spell. |
| 3 | 100 | 30 seconds | N/A | 700 | 6.5s*/1.5s** | Deals 40 damage per second, reduces enemy health and mana regeneration to 0% and stuns them after they cast a spell. |
| 4 | 100 | 25 seconds | N/A | 700 | 8s*/1.5s** | Deals 40 damage per second, reduces enemy health and mana regeneration to 0% and stuns them after they cast a spell. |
| Type: Active |
| Target Type: AOE |
| Hotkey: D |
| Description: Luffykin targets an area and fills it with a haunting light, which creates a void in their sight and blinds them. This light is filled with the malicious spirits controlled by Luffykin, which distorts the enemy's senses and makes them believe there are many more forces in battle against them. |

| Lvl | Mana | Cooldown | Range | AoE | Duration | Effects |
| 1 | 175 | 120 seconds | 350 | 400 | 5s | All enemies in AOE are blinded. 2 illusions of all allied heroes in the AOE are created, which deal 20% damage and receives 300% damage. |
| 2 | 200 | 100 seconds | 400 | 400 | 5s | All enemies in AOE are blinded. 2 illusions of all allied heroes in the AOE are created, which deal 35% damage and receives 250% damage. |
| 3 | 225 | 80 seconds | 450 | 400 | 5s | All enemies in AOE are blinded. 2 illusions of all allied heroes in the AOE are created, which deal 50% damage and receives 200% damage. |
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#2 |
Member
Join Date: Sep 2009
Posts: 161
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Uhmm, good job on the template but where in the world is your icons? Anyway:
Background Story: None yet hmm? Would you like me to make you one? 1st Skill: Isn't creeps also one of the enemy units? Or do you mean enemy heroes? Nonetheless, quite a wide variety of effects meaning there is a 10% chance on each effect. Quite unique if you ask me. 8/10 2nd Skill: I have to say, I kinda find this skill... unique but I don't know with the others. Reminds me of Shaco from League of Legends. 7/10 3rd Skill: Nope, this will not do. Imba even for me, I don't really like skills which makes you drop items. It could be that there is a chance for that killed hero to release a "soul" which can be commanded by the Joker for X seconds, but that's just a suggestion. 4/10 Ultimate: Nice skill, kind of a global Laser's blind. Disastrous for DPSers. 8/10 Verdict: 27/40 Status: Passed -I find the skills nice but wait for the others. Please find some icons and a model for your hero. |
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#3 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Thanks for the suggestions. If you would like to tweak skill no.2 in any way, i am open to suggestions. I meant neutral creeps for skill 1, sorry. I really don't know what else can be done about skill 3, will spend some more time on that. Lastly, i would be very glad if you could suggest me with a good background story. As for the icons, i really have no idea where do i get good,original icons. Can you please help me find some, or say where i can get, or how to i customize good icons? Thanks again, will wait for more reviews though.
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#4 | |
Member
Join Date: Jul 2009
Location: Hammerspace
Posts: 510
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Quote:
Randomness is OK to the point where it provides tension, but this is overkill and far beyond it. You could never ever count on this skill as the effect is purely random and as such it is a very bad skill. Skill 2: Good and unique skill. Skill 3: This skill is gamebreaking, even if it wasn't random. It has absolutely crap design. Ulti: Global Silence against carries. Global Silence is however much stronger since it prevents the enemy team from initiating. This would be used mid-fight. Invoker's Deafening Blast does usually does the same job but we rarely see any allies going on the offense despite enemies being unable to attack for 4 seconds. It's decent.
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#5 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Hmm, good point about skill 1, so do you reckon i should reduce varieties? And i guess i really need to change skill 3 now.....thanks for your inputs.
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#6 |
Member
Join Date: Sep 2009
Posts: 161
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Here's my suggested story for this guy, I don't know if it meets your standards but feel free to use it:
"Formerly a jester of the royal court, Luffykin did his job with most effort and passion but to no avail, his masters weren't pleased and banished him from the court. Outraged, Luffykin wanted vengeance against his masters and soon the Lich King heard his pleas and imbued Luffykin with powers from beyond the grave. Now a demon in servitude of the Scourge, Luffykin brings his bag of tricks to the plains of battle. His trickery is unmatched as his foes crumble beneath powerful poisons and explosions, Luffykin's trickery knows no bounds as even the brightest Sentinel heroes are blinded with confusion as illusions of Luffykin turn the tables upon their strategies. With vengeance as his power, the Sentinel cower in fright as they find their sight blinded and distorted by the wrath of the former jester. As his foes fall to the blood soaked ground, Luffykin's remorseless laugh echoes into the abyss and those who shall hear them will despair." |
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#7 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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That's pretty good actually, thanks! I'm gonna make the changes tomorrow, though, need a bit more time.
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#8 |
Member
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im sorry but your template hurts my eyes, please choose another one or i wont review
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#9 | |
Member
Join Date: Jul 2009
Location: Hammerspace
Posts: 510
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Quote:
If you understand it, then you should come to the conclusion that I though it was best to make a new skill and scrap the current one.
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#10 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Okay ,thnx for the inputs. Working on remaking skills 1 and 3 now....
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#11 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Changelog:
1. Changed the mechanics of Skill 1 2. Fully remade skill 3 3. Added background story (credits goes to cablance) 4. Added icons |
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| Last edited by tjmiah; 05-29-2011 at 08:24 AM. | |
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#12 |
Member
Join Date: Apr 2010
Location: Bottle Crow PH
Posts: 720
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Skill 3 is a little bit overpowered IMO. He might be better picked than CM.
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#13 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Will think a bit about skill 3 then....
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#14 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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I think I'm finalized for now, slightly nerfed skill 3. Would anyone kindly like to review it please?
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#15 |
Member
Join Date: Sep 2009
Posts: 161
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I'll make the review on your third skill quick:
By "increase mana regeneration by 1 etc." do you mean 1%? If so, this skill is unoriginal. This is a combined skill of Necrolyte's Heartstopper Aura(only this affects the mana of enemies) and Rylai's Brilliance Aura. How about an aura which increases an ally's mana regeneration by 1% per X% of mana missing? |
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#16 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Aw crud.....it's tough to originalize everything....*sigh*. Okay, gonna have to come up with another passive here. Don't want 4 actives, but want to keep the evil laugh theme for skill 3. Or should i make a laugh related active ability? Running out of ideas, damn....
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#17 |
Member
Join Date: May 2010
Posts: 1,564
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I actually like everything about this hero except for his passive. 4 mana regen is really nothing in the game ATLEAST buff it to 6-8 or it won't even be worth leveling it up at all seeing he is an int hero with high mana and high int.
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#18 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Modified Skill 3 to make it an active skill. Would welcome reviews.
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#19 |
Member
Join Date: Jun 2010
Location: Philippines
Posts: 229
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REVIEW, REVIEW, REVIEW
![]() BG story - good, but revenge is so common for me, but it's okay ![]() 1st skill - completely random, and i dont quite get it. you press "R" so you can choose between "T" and "X"? and both those skills will give a random effect to the enemy??? 2nd skill - pretty nice, but how much damage does the illusions get? i suggest 250-300% if you dont have an idea 3rd skill - er... kinda useless for me. and in the story says "His remorseless laugh echoes across the abyss, and those who hear it shall despair." I suggest make it an offensive skill or a negative buff to the enemy 4th skill - Global Miss ![]() This hero is okay, but I would like to see the hero model. t-null |
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#20 |
Member
Join Date: Oct 2010
Location: Guess for yourself.
Posts: 270
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Bumping! Last edited by tjmiah; Today at 10:43 AM. Reason: Greatly Modified Skill 1, Remade Skill 3, changed template
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